package com.eu.habbo.habbohotel.items.interactions.wired.effects; import com.eu.habbo.Emulator; import com.eu.habbo.habbohotel.gameclients.GameClient; import com.eu.habbo.habbohotel.items.Item; import com.eu.habbo.habbohotel.items.interactions.InteractionWiredEffect; import com.eu.habbo.habbohotel.items.interactions.wired.WiredSettings; import com.eu.habbo.habbohotel.rooms.*; import com.eu.habbo.habbohotel.users.HabboItem; import com.eu.habbo.habbohotel.wired.*; import com.eu.habbo.messages.ClientMessage; import com.eu.habbo.messages.ServerMessage; import com.eu.habbo.messages.incoming.wired.WiredSaveException; import com.eu.habbo.messages.outgoing.rooms.items.FloorItemOnRollerComposer; import gnu.trove.map.hash.THashMap; import gnu.trove.set.hash.THashSet; import java.sql.ResultSet; import java.sql.SQLException; import java.util.ArrayList; import java.util.List; import java.util.Map; public class WiredEffectChangeFurniDirection extends InteractionWiredEffect { public static final int ACTION_WAIT = 0; public static final int ACTION_TURN_RIGHT_45 = 1; public static final int ACTION_TURN_RIGHT_90 = 2; public static final int ACTION_TURN_LEFT_45 = 3; public static final int ACTION_TURN_LEFT_90 = 4; public static final int ACTION_TURN_BACK = 5; public static final int ACTION_TURN_RANDOM = 6; public static final WiredEffectType type = WiredEffectType.MOVE_DIRECTION; private final THashMap items = new THashMap<>(0); private RoomUserRotation startRotation = RoomUserRotation.NORTH; private int blockedAction = 0; public WiredEffectChangeFurniDirection(ResultSet set, Item baseItem) throws SQLException { super(set, baseItem); } public WiredEffectChangeFurniDirection(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) { super(id, userId, item, extradata, limitedStack, limitedSells); } @Override public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) { THashSet items = new THashSet<>(); for (HabboItem item : this.items.keySet()) { if (Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null) items.add(item); } for (HabboItem item : items) { this.items.remove(item); } if (this.items.isEmpty()) return false; for (Map.Entry entry : this.items.entrySet()) { HabboItem item = entry.getKey(); RoomTile targetTile = room.getLayout().getTileInFront(room.getLayout().getTile(item.getX(), item.getY()), entry.getValue().direction.getValue()); int count = 1; while ((targetTile == null || targetTile.state == RoomTileState.INVALID || room.furnitureFitsAt(targetTile, item, item.getRotation(), false) != FurnitureMovementError.NONE) && count < 8) { entry.getValue().direction = this.nextRotation(entry.getValue().direction); RoomTile tile = room.getLayout().getTileInFront(room.getLayout().getTile(item.getX(), item.getY()), entry.getValue().direction.getValue()); if (tile != null && tile.state != RoomTileState.INVALID) { targetTile = tile; } count++; } } for (Map.Entry entry : this.items.entrySet()) { HabboItem item = entry.getKey(); int newDirection = entry.getValue().direction.getValue(); RoomTile targetTile = room.getLayout().getTileInFront(room.getLayout().getTile(item.getX(), item.getY()), newDirection); if(item.getRotation() != entry.getValue().rotation) { if(room.furnitureFitsAt(targetTile, item, entry.getValue().rotation, false) != FurnitureMovementError.NONE) continue; room.moveFurniTo(entry.getKey(), targetTile, entry.getValue().rotation, null, true); } boolean hasRoomUnits = false; THashSet newOccupiedTiles = room.getLayout().getTilesAt(targetTile, item.getBaseItem().getWidth(), item.getBaseItem().getLength(), item.getRotation()); for(RoomTile tile : newOccupiedTiles) { for (RoomUnit _roomUnit : room.getRoomUnits(tile)) { hasRoomUnits = true; if(_roomUnit.getCurrentLocation() == targetTile) { Emulator.getThreading().run(() -> WiredHandler.handle(WiredTriggerType.COLLISION, _roomUnit, room, new Object[]{entry.getKey()})); break; } } } if (targetTile != null && targetTile.state != RoomTileState.INVALID && room.furnitureFitsAt(targetTile, item, item.getRotation(), false) == FurnitureMovementError.NONE) { if (!hasRoomUnits) { RoomTile oldLocation = room.getLayout().getTile(entry.getKey().getX(), entry.getKey().getY()); double oldZ = entry.getKey().getZ(); if(room.moveFurniTo(entry.getKey(), targetTile, item.getRotation(), null, false) == FurnitureMovementError.NONE) { room.sendComposer(new FloorItemOnRollerComposer(entry.getKey(), null, oldLocation, oldZ, targetTile, entry.getKey().getZ(), 0, room).compose()); } } } } return false; } @Override public String getWiredData() { ArrayList settings = new ArrayList<>(this.items.values()); return WiredHandler.getGsonBuilder().create().toJson(new JsonData(this.startRotation, this.blockedAction, settings, this.getDelay())); } @Override public void loadWiredData(ResultSet set, Room