esp-matrix-server/src/main.cpp

281 lines
8.7 KiB
C++

#include <Arduino.h>
#include <LEDMatrixDriver.hpp>
#include <ESP8266WiFi.h>
#include <DNSServer.h>
#include <ESP8266WebServer.h>
#include <WiFiManager.h>
#include <RemoteDebug.h>
extern "C"
{
#include "user_interface.h"
}
// This sketch draw marquee text on your LED matrix using the hardware SPI driver Library by Bartosz Bielawski.
// https://github.com/bartoszbielawski/LEDMatrixDriver
// Example written 16.06.2017 by Marko Oette, www.oette.info
// Define the ChipSelect pin for the led matrix (Dont use the SS or MISO pin of your Arduino/ESP!)
const uint8_t LEDMATRIX_CS_PIN = D1;
// Define LED Matrix dimensions (0-n) - eg: 32x8 = 31x7
const int LEDMATRIX_WIDTH = 63;
const int LEDMATRIX_HEIGHT = 7;
const int LEDMATRIX_SEGMENTS = 8;
// The LEDMatrixDriver class instance
LEDMatrixDriver lmd(LEDMATRIX_SEGMENTS, LEDMATRIX_CS_PIN);
signed int x = LEDMATRIX_WIDTH; // start top left
// This is the font definition. You can use http://gurgleapps.com/tools/matrix to create your own font or sprites.
// If you like the font feel free to use it. I created it myself and donate it to the public domain.
// 2018-11-10 - Adlerweb: Added &
byte font[95][8] = {
{0, 0, 0, 0, 0, 0, 0, 0}, // SPACE
{0x10, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18}, // EXCL !
{0x28, 0x28, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00}, // QUOT "
{0x00, 0x0a, 0x7f, 0x14, 0x28, 0xfe, 0x50, 0x00}, // #
{0x10, 0x38, 0x54, 0x70, 0x1c, 0x54, 0x38, 0x10}, // $
{0x00, 0x60, 0x66, 0x08, 0x10, 0x66, 0x06, 0x00}, // %
{0x00, 0x30, 0x48, 0x48, 0x48, 0x34, 0x48, 0x34}, // &
{0x00, 0x10, 0x18, 0x18, 0x08, 0x00, 0x00, 0x00}, // '
{0x02, 0x04, 0x08, 0x08, 0x08, 0x08, 0x08, 0x04}, // (
{0x40, 0x20, 0x10, 0x10, 0x10, 0x10, 0x10, 0x20}, // )
{0x00, 0x10, 0x54, 0x38, 0x10, 0x38, 0x54, 0x10}, // *
{0x00, 0x08, 0x08, 0x08, 0x7f, 0x08, 0x08, 0x08}, // +
{0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x08}, // COMMA ,
{0x00, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00}, // -
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x06}, // DOT .
{0x00, 0x04, 0x04, 0x08, 0x10, 0x20, 0x40, 0x40}, // /
{0x00, 0x38, 0x44, 0x4c, 0x54, 0x64, 0x44, 0x38}, // 0
{0x04, 0x0c, 0x14, 0x24, 0x04, 0x04, 0x04, 0x04}, // 1
{0x00, 0x30, 0x48, 0x04, 0x04, 0x38, 0x40, 0x7c}, // 2
{0x00, 0x38, 0x04, 0x04, 0x18, 0x04, 0x44, 0x38}, // 3
{0x00, 0x04, 0x0c, 0x14, 0x24, 0x7e, 0x04, 0x04}, // 4
{0x00, 0x7c, 0x40, 0x40, 0x78, 0x04, 0x04, 0x38}, // 5
{0x00, 0x38, 0x40, 0x40, 0x78, 0x44, 0x44, 0x38}, // 6
{0x00, 0x7c, 0x04, 0x04, 0x08, 0x08, 0x10, 0x10}, // 7
{0x00, 0x3c, 0x44, 0x44, 0x38, 0x44, 0x44, 0x78}, // 8
{0x00, 0x38, 0x44, 0x44, 0x3c, 0x04, 0x04, 0x78}, // 9
{0x00, 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x00}, // :
{0x00, 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x08}, // ;
{0x00, 0x10, 0x20, 0x40, 0x80, 0x40, 0x20, 0x10}, // <
{0x00, 0x00, 0x7e, 0x00, 0x00, 0xfc, 0x00, 0x00}, // =
{0x00, 0x08, 0x04, 0x02, 0x01, 0x02, 0x04, 0x08}, // >
{0x00, 0x38, 0x44, 0x04, 0x08, 0x10, 0x00, 0x10}, // ?
