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freeze lives packet should use virtual id
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@ -15,7 +15,7 @@ public class FreezeLivesComposer extends MessageComposer {
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@Override
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protected ServerMessage composeInternal() {
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this.response.init(Outgoing.FreezeLivesComposer);
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this.response.appendInt(this.gamePlayer.getHabbo().getHabboInfo().getId());
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this.response.appendInt(this.gamePlayer.getHabbo().getRoomUnit().getId());
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this.response.appendInt(this.gamePlayer.getLives());
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return this.response;
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}
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