Merge branch 'fix-water-cpu-issues' into 'dev'

Fix water cpu issues

See merge request morningstar/Arcturus-Community!150
This commit is contained in:
Harmonic 2020-05-08 05:30:44 -04:00
commit b3d3240e26
4 changed files with 215 additions and 124 deletions

View File

@ -1,43 +1,48 @@
package com.eu.habbo.habbohotel.items.interactions;
import com.eu.habbo.Emulator;
import com.eu.habbo.habbohotel.bots.Bot;
import com.eu.habbo.habbohotel.items.Item;
import com.eu.habbo.habbohotel.pets.Pet;
import com.eu.habbo.habbohotel.rooms.Room;
import com.eu.habbo.habbohotel.rooms.RoomTile;
import com.eu.habbo.habbohotel.rooms.RoomUnit;
import com.eu.habbo.habbohotel.rooms.RoomUnitStatus;
import com.eu.habbo.habbohotel.rooms.*;
import com.eu.habbo.habbohotel.users.Habbo;
import com.eu.habbo.habbohotel.users.HabboItem;
import gnu.trove.list.array.TIntArrayList;
import gnu.trove.map.hash.THashMap;
import gnu.trove.set.hash.THashSet;
import org.apache.commons.math3.util.Pair;
import java.awt.*;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.List;
public class InteractionWater extends InteractionDefault {
private static final String DEEP_WATER_NAME = "bw_water_2";
private final boolean isDeepWater;
private boolean isInRoom;
public InteractionWater(ResultSet set, Item baseItem) throws SQLException {
super(set, baseItem);
this.isDeepWater = baseItem.getName().equalsIgnoreCase(DEEP_WATER_NAME);
this.isInRoom = this.getRoomId() != 0;
}
public InteractionWater(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) {
super(id, userId, item, extradata, limitedStack, limitedSells);
this.isDeepWater = false;
this.isInRoom = this.getRoomId() != 0;
}
@Override
public void onMove(Room room, RoomTile oldLocation, RoomTile newLocation) {
super.onMove(room, oldLocation, newLocation);
this.recalculate(room);
this.updateWaters(room, oldLocation);
}
@Override
public void onPickUp(Room room) {
this.recalculate(room);
this.isInRoom = false;
this.updateWaters(room, null);
Object[] empty = new Object[]{};
for (Habbo habbo : room.getHabbosOnItem(this)) {
@ -58,91 +63,11 @@ public class InteractionWater extends InteractionDefault {
@Override
public void onPlace(Room room) {
this.recalculate(room);
this.isInRoom = true;
this.updateWaters(room, null);
super.onPlace(room);
}
public void refreshWaters(Room room) {
if (room == null) {
room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
}
int _1 = 0;
int _2 = 0;
int _3 = 0;
int _4 = 0;
int _5 = 0;
int _6 = 0;
int _7 = 0;
int _8 = 0;
int _9 = 0;
int _10 = 0;
int _11 = 0;
int _12 = 0;
for (HabboItem item : room.getRoomSpecialTypes().getItemsOfType(InteractionWaterItem.class)) {
((InteractionWaterItem) item).update();
}
if (!this.getBaseItem().getName().equalsIgnoreCase("bw_water_2")) {
if (room.waterTiles.containsKey(this.getX() - 1) && room.waterTiles.get(this.getX() - 1).contains(this.getY() - 1))
_1 = 1;
if (room.waterTiles.containsKey(this.getX()) && room.waterTiles.get(this.getX()).contains(this.getY() - 1))
_2 = 1;
if (room.waterTiles.containsKey(this.getX() + 1) && room.waterTiles.get(this.getX() + 1).contains(this.getY() - 1))
_3 = 1;
if (room.waterTiles.containsKey(this.getX() + 2) && room.waterTiles.get(this.getX() + 2).contains(this.getY() - 1))
_4 = 1;
if (room.waterTiles.containsKey(this.getX() - 1) && room.waterTiles.get(this.getX() - 1).contains(this.getY()))
_5 = 1;
if (room.waterTiles.containsKey(this.getX() + 2) && room.waterTiles.get(this.getX() + 2).contains(this.getY()))
_6 = 1;
if (room.waterTiles.containsKey(this.getX() - 1) && room.waterTiles.get(this.getX() - 1).contains(this.getY() + 1))
_7 = 1;
if (room.waterTiles.containsKey(this.getX() + 2) && room.waterTiles.get(this.getX() + 2).contains(this.getY() + 1))
_8 = 1;
if (room.waterTiles.containsKey(this.getX() - 1) && room.waterTiles.get(this.getX() - 1).contains(this.getY() + 2))
_9 = 1;
if (room.waterTiles.containsKey(this.getX()) && room.waterTiles.get(this.getX()).contains(this.getY() + 2))
_10 = 1;
