package com.eu.habbo.habbohotel.games.wired; import com.eu.habbo.habbohotel.games.Game; import com.eu.habbo.habbohotel.games.GamePlayer; import com.eu.habbo.habbohotel.games.GameTeam; import com.eu.habbo.habbohotel.games.GameTeamColors; import com.eu.habbo.habbohotel.games.freeze.FreezeGame; import com.eu.habbo.habbohotel.rooms.Room; import com.eu.habbo.habbohotel.users.Habbo; public class WiredGame extends Game { public WiredGame(Room room) { super(GameTeam.class, GamePlayer.class, room, false); } @Override public void initialise() { } @Override public void run() { } @Override public boolean addHabbo(Habbo habbo, GameTeamColors teamColor) { this.room.giveEffect(habbo, FreezeGame.effectId + teamColor.type, -1); return super.addHabbo(habbo, teamColor); } @Override public void removeHabbo(Habbo habbo) { super.removeHabbo(habbo); this.room.giveEffect(habbo, 0, -1); } }