audio-reactive-led-strip/python/main.py

1423 lines
87 KiB
Python

from __future__ import print_function
from __future__ import division
from scipy.ndimage.filters import gaussian_filter1d
from collections import deque
import time
import sys
import numpy as np
import lib.config as config
import lib.microphone as microphone
import lib.dsp as dsp
#import lib.led as led
import lib.melbank as melbank
import lib.devices as devices
import random
from PyQt5.QtCore import QSettings
#if config.settings["configuration"]["USE_GUI"]:
from lib.qrangeslider import QRangeSlider
from lib.qfloatslider import QFloatSlider
import pyqtgraph as pg
from PyQt5.QtCore import *
from PyQt5.QtWidgets import *
class Visualizer():
def __init__(self, board):
# Name of board this for which this visualizer instance is visualising
self.board = board
# Dictionary linking names of effects to their respective functions
self.effects = {"Scroll":self.visualize_scroll,
"Energy":self.visualize_energy,
"Spectrum":self.visualize_spectrum,
"Power":self.visualize_power,
"Wavelength":self.visualize_wavelength,
"Beat":self.visualize_beat,
"Wave":self.visualize_wave,
"Bars":self.visualize_bars,
#"Pulse":self.visualize_pulse,
#"Auto":self.visualize_auto,
"Single":self.visualize_single,
"Fade":self.visualize_fade,
"Gradient":self.visualize_gradient,
"Calibration": self.visualize_calibration}
# List of all the visualisation effects that aren't audio reactive.
# These will still display when no music is playing.
self.non_reactive_effects = ["Single", "Gradient", "Fade", "Calibration"]
# Setup for frequency detection algorithm
self.freq_channel_history = 40
self.beat_count = 0
self.freq_channels = [deque(maxlen=self.freq_channel_history) for i in range(config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"])]
self.prev_output = np.array([[0 for i in range(config.settings["devices"][self.board]["configuration"]["N_PIXELS"])] for i in range(3)])
self.output = np.array([[0 for i in range(config.settings["devices"][self.board]["configuration"]["N_PIXELS"])] for i in range(3)])
self.prev_spectrum = np.array([config.settings["devices"][self.board]["configuration"]["N_PIXELS"] // 2])
self.current_freq_detects = {"beat":False,
"low":False,
"mid":False,
"high":False}
self.prev_freq_detects = {"beat":0,
"low":0,
"mid":0,
"high":0}
self.detection_ranges = {"beat":(0,int(config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"]*0.13)),
"low":(int(config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"]*0.15),
int(config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"]*0.4)),
"mid":(int(config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"]*0.4),
int(config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"]*0.7)),
"high":(int(config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"]*0.8),
int(config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"]))}
self.min_detect_amplitude = {"beat":0.7,
"low":0.5,
"mid":0.3,
"high":0.3}
self.min_percent_diff = {"beat":70,
"low":100,
"mid":50,
"high":30}
# Configurations for dynamic ui generation. Effect options can be changed by widgets created at runtime,
# meaning that you don't need to worry about the user interface - it's all done for you. All you need to
# do is add items to this dict below.
#
# First line of code below explained (as an example):
# "Energy" is the visualization we're doing options for
# "blur" is the key in the options dict (config.settings["devices"][self.board]["effect_opts"]["Energy"]["blur"])
# "Blur" is the string we show on the GUI next to the slider
# "float_slider" is the GUI element we want to use
# (0.1,4.0,0.1) is a tuple containing all the details for setting up the slider (see above)
#
# Each effect key points to a list. Each list contains lists giving config for each option.
# Syntax: effect:[key, label_text, ui_element, opts]
# effect - the effect which you want to change options for. MUST have a key in config.settings["devices"][self.board]["effect_opts"]
# key - the key of thing you want to be changed. MUST be in config.settings["devices"][self.board]["effect_opts"][effect], otherwise it won't work.
# label - the text displayed on the ui
# ui_element - how you want the variable to be changed
# opts - options for the ui element. Must be a tuple.
# UI Elements + opts:
# slider, (min, max, interval) (for integer values in a given range)
# float_slider, (min, max, interval) (for floating point values in a given range)
# checkbox, () (for True/False values)
# dropdown, (dict or list) (dict/list, example see below. Keys will be displayed in the dropdown if dict, otherwise just list items)
#
# Hope this clears things up a bit for you! GUI has never been easier..? The reason for doing this is
# 1 - To make it easy to add options to your effects for the user
# 2 - To give a consistent GUI for the user. If every options page was set out differently it would all be a mess
self.dynamic_effects_config = {"Energy":[["blur", "Blur", "float_slider", (0.1,4.0,0.1)],
["scale", "Scale", "float_slider", (0.4,1.0,0.05)],
["r_multiplier", "Red", "float_slider", (0.05,1.0,0.05)],
["g_multiplier", "Green", "float_slider", (0.05,1.0,0.05)],
["b_multiplier", "Blue", "float_slider", (0.05,1.0,0.05)]],
"Wave":[["color_flash", "Flash Color", "dropdown", config.settings["colors"]],
["color_wave", "Wave Color", "dropdown", config.settings["colors"]],
["wipe_len", "Wave Start Length", "slider", (0,config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//4,1)],
["wipe_speed", "Wave Speed", "slider", (1,10,1)],
["decay", "Flash Decay", "float_slider", (0.1,1.0,0.05)]],
"Spectrum":[["r_multiplier", "Red", "float_slider", (0.05,1.0,0.05)],
["g_multiplier", "Green", "float_slider", (0.05,1.0,0.05)],
["b_multiplier", "Blue", "float_slider", (0.05,1.0,0.05)]],
"Wavelength":[["color_mode", "Color Mode", "dropdown", config.settings["gradients"]],
["roll_speed", "Roll Speed", "slider", (0,8,1)],
["blur", "Blur", "float_slider", (0.1,4.0,0.1)],
["mirror", "Mirror", "checkbox"],
["reverse_grad", "Reverse Gradient", "checkbox"],
["reverse_roll", "Reverse Roll", "checkbox"],
["flip_lr", "Flip LR", "checkbox"]],
"Scroll":[["lows_color", "Lows Color", "dropdown", config.settings["colors"]],
["mids_color", "Mids Color", "dropdown", config.settings["colors"]],
["high_color", "Highs Color", "dropdown", config.settings["colors"]],
["blur", "Blur", "float_slider", (0.05,4.0,0.05)],
["decay", "Decay", "float_slider", (0.97,1.0,0.0005)],
["speed", "Speed", "slider", (1,5,1)]],
"Power":[["color_mode", "Color Mode", "dropdown", config.settings["gradients"]],
["s_color", "Spark Color ", "dropdown", config.settings["colors"]],
["s_count", "Spark Amount", "slider", (0,config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//6,1)],
["mirror", "Mirror", "checkbox"],
["flip_lr", "Flip LR", "checkbox"]],
"Single":[["color", "Color", "dropdown", config.settings["colors"]]],
"Beat":[["color", "Color", "dropdown", config.settings["colors"]],
["decay", "Flash Decay", "float_slider", (0.3,0.98,0.005)]],
"Bars":[["color_mode", "Color Mode", "dropdown", config.settings["gradients"]],
["resolution", "Resolution", "slider", (1, config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"], 1)],
["roll_speed", "Roll Speed", "slider", (0,8,1)],
["flip_lr", "Flip LR", "checkbox"],
["mirror", "Mirror", "checkbox"],
["reverse_roll", "Reverse Roll", "checkbox"]],
"Gradient":[["color_mode", "Color Mode", "dropdown", config.settings["gradients"]],
["roll_speed", "Roll Speed", "slider", (0,8,1)],
["mirror", "Mirror", "checkbox"],
["reverse", "Reverse", "checkbox"]],
"Fade":[["color_mode", "Color Mode", "dropdown", config.settings["gradients"]],
["roll_speed", "Fade Speed", "slider", (0,8,1)],
["reverse", "Reverse", "checkbox"]],
"Calibration":[["r", "Red value", "slider", (0,255,1)],
["g", "Green value", "slider", (0,255,1)],
["b", "Blue value", "slider", (0,255,1)]]
}
# Setup for fps counter
self.frame_counter = 0
self.start_time = time.time()
# Setup for "Wave" (don't change these)
self.wave_wipe_count = 0
# Setup for "Power" (don't change these)
self.power_indexes = []
