281 lines
8.7 KiB
C++
281 lines
8.7 KiB
C++
#include <Arduino.h>
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#include <LEDMatrixDriver.hpp>
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#include <ESP8266WiFi.h>
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#include <DNSServer.h>
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#include <ESP8266WebServer.h>
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#include <WiFiManager.h>
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#include <RemoteDebug.h>
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extern "C"
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{
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#include "user_interface.h"
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}
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// This sketch draw marquee text on your LED matrix using the hardware SPI driver Library by Bartosz Bielawski.
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// https://github.com/bartoszbielawski/LEDMatrixDriver
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// Example written 16.06.2017 by Marko Oette, www.oette.info
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// Define the ChipSelect pin for the led matrix (Dont use the SS or MISO pin of your Arduino/ESP!)
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const uint8_t LEDMATRIX_CS_PIN = D1;
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// Define LED Matrix dimensions (0-n) - eg: 32x8 = 31x7
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const int LEDMATRIX_WIDTH = 63;
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const int LEDMATRIX_HEIGHT = 7;
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const int LEDMATRIX_SEGMENTS = 8;
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// The LEDMatrixDriver class instance
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LEDMatrixDriver lmd(LEDMATRIX_SEGMENTS, LEDMATRIX_CS_PIN);
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signed int x = LEDMATRIX_WIDTH; // start top left
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// This is the font definition. You can use http://gurgleapps.com/tools/matrix to create your own font or sprites.
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// If you like the font feel free to use it. I created it myself and donate it to the public domain.
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// 2018-11-10 - Adlerweb: Added &
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byte font[95][8] = {
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{0, 0, 0, 0, 0, 0, 0, 0}, // SPACE
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{0x10, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18}, // EXCL !
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{0x28, 0x28, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00}, // QUOT "
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{0x00, 0x0a, 0x7f, 0x14, 0x28, 0xfe, 0x50, 0x00}, // #
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{0x10, 0x38, 0x54, 0x70, 0x1c, 0x54, 0x38, 0x10}, // $
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{0x00, 0x60, 0x66, 0x08, 0x10, 0x66, 0x06, 0x00}, // %
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{0x00, 0x30, 0x48, 0x48, 0x48, 0x34, 0x48, 0x34}, // &
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{0x00, 0x10, 0x18, 0x18, 0x08, 0x00, 0x00, 0x00}, // '
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{0x02, 0x04, 0x08, 0x08, 0x08, 0x08, 0x08, 0x04}, // (
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{0x40, 0x20, 0x10, 0x10, 0x10, 0x10, 0x10, 0x20}, // )
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{0x00, 0x10, 0x54, 0x38, 0x10, 0x38, 0x54, 0x10}, // *
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{0x00, 0x08, 0x08, 0x08, 0x7f, 0x08, 0x08, 0x08}, // +
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x08}, // COMMA ,
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{0x00, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00}, // -
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x06}, // DOT .
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{0x00, 0x04, 0x04, 0x08, 0x10, 0x20, 0x40, 0x40}, // /
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{0x00, 0x38, 0x44, 0x4c, 0x54, 0x64, 0x44, 0x38}, // 0
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{0x04, 0x0c, 0x14, 0x24, 0x04, 0x04, 0x04, 0x04}, // 1
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{0x00, 0x30, 0x48, 0x04, 0x04, 0x38, 0x40, 0x7c}, // 2
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{0x00, 0x38, 0x04, 0x04, 0x18, 0x04, 0x44, 0x38}, // 3
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{0x00, 0x04, 0x0c, 0x14, 0x24, 0x7e, 0x04, 0x04}, // 4
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{0x00, 0x7c, 0x40, 0x40, 0x78, 0x04, 0x04, 0x38}, // 5
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{0x00, 0x38, 0x40, 0x40, 0x78, 0x44, 0x44, 0x38}, // 6
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{0x00, 0x7c, 0x04, 0x04, 0x08, 0x08, 0x10, 0x10}, // 7
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{0x00, 0x3c, 0x44, 0x44, 0x38, 0x44, 0x44, 0x78}, // 8
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{0x00, 0x38, 0x44, 0x44, 0x3c, 0x04, 0x04, 0x78}, // 9
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{0x00, 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x00}, // :
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{0x00, 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x08}, // ;
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{0x00, 0x10, 0x20, 0x40, 0x80, 0x40, 0x20, 0x10}, // <
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{0x00, 0x00, 0x7e, 0x00, 0x00, 0xfc, 0x00, 0x00}, // =
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{0x00, 0x08, 0x04, 0x02, 0x01, 0x02, 0x04, 0x08}, // >
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{0x00, 0x38, 0x44, 0x04, 0x08, 0x10, 0x00, 0x10}, // ?
