package com.eu.habbo.habbohotel.items.interactions.wired.effects; import com.eu.habbo.Emulator; import com.eu.habbo.habbohotel.gameclients.GameClient; import com.eu.habbo.habbohotel.games.Game; import com.eu.habbo.habbohotel.games.GameState; import com.eu.habbo.habbohotel.games.GameTeam; import com.eu.habbo.habbohotel.games.GameTeamColors; import com.eu.habbo.habbohotel.items.Item; import com.eu.habbo.habbohotel.items.interactions.InteractionWiredEffect; import com.eu.habbo.habbohotel.items.interactions.wired.WiredSettings; import com.eu.habbo.habbohotel.rooms.Room; import com.eu.habbo.habbohotel.rooms.RoomUnit; import com.eu.habbo.habbohotel.wired.WiredEffectType; import com.eu.habbo.habbohotel.wired.WiredHandler; import com.eu.habbo.messages.ClientMessage; import com.eu.habbo.messages.ServerMessage; import com.eu.habbo.messages.incoming.wired.WiredSaveException; import gnu.trove.map.hash.TIntIntHashMap; import java.sql.ResultSet; import java.sql.SQLException; public class WiredEffectGiveScoreToTeam extends InteractionWiredEffect { public static final WiredEffectType type = WiredEffectType.GIVE_SCORE_TEAM; private int points; private int count; private GameTeamColors teamColor = GameTeamColors.RED; private TIntIntHashMap startTimes = new TIntIntHashMap(); public WiredEffectGiveScoreToTeam(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) { super(id, userId, item, extradata, limitedStack, limitedSells); } public WiredEffectGiveScoreToTeam(ResultSet set, Item baseItem) throws SQLException { super(set, baseItem); } @Override public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) { for (Game game : room.getGames()) { if (game != null && game.state.equals(GameState.RUNNING)) { int c = this.startTimes.get(game.getStartTime()); if (c < this.count) { GameTeam team = game.getTeam(this.teamColor); if (team != null) { team.addTeamScore(this.points); this.startTimes.put(game.getStartTime(), c + 1); } } } } return true; } @Override public String getWiredData() { return WiredHandler.getGsonBuilder().create().toJson(new JsonData(this.points, this.count, this.teamColor, this.getDelay())); } @Override public void loadWiredData(ResultSet set, Room room) throws SQLException { String wiredData = set.getString("wired_data"); if(wiredData.startsWith("{")) { JsonData data = WiredHandler.getGsonBuilder().create().fromJson(wiredData, JsonData.class); this.points = data.score; this.count = data.count; this.teamColor = data.team; this.setDelay(data.delay); } else { String[] data = set.getString("wired_data").split(";"); if (data.length == 4) { this.points = Integer.valueOf(data[0]); this.count = Integer.valueOf(data[1]); this.teamColor = GameTeamColors.values()[Integer.valueOf(data[2])]; this.setDelay(Integer.valueOf(data[3])); } this.needsUpdate(true); } } @Override public void onPickUp() { this.startTimes.clear(); this.points = 0; this.count = 0; this.teamColor = GameTeamColors.RED; this.setDelay(0); } @Override public WiredEffectType getType() { return type; } @Override public void serializeWiredData(ServerMessage message, Room room) { message.appendBoolean(false); message.appendInt(5); message.appendInt(0); message.appendInt(this.getBaseItem().getSpriteId()); message.appendInt(this.getId()); message.appendString(""); message.appendInt(3); message.appendInt(this.points); message.appendInt(this.count); message.appendInt(this.teamColor.type); message.appendInt(0); message.appendInt(this.getType().code); message.appendInt(this.getDelay()); message.appendInt(0); } @Override public boolean saveData(WiredSettings settings, GameClient gameClient) throws WiredSaveException { if(settings.getIntParams().length < 3) throw new WiredSaveException("Invalid data"); int points = settings.getIntParams()[0]; if(points < 1 || points > 100) throw new WiredSaveException("Points is invalid"); int timesPerGame = settings.getIntParams()[1]; if(timesPerGame < 1 || timesPerGame > 10) throw new WiredSaveException("Times per game is invalid"); int team = settings.getIntParams()[2]; if(team < 1 || team > 4) throw new WiredSaveException("Team is invalid"); int delay = settings.getDelay(); if(delay > Emulator.getConfig().getInt("hotel.wired.max_delay", 20)) throw new WiredSaveException("Delay too long"); this.points = points; this.count = timesPerGame; this.teamColor = GameTeamColors.values()[team]; this.setDelay(delay); return true; } static class JsonData { int score; int count; GameTeamColors team; int delay; public JsonData(int score, int count, GameTeamColors team, int delay) { this.score = score; this.count = count; this.team = team; this.delay = delay; } } }