package com.eu.habbo.habbohotel.games.battlebanzai; import com.eu.habbo.Emulator; import com.eu.habbo.habbohotel.achievements.AchievementManager; import com.eu.habbo.habbohotel.games.*; import com.eu.habbo.habbohotel.items.interactions.games.InteractionGameTimer; import com.eu.habbo.habbohotel.items.interactions.games.battlebanzai.InteractionBattleBanzaiSphere; import com.eu.habbo.habbohotel.items.interactions.games.battlebanzai.InteractionBattleBanzaiTile; import com.eu.habbo.habbohotel.items.interactions.games.battlebanzai.InteractionBattleBanzaiTimer; import com.eu.habbo.habbohotel.items.interactions.games.battlebanzai.gates.InteractionBattleBanzaiGate; import com.eu.habbo.habbohotel.items.interactions.games.battlebanzai.scoreboards.InteractionBattleBanzaiScoreboard; import com.eu.habbo.habbohotel.rooms.Room; import com.eu.habbo.habbohotel.rooms.RoomTile; import com.eu.habbo.habbohotel.rooms.RoomUserAction; import com.eu.habbo.habbohotel.users.Habbo; import com.eu.habbo.habbohotel.users.HabboItem; import com.eu.habbo.habbohotel.wired.WiredHandler; import com.eu.habbo.habbohotel.wired.WiredTriggerType; import com.eu.habbo.messages.outgoing.rooms.users.RoomUserActionComposer; import com.eu.habbo.threading.runnables.BattleBanzaiTilesFlicker; import gnu.trove.map.hash.THashMap; import gnu.trove.set.hash.THashSet; import java.util.Collection; import java.util.Map; public class BattleBanzaiGame extends Game { public static final int effectId = 33; public static final int POINTS_HIJACK_TILE = Emulator.getConfig().getInt("hotel.banzai.points.tile.steal"); public static final int POINTS_FILL_TILE = Emulator.getConfig().getInt("hotel.banzai.points.tile.fill"); public static final int POINTS_LOCK_TILE = Emulator.getConfig().getInt("hotel.banzai.points.tile.lock"); private int tileCount; private int countDown; private final THashMap> lockedTiles; private final THashMap gameTiles; public BattleBanzaiGame(Room room) { super(BattleBanzaiGameTeam.class, BattleBanzaiGamePlayer.class, room, true); this.lockedTiles = new THashMap<>(); this.gameTiles = new THashMap<>(); room.setAllowEffects(true); } @Override public void initialise() { if(!this.state.equals(GameState.IDLE)) return; this.countDown = 3; this.resetMap(); synchronized (this.teams) { for (GameTeam t : this.teams.values()) { t.initialise(); } } for(HabboItem item : this.room.getRoomSpecialTypes().getItemsOfType(InteractionBattleBanzaiSphere.class)) { item.setExtradata("1"); this.room.updateItemState(item); } this.start(); } @Override public boolean addHabbo(Habbo habbo, GameTeamColors teamColor) { return super.addHabbo(habbo, teamColor); } @Override public void start() { if(!this.state.equals(GameState.IDLE)) return; super.start(); this.refreshGates(); Emulator.getThreading().run(this, 0); } @Override public void run() { try { if (this.state.equals(GameState.IDLE)) return; if(this.countDown > 0) { this.countDown--; if(this.countDown == 0) { for(HabboItem item : this.room.getRoomSpecialTypes().getItemsOfType(InteractionBattleBanzaiSphere.class)) { item.setExtradata("2"); this.room.updateItemState(item); } } if(this.countDown > 1) { Emulator.getThreading().run(this, 500); return; } } Emulator.getThreading().run(this, 1000); if (this.state.equals(GameState.PAUSED)) return; int total = 0; synchronized (this.lockedTiles) { for (Map.Entry> set : this.lockedTiles.entrySet()) { total += set.getValue().size(); } } GameTeam highestScore = null; synchronized (this.teams) { for (Map.Entry set : this.teams.entrySet()) { if (highestScore == null || highestScore.getTotalScore() < set.getValue().getTotalScore()) { highestScore = set.getValue(); } } } if(highestScore != null) { for (HabboItem item : this.room.getRoomSpecialTypes().getItemsOfType(InteractionBattleBanzaiSphere.class)) { item.setExtradata((highestScore.teamColor.type + 3) + ""); this.room.updateItemState(item); } } if(total >= this.tileCount && this.tileCount != 0) { for(InteractionGameTimer timer : room.getRoomSpecialTypes().getGameTimers().values()) { if(timer.isRunning()) timer.setRunning(false); } InteractionGameTimer.endGames(room, true); } } catch (Exception e) { Emulator.getLogging().logErrorLine(e); } } @Override public void onEnd() { GameTeam