package com.eu.habbo.messages.outgoing.guilds; import com.eu.habbo.Emulator; import com.eu.habbo.habbohotel.guilds.Guild; import com.eu.habbo.habbohotel.users.Habbo; import com.eu.habbo.habbohotel.users.HabboItem; import com.eu.habbo.messages.ServerMessage; import com.eu.habbo.messages.outgoing.MessageComposer; import com.eu.habbo.messages.outgoing.Outgoing; public class GuildFurniWidgetComposer extends MessageComposer { private final HabboItem item; private final Guild guild; private final Habbo habbo; public GuildFurniWidgetComposer(Habbo habbo, Guild guild, HabboItem item) { this.habbo = habbo; this.item = item; this.guild = guild; } @Override public ServerMessage compose() { this.response.init(Outgoing.GuildFurniWidgetComposer); this.response.appendInt(item.getId()); this.response.appendInt(this.guild.getId()); this.response.appendString(this.guild.getName()); this.response.appendInt(this.guild.getRoomId()); this.response.appendBoolean(Emulator.getGameEnvironment().getGuildManager().getGuildMember(this.guild, this.habbo) != null); //User Joined. this.response.appendBoolean(this.guild.hasForum()); //Has Forum. return this.response; } }