if (room.waterTiles.containsKey(this.getX() + 1) && room.waterTiles.get(this.getX() + 1).contains(this.getY() + 2))
_11 = 1;
if (room.waterTiles.containsKey(this.getX() + 2) && room.waterTiles.get(this.getX() + 2).contains(this.getY() + 2))
_12 = 1;
}
//if (_1 == 0 && room.getLayout().isVoidTile((short)(this.getX() -1), (short) (this.getY() -1))) _1 = 1;
if (_2 == 0 && room.getLayout().isVoidTile(this.getX(), (short) (this.getY() - 1))) _2 = 1;
if (_3 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 1), (short) (this.getY() - 1))) _3 = 1;
//if (_4 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), (short) (this.getY() - 1))) _4 = 1;
if (_5 == 0 && room.getLayout().isVoidTile((short) (this.getX() - 1), this.getY())) _5 = 1;
if (_6 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), this.getY())) _6 = 1;
if (_7 == 0 && room.getLayout().isVoidTile((short) (this.getX() - 1), (short) (this.getY() + 1))) _7 = 1;
if (_8 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), (short) (this.getY() + 1))) _8 = 1;
//if (_9 == 0 && room.getLayout().isVoidTile((short)(this.getX() -1), (short) (this.getY() + 2))) _9 = 1;
if (_10 == 0 && room.getLayout().isVoidTile(this.getX(), (short) (this.getY() + 2))) _10 = 1;
if (_11 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 1), (short) (this.getY() + 2))) _11 = 1;
//if (_12 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), (short) (this.getY() + 2))) _12 = 1;
int result = 0;
result |= _1 << 11;
result |= _2 << 10;
result |= _3 << 9;
result |= _4 << 8;
result |= _5 << 7;
result |= _6 << 6;
result |= _7 << 5;
result |= _8 << 4;
result |= _9 << 3;
result |= _10 << 2;
result |= _11 << 1;
result |= _12;
this.setExtradata(result + "");
this.needsUpdate(true);
room.updateItem(this);
}
@Override
public void onWalkOn(RoomUnit roomUnit, Room room, Object[] objects) throws Exception {
super.onWalkOn(roomUnit, room, objects);
@ -169,28 +94,6 @@ public class InteractionWater extends InteractionDefault {
pet.getRoomUnit().removeStatus(RoomUnitStatus.SWIM);
}
private void recalculate(Room room) {
THashMap<Short, TIntArrayList> tiles = new THashMap<>();
for (HabboItem item : room.getRoomSpecialTypes().getItemsOfType(InteractionWater.class)) {
for (short i = 0; i < item.getBaseItem().getLength(); i++) {
for (short j = 0; j < item.getBaseItem().getWidth(); j++) {
if (!tiles.containsKey((short) (item.getX() + i))) {
tiles.put((short) (item.getX() + i), new TIntArrayList());
}
tiles.get((short) (item.getX() + i)).add(item.getY() + j);
}
}
}
room.waterTiles = tiles;
for (HabboItem item : room.getRoomSpecialTypes().getItemsOfType(InteractionWater.class)) {
((InteractionWater) item).refreshWaters(room);
}
}
@Override
public boolean allowWiredResetState() {
return false;
@ -222,4 +125,174 @@ public class InteractionWater extends InteractionDefault {
return pet == null || pet.getPetData().canSwim;
}
private void updateWaters(Room room, RoomTile oldLocation) {
// Update ourself.
this.updateWater(room);
// Find targets containing furni to update.
Rectangle target = this.getRectangle(1, 1);
Rectangle targetOld = null;
if (oldLocation != null) {
targetOld = RoomLayout.getRectangle(
oldLocation.x - 1,
oldLocation.y - 1,
this.getBaseItem().getWidth() + 2,
this.getBaseItem().getLength() + 2,
this.getRotation());
}
// Update neighbouring water.
for (HabboItem item : room.getRoomSpecialTypes().getItemsOfType(InteractionWater.class)) {
// We already updated ourself.
if (item == this) {
continue;
}
// Check if found water furni is touching or intersecting our water furni.
// Check the same for the old location
Rectangle itemRectangle = item.getRectangle();
if (target.intersects(itemRectangle) || (targetOld != null && targetOld.intersects(itemRectangle))) {
((InteractionWater) item).updateWater(room);
}
}
// Update water items we might have missed in the old location.
if (targetOld != null) {
for (HabboItem item : room.getRoomSpecialTypes().getItemsOfType(InteractionWaterItem.class)) {
if (targetOld.intersects(item.getRectangle())) {