winningTeam = null; for (GameTeam team : this.teams.values()) { for(GamePlayer player : team.getMembers()) { if (player.getScore() > 0) { AchievementManager.progressAchievement(player.getHabbo(), Emulator.getGameEnvironment().getAchievementManager().getAchievement("BattleBallPlayer")); AchievementManager.progressAchievement(player.getHabbo(), Emulator.getGameEnvironment().getAchievementManager().getAchievement("BattleBallQuestCompleted")); } } if (winningTeam == null || team.getTotalScore() > winningTeam.getTotalScore()) { winningTeam = team; } } if (winningTeam != null) { for (GamePlayer player : winningTeam.getMembers()) { if (player.getScore() > 0) { this.room.sendComposer(new RoomUserActionComposer(player.getHabbo().getRoomUnit(), RoomUserAction.WAVE).compose()); AchievementManager.progressAchievement(player.getHabbo(), Emulator.getGameEnvironment().getAchievementManager().getAchievement("BattleBallWinner")); } } for (HabboItem item : this.room.getRoomSpecialTypes().getItemsOfType(InteractionBattleBanzaiSphere.class)) { item.setExtradata((7 + winningTeam.teamColor.type) + ""); this.room.updateItemState(item); } Emulator.getThreading().run(new BattleBanzaiTilesFlicker(this.lockedTiles.get(winningTeam.teamColor), winningTeam.teamColor, this.room)); } super.onEnd(); } @Override public void stop() { super.stop(); this.refreshGates(); for (HabboItem tile : this.gameTiles.values()) { if (tile.getExtradata().equals("1")) { tile.setExtradata("0"); this.room.updateItem(tile); } } this.lockedTiles.clear(); } private synchronized void resetMap() { for (HabboItem item : this.room.getFloorItems()) { if (item instanceof InteractionBattleBanzaiTile) { item.setExtradata("1"); this.room.updateItemState(item); this.tileCount++; this.gameTiles.put(item.getId(), item); } if (item instanceof InteractionBattleBanzaiScoreboard) { item.setExtradata("0"); this.room.updateItemState(item); } } } public void tileLocked(GameTeamColors teamColor, HabboItem item, Habbo habbo) { if(item instanceof InteractionBattleBanzaiTile) { if(!this.lockedTiles.containsKey(teamColor)) { this.lockedTiles.put(teamColor, new THashSet<>()); } this.lockedTiles.get(teamColor).add(item); } if(habbo != null) { AchievementManager.progressAchievement(habbo, Emulator.getGameEnvironment().getAchievementManager().getAchievement("BattleBallTilesLocked")); } } public void refreshCounters() { for(GameTeam team : this.teams.values()) { if(team.getMembers().isEmpty()) continue; this.refreshCounters(team.teamColor); } } public void refreshCounters(GameTeamColors teamColors) { int totalScore = this.teams.get(teamColors).getTotalScore(); THashMap scoreBoards = this.room.getRoomSpecialTypes().getBattleBanzaiScoreboards(teamColors); for (InteractionBattleBanzaiScoreboard scoreboard : scoreBoards.values()) { if(scoreboard.getExtradata().isEmpty()) { scoreboard.setExtradata("0"); } int oldScore = Integer.valueOf(scoreboard.getExtradata()); if(oldScore == totalScore) continue; scoreboard.setExtradata(totalScore + ""); this.room.updateItemState(scoreboard); } } private void refreshGates() { Collection gates = this.room.getRoomSpecialTypes().getBattleBanzaiGates().values(); THashSet tilesToUpdate = new THashSet<>(gates.size()); for (HabboItem item : gates) { tilesToUpdate.add(this.room.getLayout().getTile(item.getX(), item.getY())); } this.room.updateTiles(tilesToUpdate); } public void markTile(Habbo habbo, InteractionBattleBanzaiTile tile, int state) { if (!this.gameTiles.contains(tile.getId())) return; int check = state - (habbo.getHabboInfo().getGamePlayer().getTeamColor().type * 3); if(check == 3 || check == 4) { state++; if(state % 3 == 2) { habbo.getHabboInfo().getGamePlayer().addScore(BattleBanzaiGame.POINTS_LOCK_TILE); this.tileLocked(habbo.getHabboInfo().getGamePlayer().getTeamColor(), tile, habbo); } else { habbo.getHabboInfo().getGamePlayer().addScore(BattleBanzaiGame.POINTS_FILL_TILE); } } else { state = (habbo.getHabboInfo().getGamePlayer().getTeamColor().type * 3) + 3; habbo.getHabboInfo().getGamePlayer().addScore(BattleBanzaiGame.POINTS_HIJACK_TILE); } this.refreshCounters(habbo.getHabboInfo().getGamePlayer().getTeamColor()); tile.setExtradata(state + ""); this.room.updateItem(tile); } }