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143 lines
5.5 KiB
Java
143 lines
5.5 KiB
Java
package com.eu.habbo.habbohotel.items.interactions;
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import com.eu.habbo.Emulator;
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import com.eu.habbo.habbohotel.achievements.AchievementManager;
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import com.eu.habbo.habbohotel.gameclients.GameClient;
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import com.eu.habbo.habbohotel.items.Item;
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import com.eu.habbo.habbohotel.rooms.Room;
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import com.eu.habbo.habbohotel.rooms.RoomLayout;
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import com.eu.habbo.habbohotel.rooms.RoomTile;
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import com.eu.habbo.habbohotel.rooms.RoomUnit;
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import com.eu.habbo.habbohotel.users.Habbo;
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import com.eu.habbo.habbohotel.wired.WiredEffectType;
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import com.eu.habbo.threading.runnables.RoomUnitWalkToLocation;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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import java.util.List;
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public class InteractionFireworks extends InteractionDefault {
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private static final Logger LOGGER = LoggerFactory.getLogger(InteractionFireworks.class);
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private static final String STATE_EMPTY = "0"; // Not used since the removal of pixels
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private static final String STATE_CHARGED = "1";
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private static final String STATE_EXPLOSION = "2";
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public InteractionFireworks(ResultSet set, Item baseItem) throws SQLException {
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super(set, baseItem);
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}
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public InteractionFireworks(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) {
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super(id, userId, item, extradata, limitedStack, limitedSells);
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}
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@Override
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public boolean canWalkOn(RoomUnit roomUnit, Room room, Object[] objects) {
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return false;
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}
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/**
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* Checked in Habbo on 2021-01-03
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* - Fireworks should be charged to be able to detonate them
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* - Habbos with Rights can detonate fireworks from anywhere in a room
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* - Habbos without rights have to walk to an adjecent tile to be able to detonate (see Interaction Switch)
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* - Wired can always detonate fireworks
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*/
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@Override
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public void onClick(GameClient client, Room room, Object[] objects) throws Exception {
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if (room == null)
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return;
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// Wireds can always detonate fireworks if charged
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if (objects.length >= 2 && objects[1] instanceof WiredEffectType && objects[1] == WiredEffectType.TOGGLE_STATE) {
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if (this.getExtradata().equalsIgnoreCase(STATE_CHARGED)) {
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super.onClick(client, room, objects);
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if (this.getExtradata().equalsIgnoreCase(STATE_EXPLOSION)) {
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this.reCharge(room);
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}
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}
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return;
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}
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if (client == null)
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return;
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// Habbos without rights have to walk to an adjecent tile to be able to detonate the fireworks
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if (!this.canToggle(client.getHabbo(), room)) {
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RoomTile closestTile = null;
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for (RoomTile tile : room.getLayout().getTilesAround(room.getLayout().getTile(this.getX(), this.getY()))) {
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if (tile.isWalkable() && (closestTile == null || closestTile.distance(client.getHabbo().getRoomUnit().getCurrentLocation()) > tile.distance(client.getHabbo().getRoomUnit().getCurrentLocation()))) {
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closestTile = tile;
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}
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}
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if (closestTile != null && !closestTile.equals(client.getHabbo().getRoomUnit().getCurrentLocation())) {
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List<Runnable> onSuccess = new ArrayList<>();
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onSuccess.add(() -> {
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try {
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this.onClick(client, room, objects);
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} catch (Exception e) {
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e.printStackTrace();
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}
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});
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client.getHabbo().getRoomUnit().setGoalLocation(closestTile);
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Emulator.getThreading().run(new RoomUnitWalkToLocation(client.getHabbo().getRoomUnit(), closestTile, room, onSuccess, new ArrayList<>()));
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}
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}
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if (this.getExtradata().equalsIgnoreCase(STATE_CHARGED)) {
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super.onClick(client, room, objects);
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if (this.getExtradata().equalsIgnoreCase(STATE_EXPLOSION))
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{
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this.reCharge(room);
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AchievementManager.progressAchievement(client.getHabbo(), Emulator.getGameEnvironment().getAchievementManager().getAchievement("FireworksCharger"));
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}
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}
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}
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@Override
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public boolean allowWiredResetState() {
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return false;
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}
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@Override
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public void onPlace(Room room) {
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super.onPlace(room);
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this.setExtradata(STATE_CHARGED);
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}
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@Override
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public boolean canToggle(Habbo habbo, Room room) {
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return room.hasRights(habbo) || RoomLayout.tilesAdjecent(
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room.getLayout().getTile(this.getX(), this.getY()),
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habbo.getRoomUnit().getCurrentLocation()
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);
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}
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private void reCharge(Room room) {
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// Default = 5000, Nuclear Firework should have 10000 in its custom params according to Habbo
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int explodeDuration = 5000;
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if (!this.getBaseItem().getCustomParams().isEmpty()) {
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try {
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explodeDuration = Integer.parseInt(this.getBaseItem().getCustomParams());
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} catch (NumberFormatException e) {
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LOGGER.error("Incorrect customparams (" + this.getBaseItem().getCustomParams() + ") for base item ID (" + this.getBaseItem().getId() + ") of type (" + this.getBaseItem().getName() + ")");
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}
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}
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Emulator.getThreading().run(() -> {
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this.setExtradata(STATE_CHARGED);
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this.needsUpdate(true);
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room.updateItemState(this);
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}, explodeDuration);
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}
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}
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