self.power_brightness = 0
# Setup for multicolour modes (don't mess with this either unless you want to add in your own multicolour modes)
# If there's a multicolour mode you would like to see, let me know on GitHub!
#def _vect_easing_func_gen(slope=2.5, length=1):
# return np.vectorize(_easing_func)
def _easing_func(x, length, slope=2.5):
# returns a nice eased curve with defined length and curve
xa = (x/length)**slope
return xa / (xa + (1 - (x/length))**slope)
def _easing_gradient_generator(colors, length):
"""
returns np.array of given length that eases between specified colours
parameters:
colors - list, colours must be in config.settings["colors"]
eg. ["Red", "Orange", "Blue", "Purple"]
length - int, length of array to return. should be from config.settings
eg. config.settings["devices"]["my strip"]["configuration"]["N_PIXELS"]
"""
colors = colors[::-1] # needs to be reversed, makes it easier to deal with
n_transitions = len(colors) - 1
ease_length = length // n_transitions
pad = length - (n_transitions * ease_length)
output = np.zeros((3, length))
ease = np.array([_easing_func(i, ease_length, slope=2.5) for i in range(ease_length)])
# for r,g,b
for i in range(3):
# for each transition
for j in range(n_transitions):
# Starting ease value
start_value = config.settings["colors"][colors[j]][i]
# Ending ease value
end_value = config.settings["colors"][colors[j+1]][i]
# Difference between start and end
diff = end_value - start_value
# Make array of all start value
base = np.empty(ease_length)
base.fill(start_value)
# Make array of the difference between start and end
diffs = np.empty(ease_length)
diffs.fill(diff)
# run diffs through easing function to make smooth curve
eased_diffs = diffs * ease
# add transition to base values to produce curve from start to end value
base += eased_diffs
# append this to the output array
output[i, j*ease_length:(j+1)*ease_length] = base
# cast to int
output = np.asarray(output, dtype=int)
# pad out the ends (bit messy but it works and looks good)
if pad:
for i in range(3):
output[i, -pad:] = output[i, -pad-1]
return output
self.multicolor_modes = {}
for gradient in config.settings["gradients"]:
self.multicolor_modes[gradient] = _easing_gradient_generator(config.settings["gradients"][gradient],
config.settings["devices"][self.board]["configuration"]["N_PIXELS"])
# # chunks of colour gradients
# _blank_overlay = np.zeros((3,config.settings["devices"][self.board]["configuration"]["N_PIXELS"]))
# # used to construct rgb overlay. [0-255,255...] whole length of strip
# _gradient_whole = [int(i*config.settings["configuration"]["MAX_BRIGHTNESS"]/(config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//2))\
# for i in range(config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//2)] +\
# [config.settings["configuration"]["MAX_BRIGHTNESS"] for i in range(config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//2)]
# # also used to make bits and pieces. [0-255], 1/2 length of strip
# _alt_gradient_half = [int(i*config.settings["configuration"]["MAX_BRIGHTNESS"]/(config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//2))\
# for i in range(config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//2)]
# # used to construct rgb overlay. [0-255,255...] 1/2 length of strip
# _gradient_half = _gradient_whole[::2]
# # Spectral colour mode
# self.multicolor_modes["Spectral"] = np.zeros((3,config.settings["devices"][self.board]["configuration"]["N_PIXELS"]))
# self.multicolor_modes["Spectral"][2, :config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//2] = _gradient_half[::-1]
# self.multicolor_modes["Spectral"][1, :] = _gradient_half + _gradient_half[::-1]
# self.multicolor_modes["Spectral"][0, :] = np.flipud(self.multicolor_modes["Spectral"][2])
# # Dancefloor colour mode
# self.multicolor_modes["Dancefloor"] = np.zeros((3,config.settings["devices"][self.board]["configuration"]["N_PIXELS"]))
# self.multicolor_modes["Dancefloor"][2, :] = _gradient_whole[::-1]
# self.multicolor_modes["Dancefloor"][0, :] = _gradient_whole
# # Brilliance colour mode
# self.multicolor_modes["Brilliance"] = np.zeros((3,config.settings["devices"][self.board]["configuration"]["N_PIXELS"]))
# self.multicolor_modes["Brilliance"][2, :] = _gradient_whole[::-1]
# self.multicolor_modes["Brilliance"][1, :] = 255
# self.multicolor_modes["Brilliance"][0, :] = _gradient_whole
# # Jungle colour mode
# self.multicolor_modes["Jungle"] = np.zeros((3,config.settings["devices"][self.board]["configuration"]["N_PIXELS"]))
# self.multicolor_modes["Jungle"][1, :] = _gradient_whole[::-1]
# self.multicolor_modes["Jungle"][0, :] = _gradient_whole
# # Sky colour mode
# self.multicolor_modes["Sky"] = np.zeros((3,config.settings["devices"][self.board]["configuration"]["N_PIXELS"]))
# self.multicolor_modes["Sky"][1, :config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//2] = _alt_gradient_half[::-1]
# self.multicolor_modes["Sky"][0, config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//2:] = _alt_gradient_half
# self.multicolor_modes["Sky"][2, :config.settings["devices"][self.board]["configuration"]["N_PIXELS"]] = 255
# # Acid colour mode
# self.multicolor_modes["Acid"] = np.zeros((3,config.settings["devices"][self.board]["configuration"]["N_PIXELS"]))
# self.multicolor_modes["Acid"][2, :config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//2] = _alt_gradient_half[::-1]
# self.multicolor_modes["Acid"][1, :] = 255
# self.multicolor_modes["Acid"][0, config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//2:] = _alt_gradient_half
# # Ocean colour mode
# self.multicolor_modes["Ocean"] = np.zeros((3,config.settings["devices"][self.board]["configuration"]["N_PIXELS"]))
# self.multicolor_modes["Ocean"][1, :] = _gradient_whole
# self.multicolor_modes["Ocean"][2, :] = _gradient_whole[::-1]
for i in self.multicolor_modes:
self.multicolor_modes[i] = np.concatenate((self.multicolor_modes[i][:, ::-1],
self.multicolor_modes[i]), axis=1)
def get_vis(self, y, audio_input):
self.update_freq_channels(y)
self.detect_freqs()
if config.settings["devices"][self.board]["configuration"]["current_effect"] in self.non_reactive_effects:
self.prev_output = self.effects[config.settings["devices"][self.board]["configuration"]["current_effect"]]()
elif audio_input:
self.prev_output = self.effects[config.settings["devices"][self.board]["configuration"]["current_effect"]](y)
else:
self.prev_output = np.multiply(self.prev_output, 0.95)
self.frame_counter += 1
elapsed = time.time() - self.start_time
if elapsed >= 1.0:
self.start_time = time.time()
fps = self.frame_counter//elapsed
latency = elapsed/self.frame_counter
self.frame_counter = 0
if config.settings["configuration"]["USE_GUI"]:
gui.label_latency.setText("{:0.3f} ms Processing Latency ".format(latency))
gui.label_fps.setText('{:.0f} / {:.0f} FPS '.format(fps, config.settings["configuration"]["FPS"]))
return self.prev_output
def _split_equal(self, value, parts):
value = float(value)
return [int(round(i*value/parts)) for i in range(1,parts+1)]
def update_freq_channels(self, y):
for i in range(len(y)):
self.freq_channels[i].appendleft(y[i])
def detect_freqs(self):
"""
Function that updates current_freq_detects. Any visualisation algorithm can check if
there is currently a beat, low, mid, or high by querying the self.current_freq_detects dict.
