KShare/hotkeying.cpp

46 lines
1.3 KiB
C++

#include "hotkeying.hpp"
#include <QDebug>
#include <QHotkey>
#include <QMap>
#include <settings.hpp>
QMap<QString, QHotkey *> hotkeys;
// func gets bound only on first set, or load
void hotkeying::hotkey(QString seqName, QKeySequence seq,
std::function<void()> func) {
if (hotkeys.contains(seqName))
hotkeys.value(seqName)->setShortcut(seq, true);
else {
QHotkey *hotkey = new QHotkey(seq, true);
QObject::connect(hotkey, &QHotkey::activated, func);
hotkeys.insert(seqName, hotkey);
}
settings::settings().setValue(seqName.prepend("hotkey_"), seq.toString());
}
// forces the hotkey from settings
void hotkeying::load(QString seqName, std::function<void()> func) {
QHotkey *h;
QString name = seqName;
name.prepend("hotkey_");
if (settings::settings().contains(name))
h = new QHotkey(QKeySequence(settings::settings().value(name).toString()),
true);
else
h = new QHotkey;
QObject::connect(h, &QHotkey::activated, func);
hotkeys.insert(seqName, h);
}
bool hotkeying::valid(QString seq) {
return seq.isEmpty() || !QKeySequence(seq).toString().isEmpty();
}
QString hotkeying::sequence(QString seqName) {
return hotkeys.contains(seqName)
? hotkeys.value(seqName)->shortcut().toString()
: "";
}