Arcturus-Community/src/main/java/com/eu/habbo/habbohotel/items/interactions/InteractionTeleport.java

236 lines
7.1 KiB
Java

package com.eu.habbo.habbohotel.items.interactions;
import com.eu.habbo.Emulator;
import com.eu.habbo.habbohotel.gameclients.GameClient;
import com.eu.habbo.habbohotel.items.Item;
import com.eu.habbo.habbohotel.rooms.Room;
import com.eu.habbo.habbohotel.rooms.RoomTile;
import com.eu.habbo.habbohotel.rooms.RoomUnit;
import com.eu.habbo.habbohotel.users.Habbo;
import com.eu.habbo.habbohotel.users.HabboItem;
import com.eu.habbo.messages.ServerMessage;
import com.eu.habbo.threading.runnables.RoomUnitWalkToLocation;
import com.eu.habbo.threading.runnables.teleport.TeleportActionOne;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.List;
public class InteractionTeleport extends HabboItem {
private int targetId;
private int targetRoomId;
private int roomUnitID = -1;
private boolean walkable;
public InteractionTeleport(ResultSet set, Item baseItem) throws SQLException {
super(set, baseItem);
walkable = baseItem.allowWalk();
this.setExtradata("0");
}
public InteractionTeleport(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) {
super(id, userId, item, extradata, limitedStack, limitedSells);
walkable = item.allowWalk();
this.setExtradata("0");
}
@Override
public void serializeExtradata(ServerMessage serverMessage) {
serverMessage.appendInt((this.isLimited() ? 256 : 0));
serverMessage.appendString(this.getExtradata());
super.serializeExtradata(serverMessage);
}
@Override
public boolean canWalkOn(RoomUnit roomUnit, Room room, Object[] objects) {
return this.getBaseItem().allowWalk() || roomUnit.getId() == this.roomUnitID;
}
@Override
public boolean isWalkable() {
return walkable;
}
private void tryTeleport(GameClient client, Room room) {
/*
if user is on item, startTeleport
else if user is on infront, set state 1 and walk on item
else move to infront and interact
*/
Habbo habbo = client.getHabbo();
if (habbo == null)
return;
RoomUnit unit = habbo.getRoomUnit();
if (unit == null)
return;
RoomTile currentLocation = room.getLayout().getTile(this.getX(), this.getY());
if (currentLocation == null)
return;
RoomTile infrontTile = room.getLayout().getTileInFront(currentLocation, this.getRotation());
if (!canUseTeleport(client, room))
return;
if (this.roomUnitID == unit.getId() && unit.getCurrentLocation().equals(currentLocation)) {
startTeleport(room, habbo);
walkable = true;
try {
super.onClick(client, room, new Object[]{"TOGGLE_OVERRIDE"});
} catch (Exception e) {
e.printStackTrace();
}
} else if (unit.getCurrentLocation().equals(currentLocation) || unit.getCurrentLocation().equals(infrontTile)) {
// set state 1 and walk on item
this.roomUnitID = unit.getId();
this.setExtradata("1");
room.updateItemState(this);
unit.setGoalLocation(infrontTile);
List<Runnable> onSuccess = new ArrayList<Runnable>();
List<Runnable> onFail = new ArrayList<Runnable>();
onSuccess.add(() -> {
room.updateTile(currentLocation);
tryTeleport(client, room);
unit.removeOverrideTile(currentLocation);
unit.setCanLeaveRoomByDoor(true);
walkable = this.getBaseItem().allowWalk();
});
onFail.add(() -> {
walkable = this.getBaseItem().allowWalk();
room.updateTile(currentLocation);
this.setExtradata("0");
room.updateItemState(this);
this.roomUnitID = -1;
unit.removeOverrideTile(currentLocation);
unit.setCanLeaveRoomByDoor(true);
});
walkable = true;
room.updateTile(currentLocation);
unit.addOverrideTile(currentLocation);
unit.setGoalLocation(currentLocation);
unit.setCanLeaveRoomByDoor(false);
Emulator.getThreading().run(new RoomUnitWalkToLocation(unit, currentLocation, room, onSuccess, onFail));
} else {
// walk to teleport and interact
List<Runnable> onSuccess = new ArrayList<Runnable>();
List<Runnable> onFail = new ArrayList<Runnable>();
onSuccess.add(() -> {
tryTeleport(client, room);
});
unit.setGoalLocation(infrontTile);
Emulator.getThreading().run(new RoomUnitWalkToLocation(unit, infrontTile, room, onSuccess, onFail));
}
}
@Override
public void onClick(GameClient client, Room room, Object[] objects) throws Exception {
if (room != null && client != null && objects != null && objects.length <= 1) {
tryTeleport(client, room);
}
}
@Override
public void onWalk(RoomUnit roomUnit, Room room, Object[] objects) throws Exception {
}
@Override
public void run() {
if (!this.getExtradata().equals("0")) {
this.setExtradata("0");
Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
if (room != null) {
room.updateItem(this);
}
}
super.run();
}
@Override
public void onPickUp(Room room) {
this.targetId = 0;
this.targetRoomId = 0;
this.roomUnitID = -1;
this.setExtradata("0");
}
public int getTargetId() {
return this.targetId;
}
public void setTargetId(int targetId) {
this.targetId = targetId;
}
public int getTargetRoomId() {
return this.targetRoomId;
}
public void setTargetRoomId(int targetRoomId) {
this.targetRoomId = targetRoomId;
}
@Override
public boolean allowWiredResetState() {
return false;
}
public boolean canUseTeleport(GameClient client, Room room) {
Habbo habbo = client.getHabbo();
if (habbo == null)
return false;
RoomUnit unit = habbo.getRoomUnit();
if (unit == null)
return false;
if (habbo.getHabboInfo().getRiding() != null)
return false;
return true;
}
public void startTeleport(Room room, Habbo habbo) {
this.startTeleport(room, habbo, 500);
}
public void startTeleport(Room room, Habbo habbo, int delay) {
if (habbo.getRoomUnit().isTeleporting) {
walkable = this.getBaseItem().allowWalk();
return;
}
this.roomUnitID = -1;
habbo.getRoomUnit().isTeleporting = true;
Emulator.getThreading().run(new TeleportActionOne(this, room, habbo.getClient()), delay);
}
@Override
public boolean isUsable() {
return true;
}
@Override
public boolean invalidatesToRoomKick() {
return true;
}
}