"""
channel_avgs = []
differences = []
for i in range(config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"]):
channel_avgs.append(sum(self.freq_channels[i])/len(self.freq_channels[i]))
differences.append(((self.freq_channels[i][0]-channel_avgs[i])*100)//channel_avgs[i])
for i in ["beat", "low", "mid", "high"]:
if any(differences[j] >= self.min_percent_diff[i]\
and self.freq_channels[j][0] >= self.min_detect_amplitude[i]\
for j in range(*self.detection_ranges[i]))\
and (time.time() - self.prev_freq_detects[i] > 0.1)\
and len(self.freq_channels[0]) == self.freq_channel_history:
self.prev_freq_detects[i] = time.time()
self.current_freq_detects[i] = True
#print(i)
else:
self.current_freq_detects[i] = False
def visualize_scroll(self, y):
"""Effect that originates in the center and scrolls outwards"""
y = y**4.0
# signal_processers[self.board].gain.update(y)
# y /= signal_processers[self.board].gain.value
# y *= 255.0
n_pixels = config.settings["devices"][self.board]["configuration"]["N_PIXELS"]
y = np.copy(interpolate(y, n_pixels // 2))
signal_processers[self.board].common_mode.update(y)
diff = y - self.prev_spectrum
self.prev_spectrum = np.copy(y)
# split spectrum up
# r = signal_processers[self.board].r_filt.update(y - signal_processers[self.board].common_mode.value)
# g = np.abs(diff)
# b = signal_processers[self.board].b_filt.update(np.copy(y))
y = np.clip(y, 0, 1)
lows = y[:len(y) // 6]
mids = y[len(y) // 6: 2 * len(y) // 5]
high = y[2 * len(y) // 5:]
# max values
lows_max = np.max(lows)#*config.settings["devices"][self.board]["effect_opts"]["Scroll"]["lows_multiplier"])
mids_max = float(np.max(mids))#*config.settings["devices"][self.board]["effect_opts"]["Scroll"]["mids_multiplier"])
high_max = float(np.max(high))#*config.settings["devices"][self.board]["effect_opts"]["Scroll"]["high_multiplier"])
# indexes of max values
# map to colour gradient
lows_val = (np.array(config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Scroll"]["lows_color"]]) * lows_max).astype(int)
mids_val = (np.array(config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Scroll"]["mids_color"]]) * mids_max).astype(int)
high_val = (np.array(config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Scroll"]["high_color"]]) * high_max).astype(int)
# Scrolling effect window
speed = config.settings["devices"][self.board]["effect_opts"]["Scroll"]["speed"]
self.output[:, speed:] = self.output[:, :-speed]
self.output = (self.output * config.settings["devices"][self.board]["effect_opts"]["Scroll"]["decay"]).astype(int)
self.output = gaussian_filter1d(self.output, sigma=config.settings["devices"][self.board]["effect_opts"]["Scroll"]["blur"])
# Create new color originating at the center
self.output[0, :speed] = lows_val[0] + mids_val[0] + high_val[0]
self.output[1, :speed] = lows_val[1] + mids_val[1] + high_val[1]
self.output[2, :speed] = lows_val[2] + mids_val[2] + high_val[2]
# Update the LED strip
#return np.concatenate((self.prev_spectrum[:, ::-speed], self.prev_spectrum), axis=1)
return self.output
def visualize_energy(self, y):
"""Effect that expands from the center with increasing sound energy"""
y = np.copy(y)
signal_processers[self.board].gain.update(y)
y /= signal_processers[self.board].gain.value
scale = config.settings["devices"][self.board]["effect_opts"]["Energy"]["scale"]
# Scale by the width of the LED strip
y *= float((config.settings["devices"][self.board]["configuration"]["N_PIXELS"] * scale) - 1)
y = np.copy(interpolate(y, config.settings["devices"][self.board]["configuration"]["N_PIXELS"] // 2))
# Map color channels according to energy in the different freq bands
#y = np.copy(interpolate(y, config.settings["devices"][self.board]["configuration"]["N_PIXELS"] // 2))
diff = y - self.prev_spectrum
self.prev_spectrum = np.copy(y)
spectrum = np.copy(self.prev_spectrum)
spectrum = np.array([j for i in zip(spectrum,spectrum) for j in i])
# Color channel mappings
r = int(np.mean(spectrum[:len(spectrum) // 3]**scale)*config.settings["devices"][self.board]["effect_opts"]["Energy"]["r_multiplier"])
g = int(np.mean(spectrum[len(spectrum) // 3: 2 * len(spectrum) // 3]**scale)*config.settings["devices"][self.board]["effect_opts"]["Energy"]["g_multiplier"])
b = int(np.mean(spectrum[2 * len(spectrum) // 3:]**scale)*config.settings["devices"][self.board]["effect_opts"]["Energy"]["b_multiplier"])
# Assign color to different frequency regions
self.output[0, :r] = 255
self.output[0, r:] = 0
self.output[1, :g] = 255
self.output[1, g:] = 0
self.output[2, :b] = 255
self.output[2, b:] = 0
# Apply blur to smooth the edges
self.output[0, :] = gaussian_filter1d(self.output[0, :], sigma=config.settings["devices"][self.board]["effect_opts"]["Energy"]["blur"])
self.output[1, :] = gaussian_filter1d(self.output[1, :], sigma=config.settings["devices"][self.board]["effect_opts"]["Energy"]["blur"])
self.output[2, :] = gaussian_filter1d(self.output[2, :], sigma=config.settings["devices"][self.board]["effect_opts"]["Energy"]["blur"])
return self.output
def visualize_wavelength(self, y):
y = np.copy(interpolate(y, config.settings["devices"][self.board]["configuration"]["N_PIXELS"] // 2))
signal_processers[self.board].common_mode.update(y)
diff = y - self.prev_spectrum
self.prev_spectrum = np.copy(y)
# Color channel mappings
r = signal_processers[self.board].r_filt.update(y - signal_processers[self.board].common_mode.value)
g = np.abs(diff)
b = signal_processers[self.board].b_filt.update(np.copy(y))
r = np.array([j for i in zip(r,r) for j in i])
output = np.array([self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["color_mode"]][0][
(config.settings["devices"][self.board]["configuration"]["N_PIXELS"] if config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["reverse_grad"] else 0):
(None if config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["reverse_grad"] else config.settings["devices"][self.board]["configuration"]["N_PIXELS"]):]*r,
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["color_mode"]][1][
(config.settings["devices"][self.board]["configuration"]["N_PIXELS"] if config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["reverse_grad"] else 0):
(None if config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["reverse_grad"] else config.settings["devices"][self.board]["configuration"]["N_PIXELS"]):]*r,
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["color_mode"]][2][
(config.settings["devices"][self.board]["configuration"]["N_PIXELS"] if config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["reverse_grad"] else 0):
(None if config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["reverse_grad"] else config.settings["devices"][self.board]["configuration"]["N_PIXELS"]):]*r])
#self.prev_spectrum = y
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["color_mode"]] = np.roll(
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["color_mode"]],
config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["roll_speed"]*(-1 if config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["reverse_roll"] else 1),
axis=1)
output[0] = gaussian_filter1d(output[0], sigma=config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["blur"])
output[1] = gaussian_filter1d(output[1], sigma=config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["blur"])
output[2] = gaussian_filter1d(output[2], sigma=config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["blur"])
if config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["flip_lr"]:
output = np.fliplr(output)
if config.settings["devices"][self.board]["effect_opts"]["Wavelength"]["mirror"]:
output = np.concatenate((output[:, ::-2], output[:, ::2]), axis=1)
return output
def visualize_spectrum(self, y):
"""Effect that maps the Mel filterbank frequencies onto the LED strip"""
#print(len(y))
#print(y)
y = np.copy(interpolate(y, config.settings["devices"][self.board]["configuration"]["N_PIXELS"] // 2))
signal_processers[self.board].common_mode.update(y)
diff = y - self.prev_spectrum
self.prev_spectrum = np.copy(y)
# Color channel mappings
r = signal_processers[self.board].r_filt.update(y - signal_processers[self.board].common_mode.value)
g = np.abs(diff)
b = signal_processers[self.board].b_filt.update(np.copy(y))
r *= config.settings["devices"][self.board]["effect_opts"]["Spectrum"]["r_multiplier"]
g *= config.settings["devices"][self.board]["effect_opts"]["Spectrum"]["g_multiplier"]
b *= config.settings["devices"][self.board]["effect_opts"]["Spectrum"]["b_multiplier"]
# Mirror the color channels for symmetric output
r = np.concatenate((r[::-1], r))
g = np.concatenate((g[::-1], g))
b = np.concatenate((b[::-1], b))
output = np.array([r, g,b]) * 255
self.prev_spectrum = y
return output
def visualize_auto(self,y):
"""Automatically (intelligently?) cycle through effects"""
return self.visualize_beat(y) # real intelligent
def visualize_wave(self, y):
"""Effect that flashes to the beat with scrolling coloured bits"""
if self.current_freq_detects["beat"]:
output = np.zeros((3,config.settings["devices"][self.board]["configuration"]["N_PIXELS"]))
output[0][:]=config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Wave"]["color_flash"]][0]
output[1][:]=config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Wave"]["color_flash"]][1]
output[2][:]=config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Wave"]["color_flash"]][2]
self.wave_wipe_count = config.settings["devices"][self.board]["effect_opts"]["Wave"]["wipe_len"]
else:
output = np.copy(self.prev_output)
#for i in range(len(self.prev_output)):
# output[i] = np.hsplit(self.prev_output[i],2)[0]
output = np.multiply(self.prev_output,config.settings["devices"][self.board]["effect_opts"]["Wave"]["decay"])
for i in range(self.wave_wipe_count):
output[0][i]=config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Wave"]["color_wave"]][0]
output[0][-i]=config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Wave"]["color_wave"]][0]
