Arcturus-Community/src/main/java/com/eu/habbo/habbohotel/games/Game.java

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package com.eu.habbo.habbohotel.games;
import com.eu.habbo.Emulator;
import com.eu.habbo.habbohotel.achievements.AchievementManager;
import com.eu.habbo.habbohotel.items.interactions.InteractionWiredHighscore;
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import com.eu.habbo.habbohotel.items.interactions.games.InteractionGameTimer;
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import com.eu.habbo.habbohotel.items.interactions.wired.extra.WiredBlob;
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import com.eu.habbo.habbohotel.items.interactions.wired.triggers.WiredTriggerTeamLoses;
import com.eu.habbo.habbohotel.items.interactions.wired.triggers.WiredTriggerTeamWins;
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import com.eu.habbo.habbohotel.rooms.Room;
import com.eu.habbo.habbohotel.users.Habbo;
import com.eu.habbo.habbohotel.users.HabboItem;
import com.eu.habbo.habbohotel.wired.WiredHandler;
import com.eu.habbo.habbohotel.wired.WiredTriggerType;
import com.eu.habbo.plugin.Event;
import com.eu.habbo.plugin.events.games.GameHabboJoinEvent;
import com.eu.habbo.plugin.events.games.GameHabboLeaveEvent;
import com.eu.habbo.plugin.events.games.GameStartedEvent;
import com.eu.habbo.plugin.events.games.GameStoppedEvent;
import com.eu.habbo.threading.runnables.SaveScoreForTeam;
import gnu.trove.map.hash.THashMap;
import java.util.Map;
public abstract class Game implements Runnable
{
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private final Class<? extends GameTeam> gameTeamClazz;
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private final Class<? extends GamePlayer> gamePlayerClazz;
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protected final THashMap<GameTeamColors, GameTeam> teams = new THashMap<>();
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protected final Room room;
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private final boolean countsAchievements;
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private int startTime;
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private int endTime;
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public boolean isRunning;
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public GameState state = GameState.IDLE;
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public Game(Class<? extends GameTeam> gameTeamClazz, Class<? extends GamePlayer> gamePlayerClazz, Room room, boolean countsAchievements)
{
this.gameTeamClazz = gameTeamClazz;
this.gamePlayerClazz = gamePlayerClazz;
this.room = room;
this.countsAchievements = countsAchievements;
}
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public abstract void initialise();
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public boolean addHabbo(Habbo habbo, GameTeamColors teamColor)
{
try
{
if (habbo != null)
{
if(Emulator.getPluginManager().isRegistered(GameHabboJoinEvent.class, true))
{
Event gameHabboJoinEvent = new GameHabboJoinEvent(this, habbo);
Emulator.getPluginManager().fireEvent(gameHabboJoinEvent);
if(gameHabboJoinEvent.isCancelled())
return false;
}
synchronized (this.teams)
{
GameTeam team = this.getTeam(teamColor);
if (team == null)
{
team = this.gameTeamClazz.getDeclaredConstructor(GameTeamColors.class).newInstance(teamColor);
this.addTeam(team);
}
GamePlayer player = this.gamePlayerClazz.getDeclaredConstructor(Habbo.class, GameTeamColors.class).newInstance(habbo, teamColor);
team.addMember(player);
habbo.getHabboInfo().setCurrentGame(this.getClass());
habbo.getHabboInfo().setGamePlayer(player);
}
return true;
}
}
catch (Exception e)
{
Emulator.getLogging().logErrorLine(e);
}
return false;
}
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public void removeHabbo(Habbo habbo)
{
if (habbo != null)
{
if(Emulator.getPluginManager().isRegistered(GameHabboLeaveEvent.class, true))
{
Event gameHabboLeaveEvent = new GameHabboLeaveEvent(this, habbo);
Emulator.getPluginManager().fireEvent(gameHabboLeaveEvent);
if(gameHabboLeaveEvent.isCancelled())
return;
}
GameTeam team = this.getTeamForHabbo(habbo);
if (team != null && team.isMember(habbo))
{
team.removeMember(habbo.getHabboInfo().getGamePlayer());
habbo.getHabboInfo().getGamePlayer().reset();
habbo.getHabboInfo().setCurrentGame(null);
habbo.getHabboInfo().setGamePlayer(null);
if(this.countsAchievements && this.endTime > this.startTime)
{
AchievementManager.progressAchievement(habbo, Emulator.getGameEnvironment().getAchievementManager().getAchievement("GamePlayed"));
}
}
}
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/*
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boolean deleteGame = true;
for (GameTeam team : this.teams.values())
{
if (team.getMembers().size() > 0 )
{
deleteGame = false;
break;
}
}
if (deleteGame)
{
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this.room.deleteGame(this);
