Changed the lib architecture. Now you don't need to change a define in the SBNetwork_config.h to change the device type from Master to Client. You can do this in the constructor ob SBNetwork class. The code get a little bit bigger now, because the lib always compiles for both master and client device. But it is definitively better to use now.

This commit is contained in:
Marcel Schulz 2017-11-21 23:50:29 +01:00
parent 1128d8c3c4
commit a99d91c30b
5 changed files with 322 additions and 315 deletions

View File

@ -1,5 +1,5 @@
#ifndef _SB_SENSOR_NETWORK_DEVCIE_
#define _SB_SENSOR_NETWORK_DEVCIE_
#ifndef _SB_NETWORK_DEVCIE_
#define _SB_NETWORK_DEVCIE_
#include <EEPROM.h>
@ -12,8 +12,6 @@ public:
uint32_t NetworkKey;
};
#ifdef RUN_AS_MASTER
class SBMasterStorage{
public:
SBMasterStorage(){};
@ -52,6 +50,4 @@ public:
}
};
#endif
#endif

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@ -23,14 +23,13 @@ void printDeviceData(SBNetworkDevice &device){
Serial.print(F("Master MAC = "));
printAddress(device.MasterMAC.Bytes);
Serial.println("");
#ifdef RUN_AS_MASTER
Serial.print(F("NetKey = "));
Serial.print(device.NetworkKey, DEC);
Serial.println("");
#endif
}
SBNetwork::SBNetwork(uint8_t cePin, uint8_t csPin) : radio(cePin, csPin){
SBNetwork::SBNetwork(bool client, uint8_t cePin, uint8_t csPin) : radio(cePin, csPin){
RunAsClient = client;
}
void SBNetwork::initialize(SBMacAddress mac){
@ -45,14 +44,14 @@ void SBNetwork::initialize(SBMacAddress mac){
this->initializeNetworkDevice(NetworkDevice, mac);
#if defined(RUN_AS_MASTER)
this->_MasterStorage = SBMasterStorage::initialize();
for (uint8_t i = 0; i < MAX_CLIENTS; i++) {
Serial.print("Masterstorage Slot "); Serial.print(i); Serial.print(" ");
printAddress(_MasterStorage.Slaves[i]);
Serial.println();
if (!this->RunAsClient) {
this->MasterStorage = SBMasterStorage::initialize();
for (uint8_t i = 0; i < MAX_CLIENTS; i++) {
Serial.print("Masterstorage Slot "); Serial.print(i); Serial.print(" ");
printAddress(MasterStorage.Slaves[i]);
Serial.println();
}
}
#endif
Serial.print(F("Initializing NRF24L01 transmitter..."));
this->radio.begin();
@ -77,14 +76,14 @@ void SBNetwork::initialize(SBMacAddress mac){
this->radio.startListening();
Serial.println(F("Done"));
#ifndef RUN_AS_MASTER // In case of we defined a client device
// Connect to a master
_Connected = false;
while (!_Connected) {
_Connected = connectToNetwork();
delay(500); // This can be an endless loop in case of no connection to master is available
if (this->RunAsClient) {
// Connect to a master
_Connected = false;
while (!_Connected) {
_Connected = connectToNetwork();
delay(500); // This can be an endless loop in case of no connection to master is available
}
}
#endif
}
void SBNetwork::initializeNetworkDevice(SBNetworkDevice &device, SBMacAddress mac){
@ -303,103 +302,106 @@ bool SBNetwork::receiveMessage(void **message, uint8_t *messageSize, SBMacAddres
return false;
}
#ifndef RUN_AS_MASTER
bool SBNetwork::connectToNetwork(){
Serial.print(F("Try to connect to master..."));
// First we have to check, if we already have a master stored
if (!this->NetworkDevice.ConnectedToMaster){
Serial.println("Warning - Not paired to a master");
Serial.print(F("Sending broadcast transmission to find a master..."));
// If not, we have to search for a master
SBNetworkHeader header;
header.ToAddress = this->_BroadcastAddress;
header.FromAddress = this->NetworkDevice.MAC;
header.CommandType = SBS_COMMAND_SEARCH_MASTER;
header.FragmentCount = 1;
header.PackageId = millis();
if (this->RunAsClient) {
Serial.print(F("Try to connect to master..."));