output[1][i]=config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Wave"]["color_wave"]][1]
output[1][-i]=config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Wave"]["color_wave"]][1]
output[2][i]=config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Wave"]["color_wave"]][2]
output[2][-i]=config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Wave"]["color_wave"]][2]
#output = np.concatenate([output,np.fliplr(output)], axis=1)
if self.wave_wipe_count > config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//2:
self.wave_wipe_count = config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//2
self.wave_wipe_count += config.settings["devices"][self.board]["effect_opts"]["Wave"]["wipe_speed"]
return output
def visualize_beat(self, y):
"""Effect that flashes to the beat"""
if self.current_freq_detects["beat"]:
output = np.zeros((3,config.settings["devices"][self.board]["configuration"]["N_PIXELS"]))
output[0][:]=config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Beat"]["color"]][0]
output[1][:]=config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Beat"]["color"]][1]
output[2][:]=config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Beat"]["color"]][2]
else:
output = np.copy(self.prev_output)
output = np.multiply(self.prev_output,config.settings["devices"][self.board]["effect_opts"]["Beat"]["decay"])
return output
def visualize_bars(self, y):
# Bit of fiddling with the y values
y = np.copy(interpolate(y, config.settings["devices"][self.board]["configuration"]["N_PIXELS"] // 2))
signal_processers[self.board].common_mode.update(y)
self.prev_spectrum = np.copy(y)
# Color channel mappings
r = signal_processers[self.board].r_filt.update(y - signal_processers[self.board].common_mode.value)
r = np.array([j for i in zip(r,r) for j in i])
# Split y into [resulution] chunks and calculate the average of each
max_values = np.array([max(i) for i in np.array_split(r, config.settings["devices"][self.board]["effect_opts"]["Bars"]["resolution"])])
max_values = np.clip(max_values, 0, 1)
color_sets = []
for i in range(config.settings["devices"][self.board]["effect_opts"]["Bars"]["resolution"]):
# [r,g,b] values from a multicolour gradient array at [resulution] equally spaced intervals
color_sets.append([self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Bars"]["color_mode"]]\
[j][i*(config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//config.settings["devices"][self.board]["effect_opts"]["Bars"]["resolution"])] for j in range(3)])
output = np.zeros((3,config.settings["devices"][self.board]["configuration"]["N_PIXELS"]))
chunks = np.array_split(output[0], config.settings["devices"][self.board]["effect_opts"]["Bars"]["resolution"])
n = 0
# Assign blocks with heights corresponding to max_values and colours from color_sets
for i in range(len(chunks)):
m = len(chunks[i])
for j in range(3):
output[j][n:n+m] = color_sets[i][j]*max_values[i]
n += m
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Bars"]["color_mode"]] = np.roll(
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Bars"]["color_mode"]],
config.settings["devices"][self.board]["effect_opts"]["Bars"]["roll_speed"]*(-1 if config.settings["devices"][self.board]["effect_opts"]["Bars"]["reverse_roll"] else 1),
axis=1)
if config.settings["devices"][self.board]["effect_opts"]["Bars"]["flip_lr"]:
output = np.fliplr(output)
if config.settings["devices"][self.board]["effect_opts"]["Bars"]["mirror"]:
output = np.concatenate((output[:, ::-2], output[:, ::2]), axis=1)
return output
def visualize_power(self, y):
#config.settings["devices"][self.board]["effect_opts"]["Power"]["color_mode"]
# Bit of fiddling with the y values
y = np.copy(interpolate(y, config.settings["devices"][self.board]["configuration"]["N_PIXELS"] // 2))
signal_processers[self.board].common_mode.update(y)
self.prev_spectrum = np.copy(y)
# Color channel mappings
r = signal_processers[self.board].r_filt.update(y - signal_processers[self.board].common_mode.value)
r = np.array([j for i in zip(r,r) for j in i])
output = np.array([self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Power"]["color_mode"]][0, :config.settings["devices"][self.board]["configuration"]["N_PIXELS"]]*r,
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Power"]["color_mode"]][1, :config.settings["devices"][self.board]["configuration"]["N_PIXELS"]]*r,
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Power"]["color_mode"]][2, :config.settings["devices"][self.board]["configuration"]["N_PIXELS"]]*r])
# if there's a high (eg clap):
if self.current_freq_detects["high"]:
self.power_brightness = 1.0
# Generate random indexes
self.power_indexes = random.sample(range(config.settings["devices"][self.board]["configuration"]["N_PIXELS"]), config.settings["devices"][self.board]["effect_opts"]["Power"]["s_count"])
#print("ye")
# Assign colour to the random indexes
for index in self.power_indexes:
output[0, index] = int(config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Power"]["s_color"]][0]*self.power_brightness)
output[1, index] = int(config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Power"]["s_color"]][1]*self.power_brightness)
output[2, index] = int(config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Power"]["s_color"]][2]*self.power_brightness)
# Remove some of the indexes for next time
self.power_indexes = [i for i in self.power_indexes if i not in random.sample(self.power_indexes, len(self.power_indexes)//4)]
if len(self.power_indexes) <= 4:
self.power_indexes = []
# Fade the colour of the sparks out a bit for next time
if self.power_brightness > 0:
self.power_brightness -= 0.05
# Calculate length of bass bar based on max bass frequency volume and length of strip
strip_len = int((config.settings["devices"][self.board]["configuration"]["N_PIXELS"]//3)*max(y[:int(config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"]*0.2)]))
# Add the bass bars into the output. Colour proportional to length
output[0][:strip_len] = self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Power"]["color_mode"]][0][strip_len]
output[1][:strip_len] = self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Power"]["color_mode"]][1][strip_len]
output[2][:strip_len] = self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Power"]["color_mode"]][2][strip_len]
if config.settings["devices"][self.board]["effect_opts"]["Power"]["flip_lr"]:
output = np.fliplr(output)
if config.settings["devices"][self.board]["effect_opts"]["Power"]["mirror"]:
output = np.concatenate((output[:, ::-2], output[:, ::2]), axis=1)
return output
def visualize_pulse(self, y):
"""dope ass visuals that's what"""
config.settings["devices"][self.board]["effect_opts"]["Pulse"]["bar_color"]
config.settings["devices"][self.board]["effect_opts"]["Pulse"]["bar_speed"]
config.settings["devices"][self.board]["effect_opts"]["Pulse"]["bar_length"]
config.settings["devices"][self.board]["effect_opts"]["Pulse"]["color_mode"]
y = np.copy(interpolate(y, config.settings["devices"][self.board]["configuration"]["N_PIXELS"] // 2))
common_mode.update(y) # i honestly have no idea what this is but i just work with it rather than trying to figure it out
self.prev_spectrum = np.copy(y)
# Color channel mappings
r = r_filt.update(y - common_mode.value) # same with this, no flippin clue
r = np.array([j for i in zip(r,r) for j in i])
output = np.array([self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Pulse"]["color_mode"]][0][:config.settings["devices"][self.board]["configuration"]["N_PIXELS"]],
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Pulse"]["color_mode"]][1][:config.settings["devices"][self.board]["configuration"]["N_PIXELS"]],
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Pulse"]["color_mode"]][2][:config.settings["devices"][self.board]["configuration"]["N_PIXELS"]]])
def visualize_single(self):
"Displays a single colour, non audio reactive"
output = np.zeros((3,config.settings["devices"][self.board]["configuration"]["N_PIXELS"]))
output[0][:]=config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Single"]["color"]][0]
output[1][:]=config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Single"]["color"]][1]
output[2][:]=config.settings["colors"][config.settings["devices"][self.board]["effect_opts"]["Single"]["color"]][2]
return output
def visualize_gradient(self):
"Displays a multicolour gradient, non audio reactive"
output = np.array([self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Gradient"]["color_mode"]][0][:config.settings["devices"][self.board]["configuration"]["N_PIXELS"]],
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Gradient"]["color_mode"]][1][:config.settings["devices"][self.board]["configuration"]["N_PIXELS"]],
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Gradient"]["color_mode"]][2][:config.settings["devices"][self.board]["configuration"]["N_PIXELS"]]])
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Gradient"]["color_mode"]] = np.roll(
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Gradient"]["color_mode"]],
config.settings["devices"][self.board]["effect_opts"]["Gradient"]["roll_speed"]*(-1 if config.settings["devices"][self.board]["effect_opts"]["Gradient"]["reverse"] else 1),
axis=1)
if config.settings["devices"][self.board]["effect_opts"]["Gradient"]["mirror"]:
output = np.concatenate((output[:, ::-2], output[:, ::2]), axis=1)
return output
def visualize_fade(self):
"Fades through a multicolour gradient, non audio reactive"
output = np.array([[self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Fade"]["color_mode"]][0][0] for i in range(config.settings["devices"][self.board]["configuration"]["N_PIXELS"])],
[self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Fade"]["color_mode"]][1][0] for i in range(config.settings["devices"][self.board]["configuration"]["N_PIXELS"])],