room) throws SQLException { this.items.clear(); String wiredData = set.getString("wired_data"); if(wiredData.startsWith("{")) { JsonData data = WiredHandler.getGsonBuilder().create().fromJson(wiredData, JsonData.class); this.setDelay(data.delay); this.startRotation = data.start_direction; this.blockedAction = data.blocked_action; for(WiredChangeDirectionSetting setting : data.items) { HabboItem item = room.getHabboItem(setting.item_id); if (item != null) { this.items.put(item, setting); } } } else { String[] data = wiredData.split("\t"); if (data.length >= 4) { this.setDelay(Integer.parseInt(data[0])); this.startRotation = RoomUserRotation.fromValue(Integer.parseInt(data[1])); this.blockedAction = Integer.parseInt(data[2]); int itemCount = Integer.parseInt(data[3]); if (itemCount > 0) { for (int i = 4; i < data.length; i++) { String[] subData = data[i].split(":"); if (subData.length >= 2) { HabboItem item = room.getHabboItem(Integer.parseInt(subData[0])); if (item != null) { int rotation = item.getRotation(); if (subData.length > 2) { rotation = Integer.parseInt(subData[2]); } this.items.put(item, new WiredChangeDirectionSetting(item.getId(), rotation, RoomUserRotation.fromValue(Integer.parseInt(subData[1])))); } } } } } this.needsUpdate(true); } } @Override public void onPickUp() { this.setDelay(0); this.items.clear(); this.blockedAction = 0; this.startRotation = RoomUserRotation.NORTH; } @Override public WiredEffectType getType() { return type; } @Override public void serializeWiredData(ServerMessage message, Room room) { message.appendBoolean(false); message.appendInt(WiredHandler.MAXIMUM_FURNI_SELECTION); message.appendInt(this.items.size()); for (Map.Entry item : this.items.entrySet()) { message.appendInt(item.getKey().getId()); } message.appendInt(this.getBaseItem().getSpriteId()); message.appendInt(this.getId()); message.appendString(""); message.appendInt(2); message.appendInt(this.startRotation != null ? this.startRotation.getValue() : 0); message.appendInt(this.blockedAction); message.appendInt(0); message.appendInt(this.getType().code); message.appendInt(this.getDelay()); message.appendInt(0); } @Override public boolean saveData(WiredSettings settings, GameClient gameClient) throws WiredSaveException { if(settings.getIntParams().length < 2) throw new WiredSaveException("Invalid data"); int startDirectionInt = settings.getIntParams()[0]; if(startDirectionInt < 0 || startDirectionInt > 7 || (startDirectionInt % 2) != 0) { throw new WiredSaveException("Start direction is invalid"); } RoomUserRotation startDirection = RoomUserRotation.fromValue(startDirectionInt); int blockedActionInt = settings.getIntParams()[1]; if(blockedActionInt < 0 || blockedActionInt > 6) { throw new WiredSaveException("Blocked action is invalid"); } int itemsCount = settings.getFurniIds().length; if(itemsCount > Emulator.getConfig().getInt("hotel.wired.furni.selection.count")) { throw new WiredSaveException("Too many furni selected"); } THashMap newItems = new THashMap<>(); for (int i = 0; i < itemsCount; i++) { int itemId = settings.getFurniIds()[i]; HabboItem it = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(itemId); if(it == null) throw new WiredSaveException(String.format("Item %s not found", itemId)); newItems.put(it, new WiredChangeDirectionSetting(it.getId(), it.getRotation(), startDirection)); } int delay = settings.getDelay(); if(delay > Emulator.getConfig().getInt("hotel.wired.max_delay", 20)) throw new WiredSaveException("Delay too long"); this.items.clear(); this.items.putAll(newItems); this.startRotation = startDirection; this.blockedAction = blockedActionInt; this.setDelay(delay); return true; } private RoomUserRotation nextRotation(RoomUserRotation currentRotation) { switch (this.blockedAction) { case ACTION_TURN_BACK: return RoomUserRotation.fromValue(currentRotation.getValue()).getOpposite(); case ACTION_TURN_LEFT_45: return RoomUserRotation.counterClockwise(currentRotation); case ACTION_TURN_LEFT_90: return RoomUserRotation.counterClockwise(RoomUserRotation.counterClockwise(currentRotation)); case ACTION_TURN_RIGHT_45: return RoomUserRotation.clockwise(currentRotation); case ACTION_TURN_RIGHT_90: return RoomUserRotation.clockwise(RoomUserRotation.clockwise(currentRotation)); case ACTION_TURN_RANDOM: return RoomUserRotation.fromValue(Emulator.getRandom().nextInt(8)); case ACTION_WAIT: default: return currentRotation; } } @Override protected long requiredCooldown() { return 495; } static class JsonData { RoomUserRotation start_direction; int blocked_action; List items; int delay; public JsonData(RoomUserRotation start_direction, int blocked_action, List items, int delay) { this.start_direction = start_direction; this.blocked_action = blocked_action; this.items = items; this.delay = delay; } } }