Fix moving/rotatingg furniture in the same coordinates (closes #352)

This commit is contained in:
Alejandro 2020-01-28 15:13:32 +02:00
parent b33979e702
commit 42ebfad128

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@ -4486,8 +4486,11 @@ public class Room implements Comparable<Room>, ISerialize, Runnable {
}
}
//Place at new position
double height = this.getStackHeight(tile.x, tile.y, false, item);
if (tile.x == item.getX() && tile.y == item.getY()) height = item.getZ();
if(height > 40d) return FurnitureMovementError.CANT_STACK;
item.setX(tile.x);
item.setY(tile.y);
item.setZ(height);