[self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Fade"]["color_mode"]][2][0] for i in range(config.settings["devices"][self.board]["configuration"]["N_PIXELS"])]])
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Fade"]["color_mode"]] = np.roll(
self.multicolor_modes[config.settings["devices"][self.board]["effect_opts"]["Fade"]["color_mode"]],
config.settings["devices"][self.board]["effect_opts"]["Fade"]["roll_speed"]*(-1 if config.settings["devices"][self.board]["effect_opts"]["Fade"]["reverse"] else 1),
axis=1)
return output
def visualize_calibration(self):
"Custom values for RGB"
output = np.array([[config.settings["devices"][self.board]["effect_opts"]["Calibration"]["r"] for i in range(config.settings["devices"][self.board]["configuration"]["N_PIXELS"])],
[config.settings["devices"][self.board]["effect_opts"]["Calibration"]["g"] for i in range(config.settings["devices"][self.board]["configuration"]["N_PIXELS"])],
[config.settings["devices"][self.board]["effect_opts"]["Calibration"]["b"] for i in range(config.settings["devices"][self.board]["configuration"]["N_PIXELS"])]])
return output
class GUI(QMainWindow):
def __init__(self):
super().__init__()
self.initMainWindow()
self.updateUIVisibleItems()
def initMainWindow(self):
# Set up window and wrapping layout
self.setWindowTitle("Visualization")
# Initial window size/pos last saved if available
settings.beginGroup("MainWindow")
if not settings.value("geometry") == None:
self.restoreGeometry(settings.value("geometry"))
if not settings.value("state") == None:
self.restoreState(settings.value("state"))
settings.endGroup()
self.main_wrapper = QVBoxLayout()
# Set up toolbar
#toolbar_guiDialogue.setShortcut('Ctrl+H')
toolbar_deviceDialogue = QAction('LED Strip Manager', self)
toolbar_deviceDialogue.triggered.connect(self.deviceDialogue)
toolbar_guiDialogue = QAction('GUI Properties', self)
toolbar_guiDialogue.triggered.connect(self.guiDialogue)
toolbar_saveDialogue = QAction('Save Settings', self)
toolbar_saveDialogue.triggered.connect(self.saveDialogue)
self.toolbar = self.addToolBar('top_toolbar')
self.toolbar.setObjectName('top_toolbar')
self.toolbar.addAction(toolbar_guiDialogue)
self.toolbar.addAction(toolbar_saveDialogue)
self.toolbar.addAction(toolbar_deviceDialogue)
# Set up FPS and error labels
self.statusbar = QStatusBar()
self.setStatusBar(self.statusbar)
self.label_error = QLabel("")
self.label_fps = QLabel("")
self.label_latency = QLabel("")
self.label_fps.setAlignment(Qt.AlignRight | Qt.AlignVCenter)
self.label_latency.setAlignment(Qt.AlignRight | Qt.AlignVCenter)
self.statusbar.addPermanentWidget(self.label_error, stretch=1)
self.statusbar.addPermanentWidget(self.label_latency)
self.statusbar.addPermanentWidget(self.label_fps)
# Set up board tabs
self.label_boards = QLabel("LED Strips")
self.boardsTabWidget = QTabWidget()
# Dynamically set up boards tabs
self.board_tabs = {} # contains all the tabs for each board
self.board_tabs_widgets = {} # contains all the widgets for each tab
for board in config.settings["devices"]:
# Make the tab
self.addBoard(board)
self.main_wrapper.addWidget(self.label_boards)
self.main_wrapper.addWidget(self.boardsTabWidget)
#self.setLayout(self.main_wrapper)
# Set wrapper as main widget
self.setCentralWidget(QWidget(self))
self.centralWidget().setLayout(self.main_wrapper)
self.show()
def addBoard(self, board):
self.board_tabs_widgets[board] = {}
self.board_tabs[board] = QWidget()
self.initBoardUI(board)
self.boardsTabWidget.addTab(self.board_tabs[board],board)
self.board_tabs[board].setLayout(self.board_tabs_widgets[board]["wrapper"])
pass
def closeEvent(self, event):
# executed when the window is being closed
quit_msg = "Are you sure you want to exit?"
reply = QMessageBox.question(self, 'Message',
quit_msg, QMessageBox.Yes, QMessageBox.No)
if reply == QMessageBox.Yes:
# Save window state
settings.beginGroup("MainWindow")
settings.setValue("geometry", self.saveGeometry())
settings.setValue('state', self.saveState())
settings.endGroup()
# save all settings
settings.setValue("settings_dict", config.settings)
# save and close
settings.sync()
event.accept()
sys.exit(0)
else:
event.ignore()
def updateUIVisibleItems(self):
#print("-UPDATE-")
for section in self.gui_widgets:
for widget in self.gui_widgets[section]:
#print(widget.isVisible(), " ", config.settings["GUI_opts"][section])
widget.setVisible(config.settings["GUI_opts"][section])
def deviceDialogue(self):
def show_hide_addBoard_interface():
current_device = device_type_cbox.currentText()
for device in config.device_req_config:
for req_config_setting in widgets[device]:
if req_config_setting is not "no_config":
for widget in widgets[device][req_config_setting]:
widget.setVisible(device == current_device)
else:
# doesn't make sense i know i know
widgets[device][req_config_setting].setVisible(device == current_device)
def validate_input():
import re
current_device = device_type_cbox.currentText()
tests = []
print("testing")
if current_device == "ESP8266":
for req_config_setting in config.device_req_config[current_device]:
test = widgets[current_device][req_config_setting][1].text()
if req_config_setting == "MAC_ADDR":
# Validate MAC
tests.append(True if re.match("[0-9a-f]{2}([-:])[0-9a-f]{2}(\\1[0-9a-f]{2}){4}$", test.lower()) else False)
elif req_config_setting == "UDP_IP":
# Validate IP
try:
pieces = test.split('.')
if len(pieces) != 4: return False
tests.append(all(0<=int(self.prev_output)<256 for self.prev_output in pieces))
except:
tests.append(False)
elif req_config_setting == "UDP_PORT":
# Validate port
print(test)
try:
int(test)
if test > 0:
test.append(True)
except:
tests.append(False)
#pass
# Validate port
elif current_device == "RaspberryPi":
pass
# Validate LED Pin
# Validate LED Freq
# Validate LED DMA
elif current_device == "Fadecandy":
pass
# Validate server
elif not config.req_config_setting[current_device]:
pass
print(tests)
# def lineEdit(labelText, defaultText):
# wrapper = QWidget()
# hLayout = QHBoxLayout()
# wrapper.setLayout(hLayout)
# label = QLabel(labelText)
# lEdit = QLineEdit()
# lEdit.setPlaceholderText(defaultText)
# hLayout.addWidget(label)
# hLayout.addWidget(lEdit)
# return wrapper
# Set up window and layout
self.device_dialogue = QDialog(None, Qt.WindowSystemMenuHint | Qt.WindowCloseButtonHint)
self.device_dialogue.setWindowTitle("LED Strip Manager")
self.device_dialogue.setWindowModality(Qt.ApplicationModal)
layout = QVBoxLayout()
self.device_dialogue.setLayout(layout)
# Set up tab layouts
tabs = QTabWidget()
layout.addWidget(tabs)
addDeviceTab = QWidget()
remDeviceTab = QWidget()
addDeviceTabLayout = QVBoxLayout()
remDeviceTabLayout = QVBoxLayout()
addDeviceTabButtonLayout = QGridLayout()
remDeviceTabButtonLayout = QGridLayout()
addDeviceTab.setLayout(addDeviceTabLayout)
remDeviceTab.setLayout(remDeviceTabLayout)
tabs.addTab(addDeviceTab, "Add Device")
tabs.addTab(remDeviceTab, "Remove Device")
# Set up "Add Device" tab
device_type_cbox = QComboBox()
device_type_cbox.addItems(config.device_req_config.keys())
device_type_cbox.currentIndexChanged.connect(show_hide_addBoard_interface)
addDeviceTabLayout.addWidget(device_type_cbox)
# Set up "Add Device" widgets
widgets = {}
addDeviceTabLayout.addLayout(addDeviceTabButtonLayout)
remDeviceTabLayout.addLayout(remDeviceTabButtonLayout)
# if the new board has required config
for device in config.device_req_config:
# Make the widgets
widgets[device] = {}
if config.device_req_config[device]:
for req_config_setting in config.device_req_config[device]:
label = config.device_req_config[device][req_config_setting][0]
guide = config.device_req_config[device][req_config_setting][1]
wType = config.device_req_config[device][req_config_setting][2]
deflt = config.device_req_config[device][req_config_setting][3]
wLabel = QLabel(label)
#wGuide = QLabel(guide)
if wType == "textbox":
wEdit = QLineEdit()
wEdit.setPlaceholderText(deflt)
wEdit.textChanged.connect(validate_input)
elif wType == "checkbox":
wEdit = QCheckBox()
wEdit.setCheckState(Qt.Checked if deflt else Qt.Unchecked)
widgets[device][req_config_setting] = [wLabel, wEdit]
# Add widgets to layout
i = 0
for req_config in widgets[device]:
addDeviceTabButtonLayout.addWidget(widgets[device][req_config][0], i, 0)
addDeviceTabButtonLayout.addWidget(widgets[device][req_config][1], i, 1)
#addDeviceTabButtonLayout.addWidget(widget_set[2], i+1, 0, 1, 2)
i += 1
else:
no_setup = QLabel("Device requires no additional setup here! :)")
widgets[device]["no_config"] = no_setup
addDeviceTabButtonLayout.addWidget(no_setup, 0, 0)
# Show appropriate widgets
show_hide_addBoard_interface()
# self.gui_vis_checkboxes = {}
# for section in self.gui_widgets:
# self.gui_vis_checkboxes[section] = QCheckBox(section)
# self.gui_vis_checkboxes[section].setCheckState(
# Qt.Checked if config.settings["GUI_opts"][section] else Qt.Unchecked)
# self.gui_vis_checkboxes[section].stateChanged.connect(update_visibilty_dict)
# addDeviceTabLayout.addWidget(self.gui_vis_checkboxes[section])
self.add_device_button = QPushButton("Add Device")
addDeviceTabLayout.addWidget(self.add_device_button)
# Set up "Remove Device" tab
# Set up ok/cancel buttons
self.buttons = QDialogButtonBox(QDialogButtonBox.Ok | QDialogButtonBox.Cancel, Qt.Horizontal, self)
self.buttons.accepted.connect(self.device_dialogue.accept)
self.buttons.rejected.connect(self.device_dialogue.reject)
layout.addWidget(self.buttons)
self.device_dialogue.show()
def saveDialogue(self):
# Save window state
settings.beginGroup("MainWindow")
settings.setValue("geometry", self.saveGeometry())
settings.setValue('state', self.saveState())
settings.endGroup()
# save all settings
settings.setValue("settings_dict", config.settings)
# save and close
settings.sync()
# Confirmation message
self.conf_dialogue = QMessageBox()
self.conf_dialogue.setText("Settings saved.\nSettings are also automatically saved when program closes.")
