#DATABASE UPDATE: 1.14.0 -> 1.15.0 ALTER TABLE `pet_commands_data` ADD PRIMARY KEY(`command_id`); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '1', '1'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '1', '2'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '1', '3'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '1', '4'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '1', '5'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '1', '6'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '1', '7'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '2', '8'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '2', '9'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '2', '10'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '2', '11'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '2', '12'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '2', '13'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '3', '14'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '3', '15'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '3', '16'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '3', '17'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '4', '18'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '4', '19'); INSERT INTO `pet_breeding_races` (`pet_type`, `rarity_level`, `breed`) VALUES ('28', '4', '20'); ALTER TABLE `pet_actions` ADD `offspring_type` INT(3) NOT NULL DEFAULT '-1' AFTER `pet_name`; INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Trampolinist', 'games', '1', '10', '0', '10', '1'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Trampolinist', 'games', '2', '20', '0', '20', '10'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Trampolinist', 'games', '3', '30', '0', '30', '30'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Trampolinist', 'games', '4', '40', '0', '40', '60'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Trampolinist', 'games', '5', '50', '0', '50', '120'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Trampolinist', 'games', '6', '60', '0', '60', '240'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Trampolinist', 'games', '7', '70', '0', '70', '600'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Trampolinist', 'games', '8', '80', '0', '80', '1200'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Trampolinist', 'games', '9', '90', '0', '90', '2400'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Trampolinist', 'games', '10', '100', '0', '100', '4800'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'CrossTrainer', 'games', '1', '10', '0', '10', '1'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'CrossTrainer', 'games', '2', '20', '0', '20', '10'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'CrossTrainer', 'games', '3', '30', '0', '30', '30'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'CrossTrainer', 'games', '4', '40', '0', '40', '60'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'CrossTrainer', 'games', '5', '50', '0', '50', '120'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'CrossTrainer', 'games', '6', '60', '0', '60', '240'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'CrossTrainer', 'games', '7', '70', '0', '70', '600'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'CrossTrainer', 'games', '8', '80', '0', '80', '1200'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'CrossTrainer', 'games', '9', '90', '0', '90', '2400'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'CrossTrainer', 'games', '10', '100', '0', '100', '4800'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Jogger', 'games', '1', '10', '0', '10', '1'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Jogger', 'games', '2', '20', '0', '20', '10'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Jogger', 'games', '3', '30', '0', '30', '30'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Jogger', 'games', '4', '40', '0', '40', '60'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Jogger', 'games', '5', '50', '0', '50', '120'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Jogger', 'games', '6', '60', '0', '60', '240'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Jogger', 'games', '7', '70', '0', '70', '600'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Jogger', 'games', '8', '80', '0', '80', '1200'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Jogger', 'games', '9', '90', '0', '90', '2400'); INSERT INTO `achievements` (`id`, `name`, `category`, `level`, `reward_amount`, `reward_type`, `points`, `progress_needed`) VALUES (NULL, 'Jogger', 'games', '10', '100', '0', '100', '4800'); INSERT INTO `emulator_settings` (`key`, `value`) VALUES ('hotel.furni.gym.achievement.olympics_c16_trampoline', 'Trampolinist'), ('hotel.furni.gym.achievement.olympics_c16_crosstrainer', 'CrossTrainer'), ('hotel.furni.gym.achievement.olympics_c16_treadmill', 'Jogger'); INSERT INTO `emulator_settings` (`key`, `value`) VALUES ('hotel.furni.gym.forcerot.olympics_c16_trampoline', '0'), ('hotel.furni.gym.forcerot.olympics_c16_crosstrainer', '1'), ('hotel.furni.gym.forcerot.olympics_c16_treadmill', '1'); UPDATE emulator_settings SET `key` = 'hotel.view.ltdcountdown.itemname' WHERE `key` = 'hotel.view.ltdcountdown.itename'; INSERT IGNORE INTO `emulator_texts` (`key`, `value`) VALUES ('commands.keys.cmd_empty_pets', 'emptypets;empty_pets'); INSERT IGNORE INTO `emulator_texts` (`key`, `value`) VALUES ('debug.show.headers', ''); ALTER TABLE `items_crackable` ADD PRIMARY KEY(`item_id`); ALTER TABLE `items_crackable` ADD `required_effect` INT(3) NOT NULL DEFAULT '0' AFTER `achievement_cracked`; INSERT INTO `emulator_texts` (`key`, `value`) VALUES ('generic.tile.not.exists', 'Tile does not exist!'); ALTER TABLE `items` CHANGE `z` `z` DOUBLE(10,6) NOT NULL DEFAULT '0.000000'; ALTER TABLE `items_base` ADD `customparams` VARCHAR(256) NOT NULL DEFAULT '' AFTER `multiheight`; #END DATABASE UPDATE: 1.14.0 -> 1.15.0