package com.eu.habbo.habbohotel.items.interactions.wired.effects; import com.eu.habbo.Emulator; import com.eu.habbo.habbohotel.gameclients.GameClient; import com.eu.habbo.habbohotel.items.Item; import com.eu.habbo.habbohotel.items.interactions.InteractionRoller; import com.eu.habbo.habbohotel.items.interactions.InteractionWiredEffect; import com.eu.habbo.habbohotel.rooms.*; import com.eu.habbo.habbohotel.users.Habbo; import com.eu.habbo.habbohotel.users.HabboItem; import com.eu.habbo.habbohotel.wired.WiredEffectType; import com.eu.habbo.habbohotel.wired.WiredHandler; import com.eu.habbo.habbohotel.wired.WiredTriggerType; import com.eu.habbo.messages.ClientMessage; import com.eu.habbo.messages.ServerMessage; import com.eu.habbo.messages.outgoing.rooms.items.FloorItemOnRollerComposer; import com.eu.habbo.messages.outgoing.rooms.items.FloorItemUpdateComposer; import gnu.trove.set.hash.THashSet; import org.apache.commons.math3.util.Pair; import java.awt.*; import java.sql.ResultSet; import java.sql.SQLException; import java.util.ArrayList; public class WiredEffectMoveRotateFurni extends InteractionWiredEffect { public static final WiredEffectType type = WiredEffectType.MOVE_ROTATE; private int direction; private int rotation; private final THashSet items = new THashSet<>(WiredHandler.MAXIMUM_FURNI_SELECTION / 2); public WiredEffectMoveRotateFurni(ResultSet set, Item baseItem) throws SQLException { super(set, baseItem); } public WiredEffectMoveRotateFurni(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) { super(id, userId, item, extradata, limitedStack, limitedSells); } @Override public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) { THashSet items = new THashSet<>(this.items.size()); THashSet tilesToUpdate = new THashSet<>(Math.min(this.items.size(), 10)); for (HabboItem item : this.items) { if (Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null) items.add(item); } for (HabboItem item : items) { this.items.remove(item); } for (HabboItem item : this.items) { if (this.rotation > 0) { tilesToUpdate.addAll(room.getLayout().getTilesAt(room.getLayout().getTile(item.getX(), item.getY()), item.getBaseItem().getWidth(), item.getBaseItem().getLength(), item.getRotation())); if (this.rotation == 1) { item.setRotation(item.getRotation() + 2); } else if (this.rotation == 2) { item.setRotation(item.getRotation() + 6); } else if (this.rotation == 3) { if (Emulator.getRandom().nextInt(2) == 1) { item.setRotation(item.getRotation() + 2); } else { item.setRotation(item.getRotation() + 6); } } if (this.direction == 0) { tilesToUpdate.addAll(room.getLayout().getTilesAt(room.getLayout().getTile(item.getX(), item.getY()), item.getBaseItem().getWidth(), item.getBaseItem().getLength(), item.getRotation())); room.sendComposer(new FloorItemUpdateComposer(item).compose()); } } if (this.direction > 0) { int nextDirectionOffset = 0; RoomUserRotation startMoveDirection = RoomUserRotation.NORTH; RoomUserRotation moveDirection = null; if (this.direction == 1) { startMoveDirection = RoomUserRotation.values()[Emulator.getRandom().nextInt(RoomUserRotation.values().length / 2) * 2]; nextDirectionOffset = 2; } else if (this.direction == 2) { if (Emulator.getRandom().nextInt(2) == 1) { startMoveDirection = RoomUserRotation.EAST; nextDirectionOffset = 4; } else { startMoveDirection = RoomUserRotation.WEST; nextDirectionOffset = 4; } } else if (this.direction == 3) { if (Emulator.getRandom().nextInt(2) == 1) { startMoveDirection = RoomUserRotation.NORTH; nextDirectionOffset = 4; } else { startMoveDirection = RoomUserRotation.SOUTH; nextDirectionOffset = 4; } } else if (this.direction == 4) { startMoveDirection = RoomUserRotation.SOUTH; nextDirectionOffset = 8; } else if (this.direction == 5) { startMoveDirection = RoomUserRotation.EAST; nextDirectionOffset = 8; } else if (this.direction == 6) { startMoveDirection = RoomUserRotation.NORTH; nextDirectionOffset = 8; } else if (this.direction == 7) { startMoveDirection = RoomUserRotation.WEST; nextDirectionOffset = 8; } boolean validMove = false; int count = 0; int maxCount = 8 / nextDirectionOffset; while (moveDirection != startMoveDirection && !validMove && count < maxCount) { count++; if (moveDirection == null) { moveDirection = startMoveDirection; } RoomLayout layout = room.getLayout(); if (layout == null) return false; RoomTile newTile = layout.getTile( (short) (item.getX() + ((moveDirection == RoomUserRotation.WEST || moveDirection == RoomUserRotation.NORTH_WEST || moveDirection == RoomUserRotation.SOUTH_WEST) ? -1 : (((moveDirection == RoomUserRotation.EAST || moveDirection == RoomUserRotation.SOUTH_EAST || moveDirection == RoomUserRotation.NORTH_EAST) ? 