Arcturus-Community/src/main/java/com/eu/habbo/habbohotel/items/interactions/wired/effects/WiredEffectMatchFurni.java

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package com.eu.habbo.habbohotel.items.interactions.wired.effects;
import com.eu.habbo.Emulator;
import com.eu.habbo.habbohotel.gameclients.GameClient;
import com.eu.habbo.habbohotel.items.Item;
import com.eu.habbo.habbohotel.items.interactions.InteractionDice;
import com.eu.habbo.habbohotel.items.interactions.InteractionWiredEffect;
import com.eu.habbo.habbohotel.rooms.Room;
import com.eu.habbo.habbohotel.rooms.RoomTile;
import com.eu.habbo.habbohotel.rooms.RoomUnit;
import com.eu.habbo.habbohotel.users.HabboItem;
import com.eu.habbo.habbohotel.wired.WiredEffectType;
import com.eu.habbo.habbohotel.wired.WiredHandler;
import com.eu.habbo.habbohotel.wired.WiredMatchFurniSetting;
import com.eu.habbo.messages.ClientMessage;
import com.eu.habbo.messages.ServerMessage;
import com.eu.habbo.messages.outgoing.rooms.items.FloorItemOnRollerComposer;
import com.eu.habbo.messages.outgoing.rooms.items.FloorItemUpdateComposer;
import com.eu.habbo.messages.outgoing.rooms.items.ItemStateComposer;
import gnu.trove.set.hash.THashSet;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.List;
public class WiredEffectMatchFurni extends InteractionWiredEffect
{
private static final WiredEffectType type = WiredEffectType.MATCH_SSHOT;
private THashSet<WiredMatchFurniSetting> settings;
private boolean state = false;
private boolean direction = false;
private boolean position = false;
public WiredEffectMatchFurni(ResultSet set, Item baseItem) throws SQLException
{
super(set, baseItem);
this.settings = new THashSet<WiredMatchFurniSetting>(0);
}
public WiredEffectMatchFurni(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells)
{
super(id, userId, item, extradata, limitedStack, limitedSells);
this.settings = new THashSet<WiredMatchFurniSetting>(0);
}
@Override
public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff)
{
THashSet<RoomTile> tilesToUpdate = new THashSet<>(this.settings.size());
//this.refresh();
for(WiredMatchFurniSetting setting : this.settings)
{
HabboItem item = room.getHabboItem(setting.itemId);
if(item != null)
{
if(this.state && item.allowWiredResetState())
{
if(!setting.state.equals(" "))
{
item.setExtradata(setting.state);
}
}
int oldRotation = item.getRotation();
if(this.direction)
{
item.setRotation(setting.rotation);
}
//room.sendComposer(new ItemStateComposer(item).compose());
room.sendComposer(new FloorItemUpdateComposer(item).compose());
if(this.position)
{
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RoomTile t = room.getLayout().getTile((short) setting.x, (short) setting.y);
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if (!room.hasHabbosAt(t.x, t.y))
{
tilesToUpdate.addAll(room.getLayout().getTilesAt(t, item.getBaseItem().getWidth(), item.getBaseItem().getLength(), oldRotation));
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double offsetZ = setting.z - item.getZ();
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room.sendComposer(new FloorItemOnRollerComposer(item, null, t, offsetZ, room).compose());
tilesToUpdate.addAll(room.getLayout().getTilesAt(room.getLayout().getTile((short) item.getX(), item.getY()), item.getBaseItem().getWidth(), item.getBaseItem().getLength(), oldRotation));
}
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}
item.needsUpdate(true);
}
}
room.updateTiles(tilesToUpdate);
return true;
}
@Override
public String getWiredData()
{
this.refresh();
String data = this.settings.size() + ":";
if(this.settings.isEmpty())
{
data += ";";
}
else
{
Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
for (WiredMatchFurniSetting item : this.settings)
{
HabboItem i = null;
if (room != null)
{
i = room.getHabboItem(item.itemId);
if (i != null)
{
data += item.toString(i.allowWiredResetState()) + ";";
}
}
}
}
data += ":" + (this.state ? 1 : 0) + ":" + (this.direction ? 1 : 0) + ":" + (this.position ? 1 : 0) + ":" + getDelay();
return data;
}
@Override
public void loadWiredData(ResultSet set, Room room) throws SQLException
{
String[] data = set.getString("wired_data").split(":");
int itemCount = Integer.valueOf(data[0]);
String[] items = data[1].split(";");
for(int i = 0; i < itemCount; i++)
{
try
{
String[] stuff = items[i].split("-");
if (stuff.length == 6)
this.settings.add(new WiredMatchFurniSetting(Integer.valueOf(stuff[0]), stuff[1], Integer.valueOf(stuff[2]), Integer.valueOf(stuff[3]), Integer.valueOf(stuff[4]), Double.valueOf(stuff[5])));
}
catch (Exception e)
{
System.out.println(set.getString("wired_data"));
e.printStackTrace();
}
}
this.state = data[2].equals("1");
this.direction = data[3].equals("1");
this.position = data[4].equals("1");
this.setDelay(Integer.valueOf(data[5]));
}
@Override
public void onPickUp()
{
this.settings.clear();
this.state = false;
this.direction = false;
this.position = false;
this.setDelay(0);
}
@Override
public WiredEffectType getType()
{
return type;
}
@Override
public void serializeWiredData(ServerMessage message, Room room)
{
this.refresh();
message.appendBoolean(false);
message.appendInt(WiredHandler.MAXIMUM_FURNI_SELECTION);
message.appendInt(this.settings.size());
for(WiredMatchFurniSetting item : this.settings)
message.appendInt(item.itemId);
message.appendInt(this.getBaseItem().getSpriteId());
message.appendInt(this.getId());
message.appendString("");
message.appendInt(3);
message.appendInt(this.state ? 1 : 0);
message.appendInt(this.direction ? 1 : 0);
message.appendInt(this.position ? 1 : 0);
message.appendInt(0);
message.appendInt(this.getType().code);
message.appendInt(this.getDelay());
message.appendInt(0);
}
@Override
public boolean saveData(ClientMessage packet, GameClient gameClient)
{
this.settings.clear();
//packet.readInt();
int count;
packet.readInt();
this.state = packet.readInt() == 1;
this.direction = packet.readInt() == 1;
this.position = packet.readInt() == 1;
packet.readString();
Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
if(room == null)
return true;
count = packet.readInt();
for(int i = 0; i < count; i++)
{
int itemId = packet.readInt();
HabboItem item = room.getHabboItem(itemId);
if (item != null)
this.settings.add(new WiredMatchFurniSetting(item.getId(), item.allowWiredResetState() ? item.getExtradata() : " ", item.getRotation(), item.getX(), item.getY(), item.getZ()));
}
this.setDelay(packet.readInt());
return true;
}
private void refresh()
{
Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
if(room != null)
{
THashSet<WiredMatchFurniSetting> remove = new THashSet<WiredMatchFurniSetting>();
for (WiredMatchFurniSetting setting : this.settings)
{
HabboItem item = room.getHabboItem(setting.itemId);
if (item == null)
{
remove.add(setting);
}
}
for(WiredMatchFurniSetting setting : remove)
{
this.settings.remove(setting);
}
}
}
}