self.conf_dialogue.show()
def guiDialogue(self):
def update_visibilty_dict():
for checkbox in self.gui_vis_checkboxes:
config.settings["GUI_opts"][checkbox] = self.gui_vis_checkboxes[checkbox].isChecked()
self.updateUIVisibleItems()
self.gui_dialogue = QDialog(None, Qt.WindowSystemMenuHint | Qt.WindowCloseButtonHint)
self.gui_dialogue.setWindowTitle("Show/hide Interface Sections")
self.gui_dialogue.setWindowModality(Qt.ApplicationModal)
layout = QGridLayout()
self.gui_dialogue.setLayout(layout)
# OK button
self.buttons = QDialogButtonBox(QDialogButtonBox.Ok, Qt.Horizontal, self)
self.buttons.accepted.connect(self.gui_dialogue.accept)
self.gui_vis_checkboxes = {}
for section in self.gui_widgets:
self.gui_vis_checkboxes[section] = QCheckBox(section)
self.gui_vis_checkboxes[section].setCheckState(
Qt.Checked if config.settings["GUI_opts"][section] else Qt.Unchecked)
self.gui_vis_checkboxes[section].stateChanged.connect(update_visibilty_dict)
layout.addWidget(self.gui_vis_checkboxes[section])
layout.addWidget(self.buttons)
self.gui_dialogue.show()
def initBoardUI(self, board):
self.board = board
# Set up wrapping layout
self.board_tabs_widgets[board]["wrapper"] = QVBoxLayout()
# Set up graph layout
self.board_tabs_widgets[board]["graph_view"] = pg.GraphicsView()
graph_layout = pg.GraphicsLayout(border=(100,100,100))
self.board_tabs_widgets[board]["graph_view"].setCentralItem(graph_layout)
# Mel filterbank plot
fft_plot = graph_layout.addPlot(title='Filterbank Output', colspan=3)
fft_plot.setRange(yRange=[-0.1, 1.2])
fft_plot.disableAutoRange(axis=pg.ViewBox.YAxis)
x_data = np.array(range(1, config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"] + 1))
self.board_tabs_widgets[board]["mel_curve"] = pg.PlotCurveItem()
self.board_tabs_widgets[board]["mel_curve"].setData(x=x_data, y=x_data*0)
fft_plot.addItem(self.board_tabs_widgets[board]["mel_curve"])
# Visualization plot
graph_layout.nextRow()
led_plot = graph_layout.addPlot(title='Visualization Output', colspan=3)
led_plot.setRange(yRange=[-5, 260])
led_plot.disableAutoRange(axis=pg.ViewBox.YAxis)
# Pen for each of the color channel curves
r_pen = pg.mkPen((255, 30, 30, 200), width=4)
g_pen = pg.mkPen((30, 255, 30, 200), width=4)
b_pen = pg.mkPen((30, 30, 255, 200), width=4)
# Color channel curves
self.board_tabs_widgets[board]["r_curve"] = pg.PlotCurveItem(pen=r_pen)
self.board_tabs_widgets[board]["g_curve"] = pg.PlotCurveItem(pen=g_pen)
self.board_tabs_widgets[board]["b_curve"] = pg.PlotCurveItem(pen=b_pen)
# Define x data
x_data = np.array(range(1, config.settings["devices"][self.board]["configuration"]["N_PIXELS"] + 1))
self.board_tabs_widgets[board]["r_curve"].setData(x=x_data, y=x_data*0)
self.board_tabs_widgets[board]["g_curve"].setData(x=x_data, y=x_data*0)
self.board_tabs_widgets[board]["b_curve"].setData(x=x_data, y=x_data*0)
# Add curves to plot
led_plot.addItem(self.board_tabs_widgets[board]["r_curve"])
led_plot.addItem(self.board_tabs_widgets[board]["g_curve"])
led_plot.addItem(self.board_tabs_widgets[board]["b_curve"])
# Set up button layout
self.board_tabs_widgets[board]["label_reactive"] = QLabel("Audio Reactive Effects")
self.board_tabs_widgets[board]["label_non_reactive"] = QLabel("Non Reactive Effects")
self.board_tabs_widgets[board]["reactive_button_grid_wrap"] = QWidget()
self.board_tabs_widgets[board]["non_reactive_button_grid_wrap"] = QWidget()
self.board_tabs_widgets[board]["reactive_button_grid"] = QGridLayout()
self.board_tabs_widgets[board]["non_reactive_button_grid"] = QGridLayout()
self.board_tabs_widgets[board]["reactive_button_grid_wrap"].setLayout(self.board_tabs_widgets[board]["reactive_button_grid"])
self.board_tabs_widgets[board]["non_reactive_button_grid_wrap"].setLayout(self.board_tabs_widgets[board]["non_reactive_button_grid"])
buttons = {}
connecting_funcs = {}
grid_width = 4
i = 0
j = 0
k = 0
l = 0
# Dynamically layout reactive_buttons and connect them to the visualisation effects
def connect_generator(effect):
def func():
config.settings["devices"][board]["configuration"]["current_effect"] = effect
buttons[effect].setDown(True)
func.__name__ = effect
return func
# Where the magic happens
for effect in visualizers[board].effects:
if not effect in visualizers[board].non_reactive_effects:
connecting_funcs[effect] = connect_generator(effect)
buttons[effect] = QPushButton(effect)
buttons[effect].clicked.connect(connecting_funcs[effect])
self.board_tabs_widgets[board]["reactive_button_grid"].addWidget(buttons[effect], j, i)
i += 1
if i % grid_width == 0:
i = 0
j += 1
else:
connecting_funcs[effect] = connect_generator(effect)
buttons[effect] = QPushButton(effect)
buttons[effect].clicked.connect(connecting_funcs[effect])
self.board_tabs_widgets[board]["non_reactive_button_grid"].addWidget(buttons[effect], l, k)
k += 1
if k % grid_width == 0:
k = 0
l += 1
# Set up frequency slider
# Frequency range label
self.board_tabs_widgets[board]["label_slider"] = QLabel("Frequency Range")
# Frequency slider
def freq_slider_change(tick):
minf = self.board_tabs_widgets[board]["freq_slider"].tickValue(0)**2.0 * (config.settings["configuration"]["MIC_RATE"] / 2.0)
maxf = self.board_tabs_widgets[board]["freq_slider"].tickValue(1)**2.0 * (config.settings["configuration"]["MIC_RATE"] / 2.0)
t = 'Frequency range: {:.0f} - {:.0f} Hz'.format(minf, maxf)
freq_label.setText(t)
config.settings["configuration"]["MIN_FREQUENCY"] = minf
config.settings["configuration"]["MAX_FREQUENCY"] = maxf
dsp.create_mel_bank()
def set_freq_min():
config.settings["configuration"]["MIN_FREQUENCY"] = self.board_tabs_widgets[board]["freq_slider"].start()
dsp.create_mel_bank()
def set_freq_max():
config.settings["configuration"]["MAX_FREQUENCY"] = self.board_tabs_widgets[board]["freq_slider"].end()
dsp.create_mel_bank()
self.board_tabs_widgets[board]["freq_slider"] = QRangeSlider()
self.board_tabs_widgets[board]["freq_slider"].show()
self.board_tabs_widgets[board]["freq_slider"].setMin(0)
self.board_tabs_widgets[board]["freq_slider"].setMax(20000)
self.board_tabs_widgets[board]["freq_slider"].setRange(config.settings["configuration"]["MIN_FREQUENCY"], config.settings["configuration"]["MAX_FREQUENCY"])
self.board_tabs_widgets[board]["freq_slider"].setBackgroundStyle('background: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 #222, stop:1 #333);')
self.board_tabs_widgets[board]["freq_slider"].setSpanStyle('background: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 #282, stop:1 #393);')
self.board_tabs_widgets[board]["freq_slider"].setDrawValues(True)
self.board_tabs_widgets[board]["freq_slider"].endValueChanged.connect(set_freq_max)
self.board_tabs_widgets[board]["freq_slider"].startValueChanged.connect(set_freq_min)
self.board_tabs_widgets[board]["freq_slider"].setStyleSheet("""
QRangeSlider * {
border: 0px;
padding: 0px;
}
QRangeSlider > QSplitter::handle {
background: #fff;
}
QRangeSlider > QSplitter::handle:vertical {
height: 3px;
}
QRangeSlider > QSplitter::handle:pressed {
background: #ca5;
}
""")
# Set up option tabs layout
self.board_tabs_widgets[board]["label_options"] = QLabel("Effect Options")
self.board_tabs_widgets[board]["opts_tabs"] = QTabWidget()
# Dynamically set up tabs
tabs = {}
grid_layouts = {}
self.board_tabs_widgets[board]["grid_layout_widgets"] = {}
options = config.settings["devices"][board]["effect_opts"].keys()
for effect in visualizers[self.board].effects:
# Make the tab
self.board_tabs_widgets[board]["grid_layout_widgets"][effect] = {}
tabs[effect] = QWidget()
grid_layouts[effect] = QGridLayout()
tabs[effect].setLayout(grid_layouts[effect])
self.board_tabs_widgets[board]["opts_tabs"].addTab(tabs[effect],effect)