// First we have to check, if we already have a master stored
if (!this->NetworkDevice.ConnectedToMaster) {
Serial.println("Warning - Not paired to a master");
Serial.print(F("Sending broadcast transmission to find a master..."));
// If not, we have to search for a master
SBNetworkHeader header;
header.ToAddress = this->_BroadcastAddress;
header.FromAddress = this->NetworkDevice.MAC;
header.CommandType = SBS_COMMAND_SEARCH_MASTER;
header.FragmentCount = 1;
header.PackageId = millis();
SBNetworkFrame frame;
frame.Header = header;
frame.Message = NULL;
frame.MessageSize = 0;
bool bMasterAck = this->sendToDevice(frame);
unsigned long started_waiting_at = millis();
boolean timeout = false;
while (!this->receive(&frame)){
if ((millis() - started_waiting_at) > 1000){
timeout = true;
break;
}
}
if (timeout){
Serial.println(F("Timeout"));
return false;
}
else{
if (frame.Header.CommandType != SBS_COMMAND_MASTER_ACK){
if (frame.MessageSize > 0){
free(frame.Message);
SBNetworkFrame frame;
frame.Header = header;
frame.Message = NULL;
frame.MessageSize = 0;
bool bMasterAck = this->sendToDevice(frame);
unsigned long started_waiting_at = millis();
boolean timeout = false;
while (!this->receive(&frame)) {
if ((millis() - started_waiting_at) > 1000) {
timeout = true;
break;
}
Serial.println(F("Failed - Got answer but no master ack"));
}
if (timeout) {
Serial.println(F("Timeout"));
return false;
}
else{
Serial.println(F("Done"));
Serial.print(F("Got answer from a master. Master-MAC is "));
printAddress(frame.Header.FromAddress);
Serial.println();
Serial.print(F("Try to pair with master..."));
SBNetworkFrame conFrame;
conFrame.Header.CommandType = SBS_COMMAND_REQUEST_PAIRING;
conFrame.Header.FragmentCount = 1;
conFrame.Header.FragmentNr = 0;
conFrame.Header.FromAddress = this->NetworkDevice.MAC;
conFrame.Header.PackageId = millis();
conFrame.Header.ToAddress = frame.Header.FromAddress;
conFrame.MessageSize = 0;
if (!this->sendToDevice(conFrame)){
Serial.println("Failed - Sending pairing request");
else {
if (frame.Header.CommandType != SBS_COMMAND_MASTER_ACK) {
if (frame.MessageSize > 0) {
free(frame.Message);
}
Serial.println(F("Failed - Got answer but no master ack"));
return false;
}
else{
while (!this->receive(&frame)){
if (millis() - started_waiting_at > 1000){
timeout = true;
break;
else {
Serial.println(F("Done"));
Serial.print(F("Got answer from a master. Master-MAC is "));
printAddress(frame.Header.FromAddress);
Serial.println();
Serial.print(F("Try to pair with master..."));
SBNetworkFrame conFrame;
conFrame.Header.CommandType = SBS_COMMAND_REQUEST_PAIRING;
conFrame.Header.FragmentCount = 1;
conFrame.Header.FragmentNr = 0;
conFrame.Header.FromAddress = this->NetworkDevice.MAC;
conFrame.Header.PackageId = millis();
conFrame.Header.ToAddress = frame.Header.FromAddress;
conFrame.MessageSize = 0;
if (!this->sendToDevice(conFrame)) {
Serial.println("Failed - Sending pairing request");
}
else {
while (!this->receive(&frame)) {
if (millis() - started_waiting_at > 1000) {
timeout = true;
break;
}
}
if (timeout) {
Serial.println(F("Timeout"));
return false;
}
if (frame.Header.CommandType != SBS_COMMAND_PAIRING_ACK) {
Serial.println(F("Failed - Pairing rejected from the master"));
return false;
}
else {
this->NetworkDevice.MasterMAC = frame.Header.FromAddress;
this->NetworkDevice.NetworkKey = *(frame.Message);
this->NetworkDevice.ConnectedToMaster = -1;
EEPROM.put(0, NetworkDevice);
Serial.println("Suceeded");
Serial.print("Try to ping to master...");
delay(100);
}
}
if (timeout) {
Serial.println(F("Timeout"));
return false;
}
if (frame.Header.CommandType != SBS_COMMAND_PAIRING_ACK){
