Make invisible command toggleable

This commit is contained in:
Alejandro 2019-05-16 20:11:11 +03:00
parent 5aed82c72b
commit 2b02012ecd
2 changed files with 30 additions and 2 deletions

View File

@ -11,4 +11,6 @@ INSERT INTO `emulator_settings`(`key`, `value`) VALUES ('scripter.modtool.ticket
INSERT INTO `emulator_settings`(`key`, `value`) VALUES ('invisible.prevent.chat', '0');
INSERT INTO `emulator_texts`(`key`, `value`) VALUES ('invisible.prevent.chat.error', 'While being invisible you cannot talk.');
INSERT INTO `emulator_texts`(`key`, `value`) VALUES ('commands.succes.cmd_invisible.updated.back', 'You are now visible again.');
#END DATABASE UPDATE: 2.0.0 RC-2 -> 2.0.0 RC-3

View File

@ -2,8 +2,14 @@ package com.eu.habbo.habbohotel.commands;
import com.eu.habbo.Emulator;
import com.eu.habbo.habbohotel.gameclients.GameClient;
import com.eu.habbo.habbohotel.rooms.RoomLayout;
import com.eu.habbo.habbohotel.rooms.RoomUnit;
import com.eu.habbo.habbohotel.rooms.RoomUserRotation;
import com.eu.habbo.habbohotel.wired.WiredHandler;
import com.eu.habbo.habbohotel.wired.WiredTriggerType;
import com.eu.habbo.messages.outgoing.rooms.users.RoomUserRemoveComposer;
import com.eu.habbo.messages.outgoing.rooms.users.RoomUserStatusComposer;
import com.eu.habbo.messages.outgoing.rooms.users.RoomUsersComposer;
public class InvisibleCommand extends Command
{
@ -17,10 +23,30 @@ public class InvisibleCommand extends Command
{
RoomUnit roomUnit = gameClient.getHabbo().getRoomUnit();
if (roomUnit.isInvisible()) {
RoomLayout roomLayout = roomUnit.getRoom().getLayout();
roomUnit.setLocation(roomLayout.getDoorTile());
roomUnit.clearStatus();
roomUnit.clearWalking();
roomUnit.setBodyRotation(RoomUserRotation.values()[roomLayout.getDoorDirection()]);
roomUnit.setHeadRotation(RoomUserRotation.values()[roomLayout.getDoorDirection()]);
roomUnit.setInvisible(false);
roomUnit.setInRoom(true);
roomUnit.getRoom().sendComposer(new RoomUsersComposer(gameClient.getHabbo()).compose());
roomUnit.getRoom().sendComposer(new RoomUserStatusComposer(roomUnit).compose());
WiredHandler.handle(WiredTriggerType.ENTER_ROOM, roomUnit, roomUnit.getRoom(), null);
roomUnit.getRoom().habboEntered(gameClient.getHabbo());
gameClient.getHabbo().whisper(Emulator.getTexts().getValue("commands.succes.cmd_invisible.updated.back"));
return true;
}
roomUnit.setInvisible(true);
gameClient.getHabbo().whisper(Emulator.getTexts().getValue("commands.succes.cmd_invisible.updated"));
gameClient.getHabbo().getHabboInfo().getCurrentRoom().sendComposer(new RoomUserRemoveComposer(roomUnit).compose());
return true;