# These functions make functions for the dynamic ui generation
# YOU WANT-A DYNAMIC I GIVE-A YOU DYNAMIC!
def gen_slider_valuechanger(effect, key):
def func():
config.settings["devices"][board]["effect_opts"][effect][key] = self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key].value()
return func
def gen_float_slider_valuechanger(effect, key):
def func():
config.settings["devices"][board]["effect_opts"][effect][key] = self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key].slider_value
return func
def gen_combobox_valuechanger(effect, key):
def func():
config.settings["devices"][board]["effect_opts"][effect][key] = self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key].currentText()
return func
def gen_checkbox_valuechanger(effect, key):
def func():
config.settings["devices"][board]["effect_opts"][effect][key] = self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key].isChecked()
return func
# Dynamically generate ui for settings
if effect in visualizers[self.board].dynamic_effects_config:
i = 0
connecting_funcs[effect] = {}
for key, label, ui_element, *opts in visualizers[self.board].dynamic_effects_config[effect]:
if opts: # neatest way ^^^^^ i could think of to unpack and handle an unknown number of opts (if any) NOTE only works with py >=3.6
opts = list(opts[0])
if ui_element == "slider":
connecting_funcs[effect][key] = gen_slider_valuechanger(effect, key)
self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key] = QSlider(Qt.Horizontal)
self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key].setMinimum(opts[0])
self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key].setMaximum(opts[1])
self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key].setValue(config.settings["devices"][board]["effect_opts"][effect][key])
self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key].valueChanged.connect(
connecting_funcs[effect][key])
elif ui_element == "float_slider":
connecting_funcs[effect][key] = gen_float_slider_valuechanger(effect, key)
self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key] = QFloatSlider(*opts, config.settings["devices"][board]["effect_opts"][effect][key])
self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key].setValue(config.settings["devices"][board]["effect_opts"][effect][key])
self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key].valueChanged.connect(
connecting_funcs[effect][key])
elif ui_element == "dropdown":
connecting_funcs[effect][key] = gen_combobox_valuechanger(effect, key)
self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key] = QComboBox()
self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key].addItems(opts)
self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key].setCurrentIndex(opts.index(config.settings["devices"][board]["effect_opts"][effect][key]))
self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key].currentIndexChanged.connect(
connecting_funcs[effect][key])
elif ui_element == "checkbox":
connecting_funcs[effect][key] = gen_checkbox_valuechanger(effect, key)
self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key] = QCheckBox()
self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key].stateChanged.connect(
connecting_funcs[effect][key])
self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key].setCheckState(
Qt.Checked if config.settings["devices"][board]["effect_opts"][effect][key] else Qt.Unchecked)
grid_layouts[effect].addWidget(QLabel(label),i,0)
grid_layouts[effect].addWidget(self.board_tabs_widgets[board]["grid_layout_widgets"][effect][key],i,1)
i += 1
else:
grid_layouts[effect].addWidget(QLabel("No customisable options for this effect :("),0,0)
# Add layouts into self.board_tabs_widgets[board]["wrapper"]
self.board_tabs_widgets[board]["wrapper"].addWidget(self.board_tabs_widgets[board]["graph_view"])
self.board_tabs_widgets[board]["wrapper"].addWidget(self.board_tabs_widgets[board]["label_reactive"])
self.board_tabs_widgets[board]["wrapper"].addWidget(self.board_tabs_widgets[board]["reactive_button_grid_wrap"])
self.board_tabs_widgets[board]["wrapper"].addWidget(self.board_tabs_widgets[board]["label_non_reactive"])
self.board_tabs_widgets[board]["wrapper"].addWidget(self.board_tabs_widgets[board]["non_reactive_button_grid_wrap"])
self.board_tabs_widgets[board]["wrapper"].addWidget(self.board_tabs_widgets[board]["label_slider"])
self.board_tabs_widgets[board]["wrapper"].addWidget(self.board_tabs_widgets[board]["freq_slider"])
self.board_tabs_widgets[board]["wrapper"].addWidget(self.board_tabs_widgets[board]["label_options"])
self.board_tabs_widgets[board]["wrapper"].addWidget(self.board_tabs_widgets[board]["opts_tabs"])
self.gui_widgets = {"Graphs": [self.board_tabs_widgets[board]["graph_view"]],
"Reactive Effect Buttons": [self.board_tabs_widgets[board]["label_reactive"], self.board_tabs_widgets[board]["reactive_button_grid_wrap"]],
"Non Reactive Effect Buttons": [self.board_tabs_widgets[board]["label_non_reactive"], self.board_tabs_widgets[board]["non_reactive_button_grid_wrap"]],
"Frequency Range": [self.board_tabs_widgets[board]["label_slider"], self.board_tabs_widgets[board]["freq_slider"]],
"Effect Options": [self.board_tabs_widgets[board]["label_options"], self.board_tabs_widgets[board]["opts_tabs"]]}
class DSP():
def __init__(self, board):
