package com.eu.habbo.habbohotel.items.interactions.wired.effects; import com.eu.habbo.Emulator; import com.eu.habbo.habbohotel.gameclients.GameClient; import com.eu.habbo.habbohotel.games.Game; import com.eu.habbo.habbohotel.games.GameTeamColors; import com.eu.habbo.habbohotel.games.wired.WiredGame; import com.eu.habbo.habbohotel.items.Item; import com.eu.habbo.habbohotel.items.interactions.InteractionWiredEffect; import com.eu.habbo.habbohotel.items.interactions.InteractionWiredTrigger; import com.eu.habbo.habbohotel.rooms.Room; import com.eu.habbo.habbohotel.rooms.RoomUnit; import com.eu.habbo.habbohotel.users.Habbo; import com.eu.habbo.habbohotel.wired.WiredEffectType; import com.eu.habbo.messages.ClientMessage; import com.eu.habbo.messages.ServerMessage; import com.eu.habbo.messages.incoming.wired.WiredSaveException; import gnu.trove.procedure.TObjectProcedure; import java.sql.ResultSet; import java.sql.SQLException; import java.util.ArrayList; import java.util.List; public class WiredEffectJoinTeam extends InteractionWiredEffect { public static final WiredEffectType type = WiredEffectType.JOIN_TEAM; private GameTeamColors teamColor = GameTeamColors.RED; public WiredEffectJoinTeam(ResultSet set, Item baseItem) throws SQLException { super(set, baseItem); } public WiredEffectJoinTeam(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) { super(id, userId, item, extradata, limitedStack, limitedSells); } @Override public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) { Habbo habbo = room.getHabbo(roomUnit); if (habbo != null) { WiredGame game = (WiredGame) room.getGameOrCreate(WiredGame.class); if (habbo.getHabboInfo().getGamePlayer() != null && habbo.getHabboInfo().getCurrentGame() != null && (habbo.getHabboInfo().getCurrentGame() != WiredGame.class || (habbo.getHabboInfo().getCurrentGame() == WiredGame.class && habbo.getHabboInfo().getGamePlayer().getTeamColor() != this.teamColor))) { // remove from current game Game currentGame = room.getGame(habbo.getHabboInfo().getCurrentGame()); currentGame.removeHabbo(habbo); } if(habbo.getHabboInfo().getGamePlayer() == null) { game.addHabbo(habbo, this.teamColor); } return true; } return false; } @Override public String getWiredData() { return this.getDelay() + "\t" + this.teamColor.type + ""; } @Override public void loadWiredData(ResultSet set, Room room) throws SQLException { String[] data = set.getString("wired_data").split("\t"); if (data.length >= 1) { this.setDelay(Integer.valueOf(data[0])); if (data.length >= 2) { this.teamColor = GameTeamColors.values()[Integer.valueOf(data[1])]; } } } @Override public void onPickUp() { this.teamColor = GameTeamColors.RED; this.setDelay(0); } @Override public WiredEffectType getType() { return type; } @Override public void serializeWiredData(ServerMessage message, Room room) { message.appendBoolean(false); message.appendInt(5); message.appendInt(0); message.appendInt(this.getBaseItem().getSpriteId()); message.appendInt(this.getId()); message.appendString(""); message.appendInt(1); message.appendInt(this.teamColor.type); message.appendInt(0); message.appendInt(this.getType().code); message.appendInt(this.getDelay()); if (this.requiresTriggeringUser()) { List invalidTriggers = new ArrayList<>(); room.getRoomSpecialTypes().getTriggers(this.getX(), this.getY()).forEach(new TObjectProcedure() { @Override public boolean execute(InteractionWiredTrigger object) { if (!object.isTriggeredByRoomUnit()) { invalidTriggers.add(object.getBaseItem().getSpriteId()); } return true; } }); message.appendInt(invalidTriggers.size()); for (Integer i : invalidTriggers) { message.appendInt(i); } } else { message.appendInt(0); } } @Override public boolean saveData(ClientMessage packet, GameClient gameClient) throws WiredSaveException { packet.readInt(); int team = packet.readInt(); if(team < 1 || team > 4) throw new WiredSaveException("Team is invalid"); packet.readInt(); packet.readString(); int delay = packet.readInt(); if(delay > Emulator.getConfig().getInt("hotel.wired.max_delay", 20)) throw new WiredSaveException("Delay too long"); this.teamColor = GameTeamColors.values()[packet.readInt()]; this.setDelay(delay); return true; } @Override public boolean requiresTriggeringUser() { return true; } }