Serial.println(F("Failed - Pairing rejected from the master"));
return false;
}
else{
this->NetworkDevice.MasterMAC = frame.Header.FromAddress;
this->NetworkDevice.NetworkKey = *(frame.Message);
this->NetworkDevice.ConnectedToMaster = -1;
EEPROM.put(0, NetworkDevice);
Serial.println("Suceeded");
Serial.print("Try to ping to master...");
delay(100);
}
}
}
}
bool bMasterAvailable = this->pingDevice(this->NetworkDevice.MasterMAC);
if (bMasterAvailable) {
Serial.println(F("Done - Master available"));
}
else {
Serial.println(F("Failed - Master not responding"));
}
return bMasterAvailable;
}
bool bMasterAvailable = this->pingDevice(this->NetworkDevice.MasterMAC);
if (bMasterAvailable){
Serial.println(F("Done - Master available"));
else {
return false;
}
else{
Serial.println(F("Failed - Master not responding"));
}
return bMasterAvailable;
}
#endif
bool SBNetwork::pingDevice(SBMacAddress mac){
SBNetworkHeader header;
@ -418,119 +420,129 @@ bool SBNetwork::pingDevice(SBMacAddress mac){
return this->sendToDevice(frame);
}
bool SBNetwork::handleCommandPackage(SBNetworkFrame *frame){
#if defined(RUN_AS_MASTER)
// First check, if the device is listed in the storage
bool bFound = false;
for (uint8_t i = 0; i < MAX_CLIENTS; i++){
if (this->_MasterStorage.Slaves[i].isEquals(frame->Header.FromAddress)){
_SlavePings[i] = _Uptime;
bFound = true;
break;
bool SBNetwork::handleCommandPackage(SBNetworkFrame *frame){
if (!this->RunAsClient) {
// First check, if the device is listed in the storage
bool bFound = false;
for (uint8_t i = 0; i < MAX_CLIENTS; i++) {
if (this->MasterStorage.Slaves[i].isEquals(frame->Header.FromAddress)) {
_SlavePings[i] = _Uptime;
bFound = true;
break;
}
}
}
if (!bFound){
// If an unknown device was detected, then never handle the network control traffic and never handle the messages
if (!bFound) {
// If an unknown device was detected, then never handle the network control traffic and never handle the messages
#ifdef _DEBUG
Serial.print("Unknown device detected with MAC: ");
printAddress(frame->Header.FromAddress);
Serial.println();
Serial.print("Unknown device detected with MAC: ");
printAddress(frame->Header.FromAddress);
Serial.println();
#endif
//return false;
}
switch (frame->Header.CommandType){
case SBS_COMMAND_PING:{
//return false;
}
switch (frame->Header.CommandType) {
case SBS_COMMAND_PING: {
#ifdef _DEBUG
Serial.println("Received 'PING'");
#endif
break;
}
case SBS_COMMAND_SEARCH_MASTER:{
case SBS_COMMAND_SEARCH_MASTER: {
#ifdef _DEBUG
Serial.println("Received 'SEARCH_MASTER' Package. Send MasterACK...");
#endif
delay(100);
bool bSend = sendMasterAck(frame->Header.FromAddress);
if (bSend){
if (bSend) {
return false;
}
Serial.println("Done");
break;
}
case SBS_COMMAND_REQUEST_PAIRING:{
case SBS_COMMAND_REQUEST_PAIRING: {
#ifdef _DEBUG
Serial.println("Received 'PAIRING_REQUEST' Package. Send PairingACK");
#endif
delay(100);
// This is the point where we could stop orpcessing and wait for an user input on the controller to let the new device access the network
bool bSend = sendPairingAck(frame->Header.FromAddress);
if (bSend){
if (bSend) {
addMac(frame->Header.FromAddress);
}
break;
}
case SBS_COMMAND_NO_COMMAND:
default:{
default: {
//Serial.println("No Command received. Passing through transport layer.");
return bFound;
break;
}
}
return false;
}
else {
return true;
}
return false;
#else
return true;
#endif
}
#if defined(RUN_AS_MASTER)
bool SBNetwork::sendMasterAck(SBMacAddress mac){
SBNetworkHeader header;
header.ToAddress = mac;
header.FromAddress = this->NetworkDevice.MAC;
header.CommandType = SBS_COMMAND_MASTER_ACK;
header.FragmentCount = 1;
