package com.eu.habbo.habbohotel.items.interactions.wired.effects; import com.eu.habbo.Emulator; import com.eu.habbo.habbohotel.gameclients.GameClient; import com.eu.habbo.habbohotel.items.Item; import com.eu.habbo.habbohotel.items.interactions.InteractionDice; import com.eu.habbo.habbohotel.items.interactions.InteractionWiredEffect; import com.eu.habbo.habbohotel.rooms.Room; import com.eu.habbo.habbohotel.rooms.RoomTile; import com.eu.habbo.habbohotel.rooms.RoomUnit; import com.eu.habbo.habbohotel.users.HabboItem; import com.eu.habbo.habbohotel.wired.WiredEffectType; import com.eu.habbo.habbohotel.wired.WiredHandler; import com.eu.habbo.habbohotel.wired.WiredMatchFurniSetting; import com.eu.habbo.messages.ClientMessage; import com.eu.habbo.messages.ServerMessage; import com.eu.habbo.messages.outgoing.rooms.items.FloorItemOnRollerComposer; import com.eu.habbo.messages.outgoing.rooms.items.FloorItemUpdateComposer; import com.eu.habbo.messages.outgoing.rooms.items.ItemStateComposer; import gnu.trove.set.hash.THashSet; import java.sql.ResultSet; import java.sql.SQLException; import java.util.ArrayList; import java.util.List; public class WiredEffectMatchFurni extends InteractionWiredEffect { private static final WiredEffectType type = WiredEffectType.MATCH_SSHOT; private THashSet settings; private boolean state = false; private boolean direction = false; private boolean position = false; public WiredEffectMatchFurni(ResultSet set, Item baseItem) throws SQLException { super(set, baseItem); this.settings = new THashSet(0); } public WiredEffectMatchFurni(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) { super(id, userId, item, extradata, limitedStack, limitedSells); this.settings = new THashSet(0); } @Override public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) { THashSet tilesToUpdate = new THashSet<>(this.settings.size()); //this.refresh(); for(WiredMatchFurniSetting setting : this.settings) { HabboItem item = room.getHabboItem(setting.itemId); if(item != null) { if(this.state && item.allowWiredResetState()) { if(!setting.state.equals(" ")) { item.setExtradata(setting.state); } } int oldRotation = item.getRotation(); if(this.direction) { item.setRotation(setting.rotation); } //room.sendComposer(new ItemStateComposer(item).compose()); room.sendComposer(new FloorItemUpdateComposer(item).compose()); if(this.position) { RoomTile t = room.getLayout().getTile((short)setting.x, (short)setting.y); tilesToUpdate.addAll(room.getLayout().getTilesAt(t, item.getBaseItem().getWidth(), item.getBaseItem().getLength(), oldRotation)); double offsetZ = setting.z - item.getZ(); room.sendComposer(new FloorItemOnRollerComposer(item, null, t, offsetZ, room).compose()); tilesToUpdate.addAll(room.getLayout().getTilesAt(room.getLayout().getTile((short) item.getX(), item.getY()), item.getBaseItem().getWidth(), item.getBaseItem().getLength(), oldRotation)); } item.needsUpdate(true); } } room.updateTiles(tilesToUpdate); return true; } @Override public String getWiredData() { this.refresh(); String data = this.settings.size() + ":"; if(this.settings.isEmpty()) { data += ";"; } else { Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()); for (WiredMatchFurniSetting item : this.settings) { HabboItem i = null; if (room != null) { i = room.getHabboItem(item.itemId); if (i != null) { data += item.toString(i.allowWiredResetState()) + ";"; } } } } data += ":" + (this.state ? 1 : 0) + ":" + (this.direction ? 1 : 0) + ":" + (this.position ? 1 : 0) + ":" + getDelay(); return data; } @Override public void loadWiredData(ResultSet set, Room room) throws SQLException { String[] data = set.getString("wired_data").split(":"); int itemCount = Integer.valueOf(data[0]); String[] items = data[1].split(";"); for(int i = 0; i < itemCount; i++) { try { String[] stuff = items[i].split("-"); if (stuff.length == 6) this.settings.add(new WiredMatchFurniSetting(Integer.valueOf(stuff[0]), stuff[1], Integer.valueOf(stuff[2]), Integer.valueOf(stuff[3]), Integer.valueOf(stuff[4]), Double.valueOf(stuff[5]))); } catch (Exception e) { System.out.println(set.getString("wired_data")); e.printStackTrace(); } } this.state = data[2].equals("1"); this.direction = data[3].equals("1"); this.position = data[4].equals("1"); this.setDelay(Integer.valueOf(data[5])); } @Override public void onPickUp() { this.settings.clear(); this.state = false; this.direction = false; this.position = false; this.setDelay(0); } @Override public WiredEffectType getType() { return type; } @Override public void serializeWiredData(ServerMessage message, Room room) { this.refresh(); message.appendBoolean(false); message.appendInt(WiredHandler.MAXIMUM_FURNI_SELECTION); message.appendInt(this.settings.size()); for(WiredMatchFurniSetting item : this.settings) message.appendInt(item.itemId); message.appendInt(this.getBaseItem().getSpriteId()); message.appendInt(this.getId()); message.appendString(""); message.appendInt(3); message.appendInt(this.state ? 1 : 0); message.appendInt(this.direction ? 1 : 0); message.appendInt(this.position ? 1 : 0); message.appendInt(0); message.appendInt(this.getType().code); message.appendInt(this.getDelay()); message.appendInt(0); } @Override public boolean saveData(ClientMessage packet, GameClient gameClient) { this.settings.clear(); //packet.readInt(); int count; packet.readInt(); this.state = packet.readInt() == 1; this.direction = packet.readInt() == 1; this.position = packet.readInt() == 1; packet.readString(); Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()); if(room == null) return true; count = packet.readInt(); for(int i = 0; i < count; i++) { int itemId = packet.readInt(); HabboItem item = room.getHabboItem(itemId); if (item != null) this.settings.add(new WiredMatchFurniSetting(item.getId(), item.allowWiredResetState() ? item.getExtradata() : " ", item.getRotation(), item.getX(), item.getY(), item.getZ())); } this.setDelay(packet.readInt()); return true; } private void refresh() { Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()); if(room != null) { THashSet remove = new THashSet(); for (WiredMatchFurniSetting setting : this.settings) { HabboItem item = room.getHabboItem(setting.itemId); if (item == null) { remove.add(setting); } } for(WiredMatchFurniSetting setting : remove) { this.settings.remove(setting); } } } }