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{0x00, 0x30, 0x48, 0xba, 0xba, 0x84, 0x78, 0x00}, // @
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{0x00, 0x1c, 0x22, 0x42, 0x42, 0x7e, 0x42, 0x42}, // A
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{0x00, 0x78, 0x44, 0x44, 0x78, 0x44, 0x44, 0x7c}, // B
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{0x00, 0x3c, 0x44, 0x40, 0x40, 0x40, 0x44, 0x7c}, // C
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{0x00, 0x7c, 0x42, 0x42, 0x42, 0x42, 0x44, 0x78}, // D
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{0x00, 0x78, 0x40, 0x40, 0x70, 0x40, 0x40, 0x7c}, // E
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{0x00, 0x7c, 0x40, 0x40, 0x78, 0x40, 0x40, 0x40}, // F
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{0x00, 0x3c, 0x40, 0x40, 0x5c, 0x44, 0x44, 0x78}, // G
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{0x00, 0x42, 0x42, 0x42, 0x7e, 0x42, 0x42, 0x42}, // H
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{0x00, 0x7c, 0x10, 0x10, 0x10, 0x10, 0x10, 0x7e}, // I
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{0x00, 0x7e, 0x02, 0x02, 0x02, 0x02, 0x04, 0x38}, // J
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{0x00, 0x44, 0x48, 0x50, 0x60, 0x50, 0x48, 0x44}, // K
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{0x00, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7c}, // L
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{0x00, 0x82, 0xc6, 0xaa, 0x92, 0x82, 0x82, 0x82}, // M
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{0x00, 0x42, 0x42, 0x62, 0x52, 0x4a, 0x46, 0x42}, // N
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{0x00, 0x3c, 0x42, 0x42, 0x42, 0x42, 0x44, 0x38}, // O
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{0x00, 0x78, 0x44, 0x44, 0x48, 0x70, 0x40, 0x40}, // P
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{0x00, 0x3c, 0x42, 0x42, 0x52, 0x4a, 0x44, 0x3a}, // Q
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{0x00, 0x78, 0x44, 0x44, 0x78, 0x50, 0x48, 0x44}, // R
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{0x00, 0x38, 0x40, 0x40, 0x38, 0x04, 0x04, 0x78}, // S
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{0x00, 0x7e, 0x90, 0x10, 0x10, 0x10, 0x10, 0x10}, // T
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{0x00, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x3e}, // U
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{0x00, 0x42, 0x42, 0x42, 0x42, 0x44, 0x28, 0x10}, // V
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{0x80, 0x82, 0x82, 0x92, 0x92, 0x92, 0x94, 0x78}, // W
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{0x00, 0x42, 0x42, 0x24, 0x18, 0x24, 0x42, 0x42}, // X
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{0x00, 0x44, 0x44, 0x28, 0x10, 0x10, 0x10, 0x10}, // Y
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{0x00, 0x7c, 0x04, 0x08, 0x7c, 0x20, 0x40, 0xfe}, // Z
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// (the font does not contain any lower case letters. you can add your own.)
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}; // {}, //
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// Marquee text
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String text = "** MC8051.DE ** SENSORMODULE **";
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// Marquee speed
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signed int animDelay = 50;
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os_timer_t animTimer;
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bool animate = false;
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RemoteDebug Debug;
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LOCAL void animateCallback(void *arg)
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{
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animate = true;
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}
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/**
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* This draws a sprite to the given position using the width and height supplied (usually 8x8)
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*/
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void drawSprite(byte *sprite, int x, int y, int width, int height)
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{
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// The mask is used to get the column bit from the sprite row
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byte mask = B10000000;
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for (int iy = 0; iy < height; iy++)
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{
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for (int ix = 0; ix < width; ix++)
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{
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lmd.setPixel(x + ix, y + iy, (bool)(sprite[iy] & mask));
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// shift the mask by one pixel to the right
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mask = mask >> 1;
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}
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// reset column mask
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mask = B10000000;
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}
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}
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/**
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* This function draws a string of the given length to the given position.