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}
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*/
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}
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public void start()
{
this.isRunning = false;
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this.state = GameState.RUNNING;
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this.startTime = Emulator.getIntUnixTimestamp();
if(Emulator.getPluginManager().isRegistered(GameStartedEvent.class, true))
{
Event gameStartedEvent = new GameStartedEvent(this);
Emulator.getPluginManager().fireEvent(gameStartedEvent);
}
WiredHandler.handle(WiredTriggerType.GAME_STARTS, null, this.room, new Object[]{this});
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for (HabboItem item : this.room.getRoomSpecialTypes().getItemsOfType(WiredBlob.class))
{
item.setExtradata("0");
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this.room.updateItem(item);
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}
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}
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public void onEnd() {
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this.endTime = Emulator.getIntUnixTimestamp();
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this.saveScores();
GameTeam winningTeam = null;
for (GameTeam team : this.teams.values())
{
if (winningTeam == null || team.getTotalScore() > winningTeam.getTotalScore())
{
winningTeam = team;
}
}
if (winningTeam != null)
{
for (GamePlayer player : winningTeam.getMembers())
{
WiredHandler.handleCustomTrigger(WiredTriggerTeamWins.class, player.getHabbo().getRoomUnit(), this.room, new Object[]{this});
}
for (GameTeam team : this.teams.values())
{
if (team == winningTeam) continue;
for (GamePlayer player : winningTeam.getMembers())
{
WiredHandler.handleCustomTrigger(WiredTriggerTeamLoses.class, player.getHabbo().getRoomUnit(), this.room, new Object[]{this});
}
}
}
for (HabboItem item : this.room.getRoomSpecialTypes().getItemsOfType(InteractionWiredHighscore.class))
{
this.room.updateItem(item);
}
}
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public abstract void run();
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public void pause()
{
if (this.state.equals(GameState.RUNNING))
{
this.state = GameState.PAUSED;
}
}
public void unpause()
{
if (this.state.equals(GameState.PAUSED))
{
this.state = GameState.RUNNING;
}
}
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public void stop()
{
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this.state = GameState.IDLE;
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boolean gamesActive = false;
for(HabboItem timer : room.getFloorItems())
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{
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if(timer instanceof InteractionGameTimer) {
if(((InteractionGameTimer) timer).isRunning())
gamesActive = true;
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}
}
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if(gamesActive) {
return;
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}
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if(Emulator.getPluginManager().isRegistered(GameStoppedEvent.class, true))
{
Event gameStoppedEvent = new GameStoppedEvent(this);
Emulator.getPluginManager().fireEvent(gameStoppedEvent);
}
}
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private void saveScores()
{
if(this.room == null)
return;
for(Map.Entry<GameTeamColors, GameTeam> teamEntry : this.teams.entrySet())
{
Emulator.getThreading().run(new SaveScoreForTeam(teamEntry.getValue(), this));
}
}
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public GameTeam getTeamForHabbo(Habbo habbo)
{
if(habbo != null)
{
synchronized (this.teams)
{
for (GameTeam team : this.teams.values())
{
if (team.isMember(habbo))
{
return team;
}
}
}
}
return null;
}
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public GameTeam getTeam(GameTeamColors teamColor)
{
synchronized (this.teams)
{
return this.teams.get(teamColor);
}
}
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public void addTeam(GameTeam team)
{
synchronized (this.teams)
{
this.teams.put(team.teamColor, team);
}
}
public Room getRoom()
{
return this.room;
}
public int getStartTime()
{
return this.startTime;
}
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public Class<? extends GameTeam> getGameTeamClass() {
return gameTeamClazz;
}
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public Class<? extends GamePlayer> getGamePlayerClass() {
return gamePlayerClazz;
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}
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public THashMap<GameTeamColors, GameTeam> getTeams() {
return teams;
}
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public boolean isCountsAchievements() {
return countsAchievements;
}
public GameState getState() {
return state;
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}
}