Consistency...

This commit is contained in:
SenpaiDipper 2021-05-26 06:29:52 +00:00
parent 8d8b9c175c
commit 4ab008f3c6

View File

@ -170,7 +170,7 @@ public final class Emulator {
Emulator.timeStarted = getIntUnixTimestamp(); Emulator.timeStarted = getIntUnixTimestamp();
if (Emulator.getConfig().getInt("runtime.threads") < (Runtime.getRuntime().availableProcessors() * 2)) { if (Emulator.getConfig().getInt("runtime.threads") < (Runtime.getRuntime().availableProcessors() * 2)) {
LOGGER.warn("Emulator settings runtime.threads ({}) can be increased to {} to possibly increase performance.", LOGGER.warn("Emulator settings runtime.threads ({}) can be increased to ({}) to possibly increase performance.",
Emulator.getConfig().getInt("runtime.threads"), Emulator.getConfig().getInt("runtime.threads"),
Runtime.getRuntime().availableProcessors() * 2); Runtime.getRuntime().availableProcessors() * 2);
} }
@ -499,4 +499,4 @@ public final class Emulator {
public int getRoomCount() { public int getRoomCount() {
return gameEnvironment.getRoomManager().getActiveRooms().size(); return gameEnvironment.getRoomManager().getActiveRooms().size();
} }
} }