[patch] Fixed move-and-rotate wired should not allow movement into allow-sit furni

This commit is contained in:
skeletor 2020-01-21 15:22:53 -05:00 committed by Harmonic
parent b35e27ea8e
commit f7957a82d0

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@ -69,7 +69,6 @@ public class WiredEffectMoveRotateFurni extends InteractionWiredEffect {
rotationToAdd = 6; rotationToAdd = 6;
} }
} }
} }
int newRotation = ((item.getRotation() + rotationToAdd) % 8) % (item.getBaseItem().getWidth() > 1 || item.getBaseItem().getLength() > 1 ? 4 : 8); int newRotation = ((item.getRotation() + rotationToAdd) % 8) % (item.getBaseItem().getWidth() > 1 || item.getBaseItem().getLength() > 1 ? 4 : 8);
@ -162,7 +161,7 @@ public class WiredEffectMoveRotateFurni extends InteractionWiredEffect {
for (short y = (short) rectangle.y; y < rectangle.y + rectangle.getHeight(); y++) { for (short y = (short) rectangle.y; y < rectangle.y + rectangle.getHeight(); y++) {
RoomTile tile = layout.getTile(x, y); RoomTile tile = layout.getTile(x, y);
if (tile == null || tile.state == RoomTileState.INVALID || !tile.getAllowStack()) { if (tile == null || tile.state == RoomTileState.INVALID || tile.state == RoomTileState.BLOCKED || !tile.getAllowStack()) {
validMove = false; validMove = false;
break; break;
} }
@ -181,9 +180,13 @@ public class WiredEffectMoveRotateFurni extends InteractionWiredEffect {
} }
HabboItem i = room.getTopItemAt(x, y, item); HabboItem i = room.getTopItemAt(x, y, item);
if (i == null || i == item || i.getBaseItem().allowStack()) { if (i != null && !i.getBaseItem().allowStack()) {
offset = Math.max(room.getStackHeight(newTile.x, newTile.y, false, item) - item.getZ(), offset); validMove = false;
break;
} }
offset = Math.max(room.getStackHeight(newTile.x, newTile.y, false, item) - item.getZ(), offset);
tilesToUpdate.add(tile); tilesToUpdate.add(tile);
} }
} }