header.PackageId = millis();
if (!this->RunAsClient) {
SBNetworkHeader header;
header.ToAddress = mac;
header.FromAddress = this->NetworkDevice.MAC;
header.CommandType = SBS_COMMAND_MASTER_ACK;
header.FragmentCount = 1;
header.PackageId = millis();
SBNetworkFrame frame;
frame.Header = header;
frame.Message = (uint8_t*)&(this->NetworkDevice.NetworkKey);
frame.MessageSize = sizeof(uint32_t);
return this->sendToDevice(frame);
SBNetworkFrame frame;
frame.Header = header;
frame.Message = (uint8_t*)&(this->NetworkDevice.NetworkKey);
frame.MessageSize = sizeof(uint32_t);
return this->sendToDevice(frame);
}
else {
return false;
}
}
bool SBNetwork::sendPairingAck(SBMacAddress mac){
SBNetworkHeader header;
header.ToAddress = mac;
header.FromAddress = this->NetworkDevice.MAC;
header.CommandType = SBS_COMMAND_PAIRING_ACK;
header.FragmentCount = 1;
header.PackageId = millis();
if (!this->RunAsClient) {
SBNetworkHeader header;
header.ToAddress = mac;
header.FromAddress = this->NetworkDevice.MAC;
header.CommandType = SBS_COMMAND_PAIRING_ACK;
header.FragmentCount = 1;
header.PackageId = millis();
SBNetworkFrame frame;
frame.Header = header;
frame.Message = NULL;
frame.MessageSize = 0;
SBNetworkFrame frame;
frame.Header = header;
frame.Message = NULL;
frame.MessageSize = 0;
return this->sendToDevice(frame);
}
#endif
#ifndef RUN_AS_MASTER
bool SBNetwork::checkMaster(){
if (this->pingDevice(this->NetworkDevice.MasterMAC)){
Serial.println("Master OK");
return true;
return this->sendToDevice(frame);
}
else{
Serial.println("Master ERROR");
else {
return false;
}
}
bool SBNetwork::checkMaster(){
if (this->RunAsClient) {
if (this->pingDevice(this->NetworkDevice.MasterMAC)) {
Serial.println("Master OK");
return true;
}
else {
Serial.println("Master ERROR");
return false;
}
}
else {
return false;
}
}
#endif
void SBNetwork::update(){
@ -545,15 +557,15 @@ void SBNetwork::update(){
}
_LastTime = millis();
#ifndef RUN_AS_MASTER
if (NetworkDevice.ConnectedToMaster && MASTER_CHECK_INTERVAL){
if (_Uptime > _NextCheck){
// Now we have to check our sensors if they are still available
_NextCheck += MASTER_CHECK_INTERVAL;
checkMaster();
if (this->RunAsClient) {
if (NetworkDevice.ConnectedToMaster && MASTER_CHECK_INTERVAL) {
if (_Uptime > _NextCheck) {
// Now we have to check our sensors if they are still available
_NextCheck += MASTER_CHECK_INTERVAL;
checkMaster();
}
}
}
#endif
_LastReceivedMessageSize = 0;
_LastReceivedMessage = NULL;
@ -564,36 +576,40 @@ void SBNetwork::update(){
}
}
#if defined(RUN_AS_MASTER)
uint8_t SBNetwork::addMac(SBMacAddress mac){
// iterate through the storage and look if the mac already exists
uint8_t iPos;
for (iPos = 0; iPos < MAX_CLIENTS; iPos++){
if (_MasterStorage.Slaves[iPos].isEquals(mac)){
return iPos;
if (!this->RunAsClient) {
// iterate through the storage and look if the mac already exists
uint8_t iPos;
for (iPos = 0; iPos < MAX_CLIENTS; iPos++) {
if (MasterStorage.Slaves[iPos].isEquals(mac)) {
return iPos;
}
}
}
// Search the first free place and add the mac
for (iPos = 0; iPos < MAX_CLIENTS; iPos++){
if (_MasterStorage.Slaves[iPos].isEquals(EMPTY_MAC)){
_MasterStorage.Slaves[iPos] = mac;
_MasterStorage.save();
return iPos;
// Search the first free place and add the mac
for (iPos = 0; iPos < MAX_CLIENTS; iPos++) {
if (MasterStorage.Slaves[iPos].isEquals(EMPTY_MAC)) {
MasterStorage.Slaves[iPos] = mac;
MasterStorage.save();
return iPos;
}
}
return -1;
}
else {
return -1;
}
return -1;
}
uint8_t SBNetwork::removeMac(SBMacAddress mac){
// iterate through the storage and look if the mac is in the list, if not, then return -1. If yes, remove it.