1 : 0)))), (short) (item.getY() + ((moveDirection == RoomUserRotation.NORTH || moveDirection == RoomUserRotation.NORTH_EAST || moveDirection == RoomUserRotation.NORTH_WEST) ? 1 : ((moveDirection == RoomUserRotation.SOUTH || moveDirection == RoomUserRotation.SOUTH_EAST || moveDirection == RoomUserRotation.SOUTH_WEST) ? -1 : 0))) ); if (newTile != null) { boolean hasHabbos = false; for (Habbo habbo : room.getHabbosAt(newTile)) { hasHabbos = true; WiredHandler.handle(WiredTriggerType.COLLISION, habbo.getRoomUnit(), room, new Object[]{item}); } if (!hasHabbos && room.getStackHeight(newTile.x, newTile.y, true, item) != Short.MAX_VALUE) { java.awt.Rectangle rectangle = new Rectangle(newTile.x, newTile.y, item.getBaseItem().getWidth(), item.getBaseItem().getLength()); double offset = -Short.MAX_VALUE; validMove = true; for (short x = (short) rectangle.x; x < rectangle.x + rectangle.getWidth(); x++) { if (!validMove) { break; } for (short y = (short) rectangle.y; y < rectangle.y + rectangle.getHeight(); y++) { RoomTile tile = layout.getTile(x, y); if (tile == null || tile.state == RoomTileState.INVALID || !tile.getAllowStack()) { validMove = false; break; } THashSet itemsAtNewTile = room.getItemsAt(tile); if (item instanceof InteractionRoller && !itemsAtNewTile.isEmpty()) { validMove = false; break; } java.util.List tileItems = new ArrayList>>(rectangle.width * rectangle.height); tileItems.add(Pair.create(tile, itemsAtNewTile)); if (!item.canStackAt(room, tileItems)) { validMove = false; break; } HabboItem i = room.getTopItemAt(x, y, item); if (i == null || i == item || i.getBaseItem().allowStack()) { offset = Math.max(room.getStackHeight(newTile.x, newTile.y, false, item) - item.getZ(), offset); } tilesToUpdate.add(tile); } } if (item.getZ() + offset > 40) { offset = 40 - item.getZ(); } if (validMove) { room.sendComposer(new FloorItemOnRollerComposer(item, null, newTile, offset, room).compose()); } } } if (!validMove) { moveDirection = RoomUserRotation.fromValue(moveDirection.getValue() + nextDirectionOffset); } } } } if (!tilesToUpdate.isEmpty()) { room.updateTiles(tilesToUpdate); } return true; } @Override public String getWiredData() { THashSet items = new THashSet<>(this.items.size() / 2); Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()); for(HabboItem item : this.items) { if(item.getRoomId() != this.getRoomId() || (room != null && room.getHabboItem(item.getId()) == null)) items.add(item); } for(HabboItem item : items) { this.items.remove(item); } StringBuilder data = new StringBuilder(this.direction + "\t" + this.rotation + "\t" + this.getDelay() + "\t"); for(HabboItem item : this.items) { data.append(item.getId()).append("\r"); } return data.toString(); } @Override public void loadWiredData(ResultSet set, Room room) throws SQLException { this.items.clear(); String[] data = set.getString("wired_data").split("\t"); if (data.length == 4) { try { this.direction = Integer.valueOf(data[0]); this.rotation = Integer.valueOf(data[1]); this.setDelay(Integer.valueOf(data[2])); } catch (Exception e) { } for (String s : data[3].split("\r")) { HabboItem item = room.getHabboItem(Integer.valueOf(s)); if (item != null) this.items.add(item); } } } @Override public void onPickUp() { this.direction = 0; this.rotation = 0; this.items.clear(); this.setDelay(0); } @Override public WiredEffectType getType() { return type; } @Override public void serializeWiredData(ServerMessage message, Room room) { THashSet items = new THashSet<>(this.items.size() / 2); for (HabboItem item : this.items) { if (item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null) items.add(item); } for (HabboItem item : items) { this.items.remove(item); } message.appendBoolean(false); message.appendInt(WiredHandler.MAXIMUM_FURNI_SELECTION); message.appendInt(this.items.size()); for (HabboItem item : this.items) message.appendInt(item.getId()); message.appendInt(this.getBaseItem().getSpriteId()); message.appendInt(this.getId()); message.appendString(""); message.appendInt(2); message.appendInt(this.direction); message.appendInt(this.rotation); message.appendInt(0); message.appendInt(this.getType().code); message.appendInt(this.getDelay()); message.appendInt(0); } @Override public boolean saveData(ClientMessage packet, GameClient gameClient) { Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()); if(room == null) return false; packet.readInt(); this.direction = packet.readInt(); this.rotation = packet.readInt(); packet.readString(); int count = packet.readInt(); this.items.clear(); for (int i = 0; i < count; i++) { this.items.add(room.getHabboItem(packet.readInt())); } this.setDelay(packet.readInt()); return true; } @Override protected long requiredCooldown() { return -100; } }