Arcturus-Community/src/main/java/com/eu/habbo/habbohotel/items/interactions/wired/conditions/WiredConditionMatchStatePosition.java

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package com.eu.habbo.habbohotel.items.interactions.wired.conditions;
import com.eu.habbo.Emulator;
import com.eu.habbo.habbohotel.items.Item;
import com.eu.habbo.habbohotel.items.interactions.InteractionWiredCondition;
import com.eu.habbo.habbohotel.rooms.Room;
import com.eu.habbo.habbohotel.rooms.RoomUnit;
import com.eu.habbo.habbohotel.users.HabboItem;
import com.eu.habbo.habbohotel.wired.WiredConditionType;
import com.eu.habbo.habbohotel.wired.WiredHandler;
import com.eu.habbo.habbohotel.wired.WiredMatchFurniSetting;
import com.eu.habbo.messages.ClientMessage;
import com.eu.habbo.messages.ServerMessage;
import gnu.trove.set.hash.THashSet;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.List;
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public class WiredConditionMatchStatePosition extends InteractionWiredCondition {
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public static final WiredConditionType type = WiredConditionType.MATCH_SSHOT;
private THashSet<WiredMatchFurniSetting> settings;
private boolean state;
private boolean position;
private boolean direction;
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public WiredConditionMatchStatePosition(ResultSet set, Item baseItem) throws SQLException {
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super(set, baseItem);
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this.settings = new THashSet<>();
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}
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public WiredConditionMatchStatePosition(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) {
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super(id, userId, item, extradata, limitedStack, limitedSells);
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this.settings = new THashSet<>();
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}
@Override
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public WiredConditionType getType() {
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return type;
}
@Override
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public void serializeWiredData(ServerMessage message, Room room) {
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this.refresh();
message.appendBoolean(false);
message.appendInt(WiredHandler.MAXIMUM_FURNI_SELECTION);
message.appendInt(this.settings.size());
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for (WiredMatchFurniSetting item : this.settings)
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message.appendInt(item.item_id);
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message.appendInt(this.getBaseItem().getSpriteId());
message.appendInt(this.getId());
message.appendString("");
message.appendInt(4);
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message.appendInt(this.state ? 1 : 0);
message.appendInt(this.direction ? 1 : 0);
message.appendInt(this.position ? 1 : 0);
message.appendInt(10);
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message.appendInt(0);
message.appendInt(this.getType().code);
message.appendInt(0);
message.appendInt(0);
}
@Override
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public boolean saveData(ClientMessage packet) {
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int count;
packet.readInt();
this.state = packet.readInt() == 1;
this.direction = packet.readInt() == 1;
this.position = packet.readInt() == 1;
packet.readString();
Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
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if (room == null)
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return true;
count = packet.readInt();
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if (count > Emulator.getConfig().getInt("hotel.wired.furni.selection.count")) return false;
this.settings.clear();
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for (int i = 0; i < count; i++) {
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int itemId = packet.readInt();
HabboItem item = room.getHabboItem(itemId);
if (item != null)
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this.settings.add(new WiredMatchFurniSetting(item.getId(), item.getExtradata(), item.getRotation(), item.getX(), item.getY()));
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}
return true;
}
@Override
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public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) {
if (this.settings.isEmpty())
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return true;
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THashSet<WiredMatchFurniSetting> s = new THashSet<>();
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for (WiredMatchFurniSetting setting : this.settings) {
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HabboItem item = room.getHabboItem(setting.item_id);
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if (item != null) {
if (this.state) {
if (!item.getExtradata().equals(setting.state))
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return false;
}
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if (this.position) {
if (!(setting.x == item.getX() && setting.y == item.getY()))
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return false;
}
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if (this.direction) {
if (setting.rotation != item.getRotation())
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return false;
}
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} else {
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s.add(setting);
}
}
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if (!s.isEmpty()) {
for (WiredMatchFurniSetting setting : s) {
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this.settings.remove(setting);
}
}
return true;
}
@Override
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public String getWiredData() {
return WiredHandler.getGsonBuilder().create().toJson(new JsonData(
this.state,
this.position,
this.direction,
new ArrayList<>(this.settings)
));
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}
@Override
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public void loadWiredData(ResultSet set, Room room) throws SQLException {
String wiredData = set.getString("wired_data");
if (wiredData.startsWith("{")) {
JsonData data = WiredHandler.getGsonBuilder().create().fromJson(wiredData, JsonData.class);
this.state = data.state;
this.position = data.position;
this.direction = data.direction;
this.settings.addAll(data.settings);
} else {
String[] data = wiredData.split(":");
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int itemCount = Integer.parseInt(data[0]);
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String[] items = data[1].split(";");
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for (int i = 0; i < itemCount; i++) {
String[] stuff = items[i].split("-");
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if (stuff.length >= 5)
this.settings.add(new WiredMatchFurniSetting(Integer.parseInt(stuff[0]), stuff[1], Integer.parseInt(stuff[2]), Integer.parseInt(stuff[3]), Integer.parseInt(stuff[4])));
}
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this.state = data[2].equals("1");
this.direction = data[3].equals("1");
this.position = data[4].equals("1");
}
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}
@Override
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public void onPickUp() {
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this.settings.clear();
this.direction = false;
this.position = false;
this.state = false;
}
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private void refresh() {
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Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
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if (room != null) {
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THashSet<WiredMatchFurniSetting> remove = new THashSet<>();
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for (WiredMatchFurniSetting setting : this.settings) {
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HabboItem item = room.getHabboItem(setting.item_id);
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if (item == null) {
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remove.add(setting);
}
}
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for (WiredMatchFurniSetting setting : remove) {
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this.settings.remove(setting);
}
}
}
static class JsonData {
boolean state;
boolean position;
boolean direction;
List<WiredMatchFurniSetting> settings;
public JsonData(boolean state, boolean position, boolean direction, List<WiredMatchFurniSetting> settings) {
this.state = state;
this.position = position;
this.direction = direction;
this.settings = settings;
}
}
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}