{0x00, 0x30, 0x48, 0xba, 0xba, 0x84, 0x78, 0x00}, // @
{0x00, 0x1c, 0x22, 0x42, 0x42, 0x7e, 0x42, 0x42}, // A
{0x00, 0x78, 0x44, 0x44, 0x78, 0x44, 0x44, 0x7c}, // B
{0x00, 0x3c, 0x44, 0x40, 0x40, 0x40, 0x44, 0x7c}, // C
{0x00, 0x7c, 0x42, 0x42, 0x42, 0x42, 0x44, 0x78}, // D
{0x00, 0x78, 0x40, 0x40, 0x70, 0x40, 0x40, 0x7c}, // E
{0x00, 0x7c, 0x40, 0x40, 0x78, 0x40, 0x40, 0x40}, // F
{0x00, 0x3c, 0x40, 0x40, 0x5c, 0x44, 0x44, 0x78}, // G
{0x00, 0x42, 0x42, 0x42, 0x7e, 0x42, 0x42, 0x42}, // H
{0x00, 0x7c, 0x10, 0x10, 0x10, 0x10, 0x10, 0x7e}, // I
{0x00, 0x7e, 0x02, 0x02, 0x02, 0x02, 0x04, 0x38}, // J
{0x00, 0x44, 0x48, 0x50, 0x60, 0x50, 0x48, 0x44}, // K
{0x00, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7c}, // L
{0x00, 0x82, 0xc6, 0xaa, 0x92, 0x82, 0x82, 0x82}, // M
{0x00, 0x42, 0x42, 0x62, 0x52, 0x4a, 0x46, 0x42}, // N
{0x00, 0x3c, 0x42, 0x42, 0x42, 0x42, 0x44, 0x38}, // O
{0x00, 0x78, 0x44, 0x44, 0x48, 0x70, 0x40, 0x40}, // P
{0x00, 0x3c, 0x42, 0x42, 0x52, 0x4a, 0x44, 0x3a}, // Q
{0x00, 0x78, 0x44, 0x44, 0x78, 0x50, 0x48, 0x44}, // R
{0x00, 0x38, 0x40, 0x40, 0x38, 0x04, 0x04, 0x78}, // S
{0x00, 0x7e, 0x90, 0x10, 0x10, 0x10, 0x10, 0x10}, // T
{0x00, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x3e}, // U
{0x00, 0x42, 0x42, 0x42, 0x42, 0x44, 0x28, 0x10}, // V
{0x80, 0x82, 0x82, 0x92, 0x92, 0x92, 0x94, 0x78}, // W
{0x00, 0x42, 0x42, 0x24, 0x18, 0x24, 0x42, 0x42}, // X
{0x00, 0x44, 0x44, 0x28, 0x10, 0x10, 0x10, 0x10}, // Y
{0x00, 0x7c, 0x04, 0x08, 0x7c, 0x20, 0x40, 0xfe}, // Z
// (the font does not contain any lower case letters. you can add your own.)
}; // {}, //
// Marquee text
String text = "** MC8051.DE ** SENSORMODULE **";
// Marquee speed
signed int animDelay = 50;
os_timer_t animTimer;
bool animate = false;
RemoteDebug Debug;
LOCAL void animateCallback(void *arg)
{
animate = true;
}
/**
* This draws a sprite to the given position using the width and height supplied (usually 8x8)
*/
void drawSprite(byte *sprite, int x, int y, int width, int height)
{
// The mask is used to get the column bit from the sprite row
byte mask = B10000000;
for (int iy = 0; iy < height; iy++)
{
for (int ix = 0; ix < width; ix++)
{
lmd.setPixel(x + ix, y + iy, (bool)(sprite[iy] & mask));
// shift the mask by one pixel to the right
mask = mask >> 1;
}
// reset column mask
mask = B10000000;
}
}
/**
* This function draws a string of the given length to the given position.