((InteractionWaterItem) item).update();
}
}
}
}
private void updateWater(Room room) {
Rectangle target = this.getRectangle();
// Only update water item furnis that are intersecting with us.
for (HabboItem item : room.getRoomSpecialTypes().getItemsOfType(InteractionWaterItem.class)) {
if (target.intersects(item.getRectangle())) {
((InteractionWaterItem) item).update();
}
}
// Prepare bits for cutting off water.
byte _1 = 0;
byte _2 = 0;
byte _3 = 0;
byte _4 = 0;
byte _5 = 0;
byte _6 = 0;
byte _7 = 0;
byte _8 = 0;
byte _9 = 0;
byte _10 = 0;
byte _11 = 0;
byte _12 = 0;
// Check if we are touching a water tile.
if (this.isValidForMask(room, this.getX() - 1, this.getY() - 1, this.getZ(), true)) {
_1 = 1;
}
if (this.isValidForMask(room, this.getX(), this.getY() - 1, this.getZ())) {
_2 = 1;
}
if (this.isValidForMask(room, this.getX() + 1, this.getY() - 1, this.getZ())) {
_3 = 1;
}
if (this.isValidForMask(room, this.getX() + 2, this.getY() - 1, this.getZ(), true)) {
_4 = 1;
}
if (this.isValidForMask(room, this.getX() - 1, this.getY(), this.getZ())) {
_5 = 1;
}
if (this.isValidForMask(room, this.getX() + 2, this.getY(), this.getZ())) {
_6 = 1;
}
if (this.isValidForMask(room, this.getX() - 1, this.getY() + 1, this.getZ())) {
_7 = 1;
}
if (this.isValidForMask(room, this.getX() + 2, this.getY() + 1, this.getZ())) {
_8 = 1;
}
if (this.isValidForMask(room, this.getX() - 1, this.getY() + 2, this.getZ(), true)) {
_9 = 1;
}
if (this.isValidForMask(room, this.getX(), this.getY() + 2, this.getZ())) {
_10 = 1;
}
if (this.isValidForMask(room, this.getX() + 1, this.getY() + 2, this.getZ())) {
_11 = 1;
}
if (this.isValidForMask(room, this.getX() + 2, this.getY() + 2, this.getZ(), true)) {
_12 = 1;
}
// Check if we are touching invalid tiles.
// if (_1 == 0 && room.getLayout().isVoidTile((short)(this.getX() -1), (short) (this.getY() -1))) _1 = 1;
if (_2 == 0 && room.getLayout().isVoidTile(this.getX(), (short) (this.getY() - 1))) _2 = 1;
if (_3 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 1), (short) (this.getY() - 1))) _3 = 1;
// if (_4 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), (short) (this.getY() - 1))) _4 = 1;
if (_5 == 0 && room.getLayout().isVoidTile((short) (this.getX() - 1), this.getY())) _5 = 1;
if (_6 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), this.getY())) _6 = 1;
if (_7 == 0 && room.getLayout().isVoidTile((short) (this.getX() - 1), (short) (this.getY() + 1))) _7 = 1;
if (_8 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), (short) (this.getY() + 1))) _8 = 1;
// if (_9 == 0 && room.getLayout().isVoidTile((short)(this.getX() -1), (short) (this.getY() + 2))) _9 = 1;
if (_10 == 0 && room.getLayout().isVoidTile(this.getX(), (short) (this.getY() + 2))) _10 = 1;
if (_11 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 1), (short) (this.getY() + 2))) _11 = 1;
// if (_12 == 0 && room.getLayout().isVoidTile((short) (this.getX() + 2), (short) (this.getY() + 2))) _12 = 1;
// Update water.
int result = (_1 << 11)
| (_2 << 10)
| (_3 << 9)
| (_4 << 8)
| (_5 << 7)
| (_6 << 6)
| (_7 << 5)
| (_8 << 4)
| (_9 << 3)
| (_10 << 2)
| (_11 << 1)
| _12;
String updatedData = String.valueOf(result);
if (!this.getExtradata().equals(updatedData)) {
this.setExtradata(updatedData);
this.needsUpdate(true);
room.updateItem(this);
}
}
private boolean isValidForMask(Room room, int x, int y, double z) {
return this.isValidForMask(room, x, y, z, false);
}
private boolean isValidForMask(Room room, int x, int y, double z, boolean corner) {
for (HabboItem item : room.getItemsAt(x, y, z)) {
if (item instanceof InteractionWater) {
InteractionWater water = (InteractionWater) item;
// Take out picked up water from the recalculation.
if (!water.isInRoom) {
continue;
}
// Allow:
// - masking if both are deepwater or both not.
// - corners too because otherwise causes ugly clipping issues.
// This allows deepwater and normal water to look nice.
if (corner && !this.isDeepWater || water.isDeepWater == this.isDeepWater) {
return true;
}
}
}
return false;
}
}

