package com.eu.habbo.habbohotel.items.interactions.wired.conditions; import com.eu.habbo.Emulator; import com.eu.habbo.habbohotel.items.Item; import com.eu.habbo.habbohotel.items.interactions.InteractionWiredCondition; import com.eu.habbo.habbohotel.rooms.Room; import com.eu.habbo.habbohotel.rooms.RoomUnit; import com.eu.habbo.habbohotel.users.HabboItem; import com.eu.habbo.habbohotel.wired.WiredConditionType; import com.eu.habbo.habbohotel.wired.WiredHandler; import com.eu.habbo.habbohotel.wired.WiredMatchFurniSetting; import com.eu.habbo.messages.ClientMessage; import com.eu.habbo.messages.ServerMessage; import gnu.trove.set.hash.THashSet; import java.sql.ResultSet; import java.sql.SQLException; public class WiredConditionNotMatchStatePosition extends InteractionWiredCondition { public static final WiredConditionType type = WiredConditionType.NOT_MATCH_SSHOT; private THashSet settings; private boolean state; private boolean position; private boolean rotation; public WiredConditionNotMatchStatePosition(ResultSet set, Item baseItem) throws SQLException { super(set, baseItem); this.settings = new THashSet<>(); } public WiredConditionNotMatchStatePosition(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) { super(id, userId, item, extradata, limitedStack, limitedSells); this.settings = new THashSet<>(); } @Override public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) { if (this.settings.isEmpty()) return true; THashSet s = new THashSet<>(); for (WiredMatchFurniSetting setting : this.settings) { HabboItem item = room.getHabboItem(setting.itemId); if (item != null) { boolean stateMatches = !this.state || item.getExtradata().equals(setting.state); boolean positionMatches = !this.position || (setting.x == item.getX() && setting.y == item.getY()); boolean directionMatches = !this.rotation || setting.rotation == item.getRotation(); if (!stateMatches || !positionMatches || !directionMatches) return true; } else { s.add(setting); } } if (!s.isEmpty()) { for (WiredMatchFurniSetting setting : s) { this.settings.remove(setting); } } return false; } @Override public String getWiredData() { StringBuilder data = new StringBuilder(this.settings.size() + ":"); if (this.settings.isEmpty()) { data.append("\t;"); } else { for (WiredMatchFurniSetting item : this.settings) data.append(item.toString()).append(";"); } data.append(":").append(this.state ? 1 : 0).append(":").append(this.rotation ? 1 : 0).append(":").append(this.position ? 1 : 0); return data.toString(); } @Override public void loadWiredData(ResultSet set, Room room) throws SQLException { String[] data = set.getString("wired_data").split(":"); int itemCount = Integer.valueOf(data[0]); String[] items = data[1].split(";"); for (int i = 0; i < itemCount; i++) { String[] stuff = items[i].split("-"); if (stuff.length >= 5) this.settings.add(new WiredMatchFurniSetting(Integer.valueOf(stuff[0]), stuff[1], Integer.valueOf(stuff[2]), Integer.valueOf(stuff[3]), Integer.valueOf(stuff[4]))); } this.state = data[2].equals("1"); this.rotation = data[3].equals("1"); this.position = data[4].equals("1"); } @Override public void onPickUp() { this.settings.clear(); this.state = false; this.rotation = false; this.position = false; } @Override public WiredConditionType getType() { return type; } @Override public void serializeWiredData(ServerMessage message, Room room) { this.refresh(); message.appendBoolean(false); message.appendInt(WiredHandler.MAXIMUM_FURNI_SELECTION); message.appendInt(this.settings.size()); for (WiredMatchFurniSetting item : this.settings) message.appendInt(item.itemId); message.appendInt(this.getBaseItem().getSpriteId()); message.appendInt(this.getId()); message.appendString(""); message.appendInt(4); message.appendInt(this.state ? 1 : 0); message.appendInt(this.rotation ? 1 : 0); message.appendInt(this.position ? 1 : 0); message.appendInt(10); message.appendInt(0); message.appendInt(this.getType().code); message.appendInt(0); message.appendInt(0); } @Override public boolean saveData(ClientMessage packet) { packet.readInt(); this.state = packet.readInt() == 1; this.rotation = packet.readInt() == 1; this.position = packet.readInt() == 1; packet.readString(); Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()); if (room == null) return true; int count = packet.readInt(); if (count > Emulator.getConfig().getInt("hotel.wired.furni.selection.count")) return false; this.settings.clear(); for (int i = 0; i < count; i++) { int itemId = packet.readInt(); HabboItem item = room.getHabboItem(itemId); if (item != null) this.settings.add(new WiredMatchFurniSetting(item.getId(), item.getExtradata(), item.getRotation(), item.getX(), item.getY())); } return true; } private void refresh() { Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()); if (room != null) { THashSet remove = new THashSet<>(); for (WiredMatchFurniSetting setting : this.settings) { HabboItem item = room.getHabboItem(setting.itemId); if (item == null) { remove.add(setting); } } for (WiredMatchFurniSetting setting : remove) { this.settings.remove(setting); } } } }