package com.eu.habbo.habbohotel.items.interactions.wired.effects; import com.eu.habbo.Emulator; import com.eu.habbo.habbohotel.gameclients.GameClient; import com.eu.habbo.habbohotel.items.Item; import com.eu.habbo.habbohotel.items.interactions.InteractionWiredEffect; import com.eu.habbo.habbohotel.rooms.Room; import com.eu.habbo.habbohotel.rooms.RoomTile; import com.eu.habbo.habbohotel.rooms.RoomUnit; import com.eu.habbo.habbohotel.users.HabboItem; import com.eu.habbo.habbohotel.wired.WiredEffectType; import com.eu.habbo.habbohotel.wired.WiredHandler; import com.eu.habbo.messages.ClientMessage; import com.eu.habbo.messages.ServerMessage; import com.eu.habbo.messages.outgoing.rooms.items.FloorItemOnRollerComposer; import gnu.trove.set.hash.THashSet; import java.sql.ResultSet; import java.sql.SQLException; import java.util.ArrayList; import java.util.LinkedHashMap; import java.util.List; import java.util.Map; public class WiredEffectMoveFurniTo extends InteractionWiredEffect { public static final WiredEffectType type = WiredEffectType.MOVE_FURNI_TO; private final List items = new ArrayList<>(); private int direction; private int spacing = 1; private Map indexOffset = new LinkedHashMap<>(); public WiredEffectMoveFurniTo(ResultSet set, Item baseItem) throws SQLException { super(set, baseItem); } public WiredEffectMoveFurniTo(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) { super(id, userId, item, extradata, limitedStack, limitedSells); } @Override public boolean saveData(ClientMessage packet, GameClient gameClient) { Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()); if(room == null) return false; this.items.clear(); this.indexOffset.clear(); packet.readInt(); this.direction = packet.readInt(); this.spacing = packet.readInt(); packet.readString(); int count = packet.readInt(); for (int i = 0; i < count; i++) { this.items.add(room.getHabboItem(packet.readInt())); } this.setDelay(packet.readInt()); return true; } @Override public WiredEffectType getType() { return type; } @Override public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) { List items = new ArrayList(); synchronized (this.items) { for (HabboItem item : this.items) { if (Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null) items.add(item); } for (HabboItem item : items) { this.items.remove(item); } if (this.items.isEmpty()) return false; if (stuff != null && stuff.length > 0) { for (Object object : stuff) { if (object instanceof HabboItem) { HabboItem targetItem = this.items.get(Emulator.getRandom().nextInt(this.items.size())); if (targetItem != null) { int indexOffset = 0; if (!this.indexOffset.containsKey(targetItem.getId())) { this.indexOffset.put(targetItem.getId(), indexOffset); } else { indexOffset = this.indexOffset.get(targetItem.getId()) + spacing; } RoomTile objectTile = room.getLayout().getTile(((HabboItem) targetItem).getX(), ((HabboItem) targetItem).getY()); if (objectTile != null) { THashSet refreshTiles = room.getLayout().getTilesAt(room.getLayout().getTile(((HabboItem) object).getX(), ((HabboItem) object).getY()), ((HabboItem) object).getBaseItem().getWidth(), ((HabboItem) object).getBaseItem().getLength(), ((HabboItem) object).getRotation()); RoomTile tile = room.getLayout().getTileInFront(objectTile, this.direction, indexOffset); if (tile == null || !tile.allowStack()) { indexOffset = 0; tile = room.getLayout().getTileInFront(objectTile, this.direction, indexOffset); } room.sendComposer(new FloorItemOnRollerComposer((HabboItem) object, null, tile, tile.getStackHeight() - ((HabboItem) object).getZ(), room).compose()); refreshTiles.addAll(room.getLayout().getTilesAt(room.getLayout().getTile(((HabboItem) object).getX(), ((HabboItem) object).getY()), ((HabboItem) object).getBaseItem().getWidth(), ((HabboItem) object).getBaseItem().getLength(), ((HabboItem) object).getRotation())); room.updateTiles(refreshTiles); this.indexOffset.put(targetItem.getId(), indexOffset); } } } } } } return true; } @Override public String getWiredData() { THashSet items = new THashSet(); for(HabboItem item : this.items) { if(item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null) items.add(item); } for(HabboItem item : items) { this.items.remove(item); } String data = this.direction + "\t" + this.spacing + "\t" + this.getDelay() + "\t"; for(HabboItem item : this.items) { data += item.getId() + "\r"; } return data; } @Override public void serializeWiredData(ServerMessage message, Room room) { THashSet items = new THashSet(); synchronized (this.items) { for (HabboItem item : this.items) { if (item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null) items.add(item); } for (HabboItem item : items) { this.items.remove(item); } message.appendBoolean(false); message.appendInt(WiredHandler.MAXIMUM_FURNI_SELECTION); message.appendInt(this.items.size()); for (HabboItem item : this.items) message.appendInt(item.getId()); message.appendInt(this.getBaseItem().getSpriteId()); message.appendInt(this.getId()); message.appendString(""); message.appendInt(2); message.appendInt(this.direction); message.appendInt(this.spacing); message.appendInt(0); message.appendInt(this.getType().code); message.appendInt(this.getDelay()); message.appendInt(0); } } @Override public void loadWiredData(ResultSet set, Room room) throws SQLException { synchronized (this.items) { this.items.clear(); String[] data = set.getString("wired_data").split("\t"); if (data.length == 4) { try { this.direction = Integer.valueOf(data[0]); this.spacing = Integer.valueOf(data[1]); this.setDelay(Integer.valueOf(data[2])); } catch (Exception e) { } for (String s : data[3].split("\r")) { HabboItem item = room.getHabboItem(Integer.valueOf(s)); if (item != null) this.items.add(item); } } } } @Override public void onPickUp() { this.setDelay(0); this.items.clear(); this.direction = 0; this.spacing = 0; this.indexOffset.clear(); } }