View File

@ -42,12 +42,15 @@ public class InteractionWaterItem extends InteractionDefault {
public void update() {
Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
if (room == null)
if (room == null) {
return;
}
Rectangle rectangle = RoomLayout.getRectangle(this.getX(), this.getY(), this.getBaseItem().getWidth(), this.getBaseItem().getLength(), this.getRotation());
Rectangle rectangle = this.getRectangle();
// Check if every tile of the furni is in water.
boolean foundWater = true;
for (short x = (short) rectangle.x; x < rectangle.getWidth() + rectangle.x && foundWater; x++) {
for (short y = (short) rectangle.y; y < rectangle.getHeight() + rectangle.y && foundWater; y++) {
boolean tile = false;
@ -66,16 +69,14 @@ public class InteractionWaterItem extends InteractionDefault {
}
}
if (foundWater) {
this.setExtradata("1");
// Update data if changed.
String updatedData = foundWater ? "1" : "0";
if (!this.getExtradata().equals(updatedData)) {
this.setExtradata(updatedData);
this.needsUpdate(true);
room.updateItem(this);
return;
}
this.setExtradata("0");
this.needsUpdate(true);
room.updateItem(this);
}
@Override

View File

@ -141,7 +141,6 @@ public class Room implements Comparable<Room>, ISerialize, Runnable {
//Use appropriately. Could potentially cause memory leaks when used incorrectly.
public volatile boolean preventUnloading = false;
public volatile boolean preventUncaching = false;
public THashMap<Short, TIntArrayList> waterTiles;
public ConcurrentSet<ServerMessage> scheduledComposers = new ConcurrentSet<>();
public ConcurrentSet<Runnable> scheduledTasks = new ConcurrentSet<>();
public String wordQuiz = "";

View File

@ -512,4 +512,22 @@ public abstract class HabboItem implements Runnable, IEventTriggers {
public boolean canOverrideTile(RoomUnit unit, Room room, RoomTile tile) {
return false;
}
public Rectangle getRectangle() {
return RoomLayout.getRectangle(
this.getX(),
this.getY(),
this.getBaseItem().getWidth(),
this.getBaseItem().getLength(),
this.getRotation());
}
public Rectangle getRectangle(int marginX, int marginY) {
return RoomLayout.getRectangle(
this.getX() - marginX,
this.getY() - marginY,
this.getBaseItem().getWidth() + (marginX * 2),
this.getBaseItem().getLength() + (marginY * 2),
this.getRotation());
}
}