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*/
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void drawString(char *text, int len, int x, int y)
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{
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for (int idx = 0; idx < len; idx++)
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{
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int c = text[idx] - 32;
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// stop if char is outside visible area
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if (x + idx * 8 > LEDMATRIX_WIDTH)
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return;
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// only draw if char is visible
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if (8 + x + idx * 8 > 0)
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drawSprite(font[c], x + idx * 8, y, 8, 8);
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}
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}
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void draw(void)
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{
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signed int len = text.length(); //We later use it for negative stuff
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char char_array[len + 1];
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strcpy(char_array, text.c_str());
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drawString(char_array, len, x, 0);
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lmd.display();
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x--;
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Serial.print("X: ");
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Serial.print(x);
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Serial.print("L: ");
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Serial.print(len);
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Serial.print("C: ");
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Serial.println((len * -8));
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if (x < (len * -8))
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x = LEDMATRIX_WIDTH;
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}
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void comm()
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{
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String lastCmd = Debug.getLastCommand();
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char in = lastCmd.charAt(0);
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switch (in)
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{
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case 's':
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lastCmd.remove(0, 1);
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text = lastCmd;
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text.toUpperCase();
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lmd.clear();
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lmd.display();
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x = LEDMATRIX_WIDTH;
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if (animDelay <= 0)
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x = 0;
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draw();
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Debug.printf("\nText changed to: %s\n", text.c_str());
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Serial.print(F("\nText changed to: "));
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Serial.println(text);
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break;
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case 'b':
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lastCmd.remove(0, 1);
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in = lastCmd.toInt();
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in = constrain(in, 0, 10);
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lmd.setIntensity(in);
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Debug.printf("\nIntensity changed to: %d\n", in);
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Serial.print(F("\nIntensity changed to: "));
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Serial.println(in);
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break;
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case 'd':
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lastCmd.remove(0, 1);
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animDelay = lastCmd.toInt();
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Debug.printf("\nAnimation delay changed to: %d\n", animDelay);
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Serial.print(F("\nAnimation delay changed to: "));
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Serial.println(animDelay);
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os_timer_disarm(&animTimer);
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os_timer_arm(&animTimer, animDelay, true);
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break;
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case 'f':
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os_timer_disarm(&animTimer);
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if (animDelay > 0)
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animDelay *= -1;
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Debug.printf("\nFreeze\n");
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Serial.println(F("\nFreeze"));
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break;
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case 'm':
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if (animDelay < 0)
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animDelay *= -1;
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os_timer_disarm(&animTimer);
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os_timer_arm(&animTimer, animDelay, true);
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Debug.printf("\nMove\n");
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Serial.println(F("\nMove"));
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break;
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}
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}
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void setup()
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{
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// init the display
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lmd.setEnabled(true);
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lmd.setIntensity(0); // 0 = low, 10 = high
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Serial.begin(115200);
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Serial.println(F("\n\nLEDMatrix boot"));
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WiFiManager wifiManager;
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wifiManager.setConnectTimeout(60);
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if (!wifiManager.autoConnect("Matrix-Control"))
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{
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Serial.println("failed to connect, we should reset as see if it connects");
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delay(3000);
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ESP.reset();
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delay(5000);
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}
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//if you get here you have connected to the WiFi
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Serial.println("connected...yeey :)");
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Serial.println("local ip");
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Serial.println(WiFi.localIP());
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Debug.begin("matrixcontrol");
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Debug.setResetCmdEnabled(true);
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Debug.setHelpProjectsCmds("\nb<1-10>: Brightness | d<0-128>: Scroll delay | s<text>: Change Text | f: freeze | m: move\n");
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Debug.setCallBackProjectCmds(&comm);
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os_timer_setfn(&animTimer, (os_timer_func_t *)animateCallback, NULL);
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os_timer_arm(&animTimer, animDelay, true);
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animate = true;
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}
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void loop()
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{
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if (animate)
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{
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animate = false;
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Serial.print('.');
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draw();
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}
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Debug.handle();
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} |