Arcturus-Community/src/main/java/com/eu/habbo/habbohotel/items/interactions/wired/conditions/WiredConditionTriggerOnFurni.java

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Java
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package com.eu.habbo.habbohotel.items.interactions.wired.conditions;
import com.eu.habbo.Emulator;
import com.eu.habbo.habbohotel.items.Item;
import com.eu.habbo.habbohotel.items.interactions.InteractionWiredCondition;
import com.eu.habbo.habbohotel.rooms.Room;
import com.eu.habbo.habbohotel.rooms.RoomTile;
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import com.eu.habbo.habbohotel.rooms.RoomUnit;
import com.eu.habbo.habbohotel.users.HabboItem;
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import com.eu.habbo.habbohotel.wired.WiredConditionOperator;
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import com.eu.habbo.habbohotel.wired.WiredConditionType;
import com.eu.habbo.habbohotel.wired.WiredHandler;
import com.eu.habbo.messages.ClientMessage;
import com.eu.habbo.messages.ServerMessage;
import gnu.trove.set.hash.THashSet;
import java.sql.ResultSet;
import java.sql.SQLException;
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public class WiredConditionTriggerOnFurni extends InteractionWiredCondition {
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public static final WiredConditionType type = WiredConditionType.TRIGGER_ON_FURNI;
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private THashSet<HabboItem> items = new THashSet<>();
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public WiredConditionTriggerOnFurni(ResultSet set, Item baseItem) throws SQLException {
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super(set, baseItem);
}
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public WiredConditionTriggerOnFurni(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) {
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super(id, userId, item, extradata, limitedStack, limitedSells);
}
@Override
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public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) {
if (roomUnit == null)
return false;
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this.refresh();
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if (this.items.isEmpty())
return false;
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/*
* 1. If a Habbo IS NOT walking we only have to check if the Habbo is on one of the selected tiles.
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* 2. If a Habbo IS walking we have to check if the next tile in the walking path is one of the selected items
* */
if (!roomUnit.isWalking()) {
THashSet<HabboItem> itemsAtUser = room.getItemsAt(roomUnit.getCurrentLocation());
return this.items.stream().anyMatch(itemsAtUser::contains);
} else {
RoomTile firstTileInPath = room.getLayout()
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.findPath(roomUnit.getCurrentLocation(), roomUnit.getGoal(), roomUnit.getGoal(), roomUnit)
.peek();
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if (firstTileInPath == null)
return false;
return this.items
.stream()
.anyMatch(conditionItem -> conditionItem
.getOccupyingTiles(room.getLayout())
.contains(firstTileInPath)
);
}
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}
@Override
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public String getWiredData() {
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this.refresh();
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StringBuilder data = new StringBuilder();
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for (HabboItem item : this.items) {
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data.append(item.getId()).append(";");
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}
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return data.toString();
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}
@Override
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public void loadWiredData(ResultSet set, Room room) throws SQLException {
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this.items.clear();
String[] data = set.getString("wired_data").split(";");
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for (String s : data) {
HabboItem item = room.getHabboItem(Integer.parseInt(s));
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if (item != null) {
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this.items.add(item);
}
}
}
@Override
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public void onPickUp() {
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this.items.clear();
}
@Override
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public WiredConditionType getType() {
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return type;
}
@Override
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public void serializeWiredData(ServerMessage message, Room room) {
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this.refresh();
message.appendBoolean(false);
message.appendInt(WiredHandler.MAXIMUM_FURNI_SELECTION);
message.appendInt(this.items.size());
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for (HabboItem item : this.items)
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message.appendInt(item.getId());
message.appendInt(this.getBaseItem().getSpriteId());
message.appendInt(this.getId());
message.appendString("");
message.appendInt(0);
message.appendInt(0);
message.appendInt(this.getType().code);
message.appendInt(0);
message.appendInt(0);
}
@Override
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public boolean saveData(ClientMessage packet) {
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packet.readInt();
packet.readString();
int count = packet.readInt();
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if (count > Emulator.getConfig().getInt("hotel.wired.furni.selection.count")) return false;
this.items.clear();
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Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
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if (room != null) {
for (int i = 0; i < count; i++) {
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HabboItem item = room.getHabboItem(packet.readInt());
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if (item != null) {
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this.items.add(item);
}
}
}
return true;
}
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private void refresh() {
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THashSet<HabboItem> items = new THashSet<>();
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Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
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if (room == null) {
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items.addAll(this.items);
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} else {
for (HabboItem item : this.items) {
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if (item.getRoomId() != room.getId())
items.add(item);
}
}
this.items.removeAll(items);
}
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@Override
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public WiredConditionOperator operator() {
return WiredConditionOperator.AND;
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}
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}