for (uint8_t iPos = 0; iPos < MAX_CLIENTS; iPos++){
if (_MasterStorage.Slaves[iPos].isEquals(mac)){
_MasterStorage.Slaves[iPos] = EMPTY_MAC;
_MasterStorage.save();
return iPos;
if (!this->RunAsClient) {
// iterate through the storage and look if the mac is in the list, if not, then return -1. If yes, remove it.
for (uint8_t iPos = 0; iPos < MAX_CLIENTS; iPos++) {
if (MasterStorage.Slaves[iPos].isEquals(mac)) {
MasterStorage.Slaves[iPos] = EMPTY_MAC;
MasterStorage.save();
return iPos;
}
}
return -1;
}
return -1;
}
#endif

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@ -14,147 +14,140 @@
class SBNetwork{
private:
/*
* Stores the uptime of the device
*/
unsigned long long _Uptime;
/*
* Stores the last time from millis()
*/
unsigned long _LastTime;
/*
* Stores the time when the device should ping to the master
*/
unsigned long _NextCheck;
/*
* Stores the connection state to a master device in case of it is a client device
*/
bool _Connected;
/**
* Here the payload will be stored for each frame receive
*/
uint8_t _ReceiveBuffer[MAX_PACKAGE_SIZE];
/**
* Here the received message is stored after a full message receive (fragmented or not fragmented)
*/
uint8_t _ReadBuffer[MAX_FRAME_SIZE];
/*
* Store the times, when the slaves sent the last signal to the master
*/
unsigned long long _SlavePings[MAX_CLIENTS];
/*
Points to the last message which was received
*/
void* _LastReceivedMessage;
/**
Stores the length of the last receives message
*/
uint8_t _LastReceivedMessageSize;
/**
Stores the mac of the sender of the last received message
*/
SBMacAddress _LastReceivedFromAddress;
/*
* Stores the uptime of the device
*/
unsigned long long _Uptime;
/*
* Stores the last time from millis()
*/
unsigned long _LastTime;
/*
* Stores the time when the device should ping to the master
*/
unsigned long _NextCheck;
void initializeNetworkDevice(SBNetworkDevice &device, SBMacAddress mac);
/*
* Stores the connection state to a master device in case of it is a client device
*/
bool _Connected;
bool sendToDevice(SBNetworkFrame frame);
/**
* Here the payload will be stored for each frame receive
*/
uint8_t _ReceiveBuffer[MAX_PACKAGE_SIZE];
/**
* Here the received message is stored after a full message receive (fragmented or not fragmented)
*/
uint8_t _ReadBuffer[MAX_FRAME_SIZE];
bool handleCommandPackage(SBNetworkFrame *frame);
#if defined(RUN_AS_MASTER)
/*
* Store the times, when the slaves sent the last signal to the master
*/
unsigned long long _SlavePings[MAX_CLIENTS];
#endif
bool sendMasterAck(SBMacAddress mac);
/**
Points to the last message which was received
*/
void* _LastReceivedMessage;
/**
Stores the length of the last receives message
*/
uint8_t _LastReceivedMessageSize;
/**
Stores the mac of the sender of the last received message
*/
SBMacAddress _LastReceivedFromAddress;
bool sendPairingAck(SBMacAddress mac);
void initializeNetworkDevice(SBNetworkDevice &device, SBMacAddress mac);
bool receive(SBNetworkFrame *frame);
bool sendToDevice(SBNetworkFrame frame);
bool handleCommandPackage(SBNetworkFrame *frame);
#if defined(RUN_AS_MASTER)
bool sendMasterAck(SBMacAddress mac);
bool sendPairingAck(SBMacAddress mac);
#endif
bool receive(SBNetworkFrame *frame);
bool receiveMessage(void **message, uint8_t *messageSize, SBMacAddress *mac);
bool receiveMessage(void **message, uint8_t *messageSize, SBMacAddress *mac);
public:
/*
* Define the standard addresses for the sensor network
*/
//SBMacAddress _StandardSensorAddress = SBMacAddress(0x01, 0x01, 0x01, 0x01, 0x01);
SBMacAddress _BroadcastAddress = BROADCAST_MAC;
SBNetworkDevice NetworkDevice;
#if defined(RUN_AS_MASTER)
SBMasterStorage _MasterStorage;
#endif
SBMasterStorage MasterStorage;
RF24 radio;
//######################################################################################
/*
* Stores the runtime mode of the device true=Client, false=Master
*/
bool RunAsClient;
/*
* Constructor with setting the used pins for commnicate with the NRF24L01(+) chip.
