package com.eu.habbo.habbohotel.items.interactions; import com.eu.habbo.Emulator; import com.eu.habbo.habbohotel.gameclients.GameClient; import com.eu.habbo.habbohotel.items.Item; import com.eu.habbo.habbohotel.items.interactions.interfaces.ConditionalGate; import com.eu.habbo.habbohotel.permissions.Permission; import com.eu.habbo.habbohotel.rooms.Room; import com.eu.habbo.habbohotel.rooms.RoomTile; import com.eu.habbo.habbohotel.rooms.RoomUnit; import com.eu.habbo.habbohotel.users.Habbo; import com.eu.habbo.threading.runnables.CloseGate; import java.sql.ResultSet; import java.sql.SQLException; public class InteractionGuildGate extends InteractionGuildFurni implements ConditionalGate { public InteractionGuildGate(ResultSet set, Item baseItem) throws SQLException { super(set, baseItem); this.setExtradata("0"); } public InteractionGuildGate(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) { super(id, userId, item, extradata, limitedStack, limitedSells); this.setExtradata("0"); } @Override public void onClick(GameClient client, Room room, Object[] objects) throws Exception { super.onClick(client, room, objects); } @Override public boolean canWalkOn(RoomUnit roomUnit, Room room, Object[] objects) { if (roomUnit == null) return false; Habbo habbo = room.getHabbo(roomUnit); return habbo != null && (habbo.getHabboStats().hasGuild(super.getGuildId()) || habbo.hasPermission(Permission.ACC_GUILDGATE)); } @Override public void onWalkOn(RoomUnit roomUnit, Room room, Object[] objects) throws Exception { super.onWalkOn(roomUnit, room, objects); if (this.canWalkOn(roomUnit, room, objects)) { this.setExtradata("1"); room.updateItemState(this); } } @Override public void onWalkOff(RoomUnit roomUnit, Room room, Object[] objects) throws Exception { super.onWalkOff(roomUnit, room, objects); Emulator.getThreading().run(new CloseGate(this, room), 500); } @Override public void onMove(Room room, RoomTile oldLocation, RoomTile newLocation) { this.setExtradata("0"); room.updateItemState(this); } @Override public void onRejected(RoomUnit roomUnit, Room room, Object[] objects) { } }