# Name of board for which this dsp instance is processing audio
self.board = board
# Initialise filters etc. I've no idea what most of these are for but i imagine i'll be removing them eventually.
self.fft_plot_filter = dsp.ExpFilter(np.tile(1e-1, config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"]), alpha_decay=0.5, alpha_rise=0.99)
self.mel_gain = dsp.ExpFilter(np.tile(1e-1, config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"]), alpha_decay=0.01, alpha_rise=0.99)
self.mel_smoothing = dsp.ExpFilter(np.tile(1e-1, config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"]), alpha_decay=0.5, alpha_rise=0.99)
self.gain = dsp.ExpFilter(np.tile(0.01, config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"]), alpha_decay=0.001, alpha_rise=0.99)
self.r_filt = dsp.ExpFilter(np.tile(0.01, config.settings["devices"][self.board]["configuration"]["N_PIXELS"] // 2), alpha_decay=0.2, alpha_rise=0.99)
self.g_filt = dsp.ExpFilter(np.tile(0.01, config.settings["devices"][self.board]["configuration"]["N_PIXELS"] // 2), alpha_decay=0.05, alpha_rise=0.3)
self.b_filt = dsp.ExpFilter(np.tile(0.01, config.settings["devices"][self.board]["configuration"]["N_PIXELS"] // 2), alpha_decay=0.1, alpha_rise=0.5)
self.common_mode = dsp.ExpFilter(np.tile(0.01, config.settings["devices"][self.board]["configuration"]["N_PIXELS"] // 2), alpha_decay=0.99, alpha_rise=0.01)
self.p_filt = dsp.ExpFilter(np.tile(1, (3, config.settings["devices"][self.board]["configuration"]["N_PIXELS"] // 2)), alpha_decay=0.1, alpha_rise=0.99)
self.volume = dsp.ExpFilter(config.settings["configuration"]["MIN_VOLUME_THRESHOLD"], alpha_decay=0.02, alpha_rise=0.02)
self.p = np.tile(1.0, (3, config.settings["devices"][self.board]["configuration"]["N_PIXELS"] // 2))
# Number of audio samples to read every time frame
self.samples_per_frame = int(config.settings["configuration"]["MIC_RATE"] / config.settings["configuration"]["FPS"])
# Array containing the rolling audio sample window
self.y_roll = np.random.rand(config.settings["configuration"]["N_ROLLING_HISTORY"], self.samples_per_frame) / 1e16
self.fft_window = np.hamming(int(config.settings["configuration"]["MIC_RATE"] / config.settings["configuration"]["FPS"])\
* config.settings["configuration"]["N_ROLLING_HISTORY"])
self.samples = None
self.mel_y = None
self.mel_x = None
self.create_mel_bank()
def update(self, audio_samples):
""" Return processed audio data
Returns mel curve, x/y data
This is called every time there is a microphone update
Returns
-------
audio_data : dict
Dict containinng "mel", "x", and "y"
"""
audio_data = {}
# Normalize samples between 0 and 1
y = audio_samples / 2.0**15
# Construct a rolling window of audio samples
self.y_roll[:-1] = self.y_roll[1:]
self.y_roll[-1, :] = np.copy(y)
y_data = np.concatenate(self.y_roll, axis=0).astype(np.float32)
vol = np.max(np.abs(y_data))
# Transform audio input into the frequency domain
N = len(y_data)
N_zeros = 2**int(np.ceil(np.log2(N))) - N
# Pad with zeros until the next power of two
y_data *= self.fft_window
y_padded = np.pad(y_data, (0, N_zeros), mode='constant')
YS = np.abs(np.fft.rfft(y_padded)[:N // 2])
# Construct a Mel filterbank from the FFT data
mel = np.atleast_2d(YS).T * self.mel_y.T
# Scale data to values more suitable for visualization
mel = np.sum(mel, axis=0)
mel = mel**2.0
# Gain normalization
self.mel_gain.update(np.max(gaussian_filter1d(mel, sigma=1.0)))
mel /= self.mel_gain.value
mel = self.mel_smoothing.update(mel)
x = np.linspace(config.settings["configuration"]["MIN_FREQUENCY"], config.settings["configuration"]["MAX_FREQUENCY"], len(mel))
y = self.fft_plot_filter.update(mel)
audio_data["mel"] = mel
audio_data["vol"] = vol
audio_data["x"] = x
audio_data["y"] = y
return audio_data
def rfft(self, data, window=None):
window = 1.0 if window is None else window(len(data))
ys = np.abs(np.fft.rfft(data * window))
xs = np.fft.rfftfreq(len(data), 1.0 / config.settings["configuration"]["MIC_RATE"])
return xs, ys
def fft(self, data, window=None):
window = 1.0 if window is None else window(len(data))
ys = np.fft.fft(data * window)
xs = np.fft.fftfreq(len(data), 1.0 / config.settings["configuration"]["MIC_RATE"])
return xs, ys
def create_mel_bank(self):
samples = int(config.settings["configuration"]["MIC_RATE"] * config.settings["configuration"]["N_ROLLING_HISTORY"]\
/ (2.0 * config.settings["configuration"]["FPS"]))
self.mel_y, (_, self.mel_x) = melbank.compute_melmat(num_mel_bands=config.settings["devices"][self.board]["configuration"]["N_FFT_BINS"],
freq_min=config.settings["configuration"]["MIN_FREQUENCY"],
freq_max=config.settings["configuration"]["MAX_FREQUENCY"],
num_fft_bands=samples,
sample_rate=config.settings["configuration"]["MIC_RATE"])
def update_config_dicts():
# Updates config.settings with any values stored in settings.ini
if settings.value("settings_dict"):
for settings_dict in settings.value("settings_dict"):
if not config.use_defaults[settings_dict]:
try:
config.settings[settings_dict] = {**config.settings[settings_dict], **settings.value("settings_dict")[settings_dict]}
except TypeError:
pass
def frames_per_second():
""" Return the estimated frames per second
Returns the current estimate for frames-per-second (FPS).
FPS is estimated by measured the amount of time that has elapsed since
this function was previously called. The FPS estimate is low-pass filtered
to reduce noise.
This function is intended to be called one time for every iteration of
the program's main loop.
Returns
-------
fps : float
Estimated frames-per-second. This value is low-pass filtered
to reduce noise.
"""
global _time_prev, _fps
time_now = time.time() * 1000.0
dt = time_now - _time_prev
_time_prev = time_now
if dt == 0.0:
return _fps.value
return _fps.update(1000.0 / dt)
def memoize(function):
"""Provides a decorator for memoizing functions"""
from functools import wraps
memo = {}
@wraps(function)
def wrapper(*args):
if args in memo:
return memo[args]
else:
rv = function(*args)
memo[args] = rv
return rv
return wrapper
@memoize
def _normalized_linspace(size):
return np.linspace(0, 1, size)
def interpolate(y, new_length):
"""Intelligently resizes the array by linearly interpolating the values
Parameters
----------
y : np.array
Array that should be resized
new_length : int
The length of the new interpolated array
Returns
-------
z : np.array
New array with length of new_length that contains the interpolated
values of y.
"""
if len(y) == new_length:
return y
x_old = _normalized_linspace(len(y))
x_new = _normalized_linspace(new_length)
z = np.interp(x_new, x_old, y)
return z
def microphone_update(audio_samples):
global y_roll, prev_rms, prev_exp, prev_fps_update
# Get processed audio data for each device
audio_datas = {}
for board in boards:
audio_datas[board] = signal_processers[board].update(audio_samples)
outputs = {}
# Visualization for each board
for board in boards:
# Get visualization output for each board
audio_input = (audio_datas[board]["vol"]) > (config.settings["configuration"]["MIN_VOLUME_THRESHOLD"])
outputs[board] = visualizers[board].get_vis(audio_datas[board]["mel"], audio_input)
# Map filterbank output onto LED strip(s)
boards[board].show(outputs[board])
if config.settings["configuration"]["USE_GUI"]:
# Plot filterbank output
gui.board_tabs_widgets[board]["mel_curve"].setData(x=audio_datas[board]["x"], y=audio_datas[board]["y"])
# Plot visualizer output
gui.board_tabs_widgets[board]["r_curve"].setData(y=outputs[board][0])
gui.board_tabs_widgets[board]["g_curve"].setData(y=outputs[board][1])
gui.board_tabs_widgets[board]["b_curve"].setData(y=outputs[board][2])
# FPS update
fps = frames_per_second()
if time.time() - 0.5 > prev_fps_update:
prev_fps_update = time.time()
# Various GUI updates
if config.settings["configuration"]["USE_GUI"]:
# Update error label
if audio_input:
gui.label_error.setText("")
else:
gui.label_error.setText("No audio input. Volume below threshold.")
app.processEvents()
# Left in just in case prople dont use the gui
elif audio_datas[board]["vol"] < config.settings["configuration"]["MIN_VOLUME_THRESHOLD"]:
print("No audio input. Volume below threshold. Volume: {}".format(audio_datas[board]["vol"]))
if config.settings["configuration"]["DISPLAY_FPS"]:
print('FPS {:.0f} / {:.0f}'.format(fps, config.settings["configuration"]["FPS"]))
# Load and update configuration from settings.ini
settings = QSettings('./lib/settings.ini', QSettings.IniFormat)
settings.setFallbacksEnabled(False) # File only, no fallback to registry
update_config_dicts()
# Initialise board(s)
visualizers = {}
boards = {}
for board in config.settings["devices"]:
visualizers[board] = Visualizer(board)
if config.settings["devices"][board]["configuration"]["TYPE"] == 'ESP8266':
boards[board] = devices.ESP8266(
auto_detect=config.settings["devices"][board]["configuration"]["AUTO_DETECT"],
mac_addr=config.settings["devices"][board]["configuration"]["MAC_ADDR"],
ip=config.settings["devices"][board]["configuration"]["UDP_IP"],
port=config.settings["devices"][board]["configuration"]["UDP_PORT"])
elif config.settings["devices"][board]["configuration"]["TYPE"] == 'RaspberryPi':
boards[board] = devices.RaspberryPi(
n_pixels=config.settings["devices"][board]["configuration"]["N_PIXELS"],
pin=config.settings["devices"][board]["configuration"]["LED_PIN"],
invert_logic=config.settings["devices"][board]["configuration"]["LED_INVERT"],
freq=config.settings["devices"][board]["configuration"]["LED_FREQ_HZ"],
dma=config.settings["devices"][board]["configuration"]["LED_DMA"])
elif config.settings["devices"][board]["configuration"]["TYPE"] == 'Fadecandy':
boards[board] = devices.FadeCandy(
server=config.settings["devices"][board]["configuration"]["SERVER"])
elif config.settings["devices"][board]["configuration"]["TYPE"] == 'BlinkStick':
boards[board] = devices.BlinkStick()
elif config.settings["devices"][board]["configuration"]["TYPE"] == 'DotStar':
boards[board] = devices.DotStar()
elif config.settings["devices"][board]["configuration"]["TYPE"] == 'Stripless':
pass
# Initialise DSP
signal_processers = {}
for board in config.settings["devices"]:
signal_processers[board] = DSP(board)
# Initialise GUI
if config.settings["configuration"]["USE_GUI"]:
# Create GUI window
app = QApplication([])
app.setApplicationName('Visualization')
gui = GUI()
app.processEvents()
prev_fps_update = time.time()
# The previous time that the frames_per_second() function was called
_time_prev = time.time() * 1000.0
# The low-pass filter used to estimate frames-per-second
_fps = dsp.ExpFilter(val=config.settings["configuration"]["FPS"], alpha_decay=0.2, alpha_rise=0.2)
# Initialize LEDs
# led.update()
# Start listening to live audio stream
microphone.start_stream(microphone_update)