*/
SBNetwork(uint8_t cePin, uint8_t csPin);
/*
* Constructor with setting the used pins for commnicate with the NRF24L01(+) chip.
*/
SBNetwork(bool client, uint8_t cePin, uint8_t csPin);
/*
* Constructor with setting the used pins for commnicate with the NRF24L01(+) chip.
*/
SBNetwork();
/*
* Constructor no settings. The used pins for commnicate with the NRF24L01(+) chip will be the standard pins.
*/
SBNetwork();
/*
* Initializes the sensor / master
*/
void initialize(SBMacAddress mac);
void initialize(byte mac[]) { initialize(SBMacAddress(mac[0], mac[1], mac[2], mac[3], mac[4])); }
/*
* Initializes the sensor / master
*/
void initialize(SBMacAddress mac);
void initialize(byte mac[]) { initialize(SBMacAddress(mac[0], mac[1], mac[2], mac[3], mac[4])); }
/*
* Resets the Sensors data (including the eeprom).
* The sensor then will loos the connaction to the master.
*/
void resetData();
/*
* Resets the Sensors data (including the eeprom).
* The sensor then will loos the connaction to the master.
*/
void resetData();
/*
Sends a SBNetworkFrame to a device.
*/
bool sendToDevice(SBMacAddress mac, void* message, uint8_t messageSize);
/*
Check if a new incomming transmission is available
*/
uint8_t available() { return _LastReceivedMessageSize; }
/*
Returns a pointer to the buffer, where the last incomming transmission is stored
*/
void* getMessage() { return _LastReceivedMessage; }
/*
Sends a SBNetworkFrame to a device.
*/
bool sendToDevice(SBMacAddress mac, void* message, uint8_t messageSize);
/*
Check if a new incomming transmission is available
*/
uint8_t available() { return _LastReceivedMessageSize; }
/*
Returns a pointer to the buffer, where the last incomming transmission is stored
*/
void* getMessage() { return _LastReceivedMessage; }
#ifndef RUN_AS_MASTER
bool connectToNetwork();
bool connectToNetwork();
bool checkMaster();
#else
bool checkMaster();
// Adds a mac to the storage and returns the position in the storage.
uint8_t addMac(SBMacAddress mac);
/*
Adds a mac to the storage and returns the position in the storage.
*/
uint8_t addMac(SBMacAddress mac);
// Removes the mac from the storage. If the mac was stored, it returns the position of the mac, if not, it returns -1.
uint8_t removeMac(SBMacAddress mac);
#endif
/*
Removes the mac from the storage. If the mac was stored, it returns the position of the mac, if not, it returns -1.
*/
uint8_t removeMac(SBMacAddress mac);
bool pingDevice(SBMacAddress mac);
bool pingDevice(SBMacAddress mac);
// Updates the uptime counter.
// If this device is a sensor, it pings the master after a time. The time is definded in the config under SENSOR_CHECK_INTERVAL.
// If SENSOR_CHECK_INTERVAL is set to 0, it will not ping the master.
void update();
/*
Updates the uptime counter.
If this device is a sensor, it pings the master after a time. The time is definded in the config under SENSOR_CHECK_INTERVAL.
If SENSOR_CHECK_INTERVAL is set to 0, it will not ping the master.
*/
void update();
unsigned long long uptime(){
return _Uptime;
}
unsigned long long uptime(){
return _Uptime;
}
};
#endif

View File

@ -3,7 +3,7 @@
#define _SB_NETWORK_CONFIG_
// Uncomment the following line, to compile the library for a master device.
#define RUN_AS_MASTER
//#define RUN_AS_MASTER
#define _DEBUG

View File

@ -3,11 +3,13 @@
#define _SB_TYPES_
#include <arduino.h>
#define SBS_COMMAND_PING 0 // Will be sent to check, if a device is available
// Will be sent to check, if a device is available
#define SBS_COMMAND_PING 0
#define SBS_COMMAND_NO_COMMAND 1
#define SBS_COMMAND_SEARCH_MASTER 2 // Will be sent from a slave to find search a master
#define SBS_COMMAND_MASTER_ACK 3 // Will be sent from a master after receiving a search master request
// Will be sent from a slave to find search a master
#define SBS_COMMAND_SEARCH_MASTER 2
// Will be sent from a master after receiving a search master request
#define SBS_COMMAND_MASTER_ACK 3
#define SBS_COMMAND_REQUEST_PAIRING 4
#define SBS_COMMAND_PAIRING_ACK 5