*/
void drawString(char *text, int len, int x, int y)
{
for (int idx = 0; idx < len; idx++)
{
int c = text[idx] - 32;
// stop if char is outside visible area
if (x + idx * 8 > LEDMATRIX_WIDTH)
return;
// only draw if char is visible
if (8 + x + idx * 8 > 0)
drawSprite(font[c], x + idx * 8, y, 8, 8);
}
}
void draw(void)
{
signed int len = text.length(); //We later use it for negative stuff
char char_array[len + 1];
strcpy(char_array, text.c_str());
drawString(char_array, len, x, 0);
lmd.display();
x--;
Serial.print("X: ");
Serial.print(x);
Serial.print("L: ");
Serial.print(len);
Serial.print("C: ");
Serial.println((len * -8));
if (x < (len * -8))
x = LEDMATRIX_WIDTH;
}
void comm()
{
String lastCmd = Debug.getLastCommand();
char in = lastCmd.charAt(0);
switch (in)
{
case 's':
lastCmd.remove(0, 1);
text = lastCmd;
text.toUpperCase();
lmd.clear();
lmd.display();
x = LEDMATRIX_WIDTH;
if (animDelay <= 0)
x = 0;
draw();
Debug.printf("\nText changed to: %s\n", text.c_str());
Serial.print(F("\nText changed to: "));
Serial.println(text);
break;
case 'b':
lastCmd.remove(0, 1);
in = lastCmd.toInt();
in = constrain(in, 0, 10);
lmd.setIntensity(in);
Debug.printf("\nIntensity changed to: %d\n", in);
Serial.print(F("\nIntensity changed to: "));
Serial.println(in);
break;
case 'd':
lastCmd.remove(0, 1);
animDelay = lastCmd.toInt();
Debug.printf("\nAnimation delay changed to: %d\n", animDelay);
Serial.print(F("\nAnimation delay changed to: "));
Serial.println(animDelay);
os_timer_disarm(&animTimer);
os_timer_arm(&animTimer, animDelay, true);
break;
case 'f':
os_timer_disarm(&animTimer);
if (animDelay > 0)
animDelay *= -1;
Debug.printf("\nFreeze\n");
Serial.println(F("\nFreeze"));
break;
case 'm':
if (animDelay < 0)
animDelay *= -1;
os_timer_disarm(&animTimer);
os_timer_arm(&animTimer, animDelay, true);
Debug.printf("\nMove\n");
Serial.println(F("\nMove"));
break;
}
}
void setup()
{
// init the display
lmd.setEnabled(true);
lmd.setIntensity(0); // 0 = low, 10 = high
Serial.begin(115200);
Serial.println(F("\n\nLEDMatrix boot"));
WiFiManager wifiManager;
wifiManager.setConnectTimeout(60);
if (!wifiManager.autoConnect("Matrix-Control"))
{
Serial.println("failed to connect, we should reset as see if it connects");
delay(3000);
ESP.reset();
delay(5000);
}
//if you get here you have connected to the WiFi
Serial.println("connected...yeey :)");
Serial.println("local ip");
Serial.println(WiFi.localIP());
Debug.begin("matrixcontrol");
Debug.setResetCmdEnabled(true);
Debug.setHelpProjectsCmds("\nb<1-10>: Brightness | d<0-128>: Scroll delay | s<text>: Change Text | f: freeze | m: move\n");
Debug.setCallBackProjectCmds(&comm);
os_timer_setfn(&animTimer, (os_timer_func_t *)animateCallback, NULL);
os_timer_arm(&animTimer, animDelay, true);
animate = true;
}
void loop()
{
if (animate)
{
animate = false;
Serial.print('.');
draw();
}
Debug.handle();
}