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260 lines
10 KiB
Java
260 lines
10 KiB
Java
package com.eu.habbo.habbohotel.items.interactions.wired.effects;
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import com.eu.habbo.Emulator;
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import com.eu.habbo.habbohotel.gameclients.GameClient;
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import com.eu.habbo.habbohotel.items.Item;
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import com.eu.habbo.habbohotel.items.interactions.*;
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import com.eu.habbo.habbohotel.items.interactions.games.InteractionGameGate;
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import com.eu.habbo.habbohotel.items.interactions.games.InteractionGameScoreboard;
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import com.eu.habbo.habbohotel.items.interactions.games.InteractionGameTimer;
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import com.eu.habbo.habbohotel.items.interactions.games.battlebanzai.InteractionBattleBanzaiTeleporter;
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import com.eu.habbo.habbohotel.items.interactions.games.battlebanzai.InteractionBattleBanzaiTile;
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import com.eu.habbo.habbohotel.items.interactions.games.freeze.InteractionFreezeBlock;
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import com.eu.habbo.habbohotel.items.interactions.games.freeze.InteractionFreezeExitTile;
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import com.eu.habbo.habbohotel.items.interactions.games.freeze.InteractionFreezeTile;
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import com.eu.habbo.habbohotel.items.interactions.games.tag.InteractionTagField;
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import com.eu.habbo.habbohotel.items.interactions.games.tag.InteractionTagPole;
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import com.eu.habbo.habbohotel.items.interactions.pets.*;
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import com.eu.habbo.habbohotel.items.interactions.wired.WiredSettings;
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import com.eu.habbo.habbohotel.rooms.Room;
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import com.eu.habbo.habbohotel.rooms.RoomUnit;
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import com.eu.habbo.habbohotel.users.HabboItem;
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import com.eu.habbo.habbohotel.wired.WiredEffectType;
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import com.eu.habbo.habbohotel.wired.WiredHandler;
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import com.eu.habbo.messages.ClientMessage;
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import com.eu.habbo.messages.ServerMessage;
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import com.eu.habbo.messages.incoming.wired.WiredSaveException;
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import gnu.trove.procedure.TObjectProcedure;
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import gnu.trove.set.hash.THashSet;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.stream.Collectors;
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public class WiredEffectToggleRandom extends InteractionWiredEffect {
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private static final Logger LOGGER = LoggerFactory.getLogger(WiredEffectToggleRandom.class);
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public static final WiredEffectType type = WiredEffectType.TOGGLE_RANDOM;
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private final THashSet<HabboItem> items = new THashSet<>();
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private static final List<Class<? extends HabboItem>> FORBIDDEN_TYPES = new ArrayList<Class<? extends HabboItem>>() {
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{
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this.add(InteractionWired.class);
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this.add(InteractionTeleport.class);
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this.add(InteractionPushable.class);
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this.add(InteractionTagPole.class);
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this.add(InteractionTagField.class);
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this.add(InteractionCrackable.class);
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this.add(InteractionGameScoreboard.class);
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this.add(InteractionGameGate.class);
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this.add(InteractionFreezeTile.class);
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this.add(InteractionFreezeBlock.class);
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this.add(InteractionFreezeExitTile.class);
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this.add(InteractionBattleBanzaiTeleporter.class);
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this.add(InteractionBattleBanzaiTile.class);
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this.add(InteractionMonsterPlantSeed.class);
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this.add(InteractionPetBreedingNest.class);
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this.add(InteractionPetDrink.class);
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this.add(InteractionPetFood.class);
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this.add(InteractionPetToy.class);
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this.add(InteractionBadgeDisplay.class);
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this.add(InteractionClothing.class);
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this.add(InteractionVendingMachine.class);
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this.add(InteractionGift.class);
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this.add(InteractionPressurePlate.class);
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this.add(InteractionMannequin.class);
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this.add(InteractionGymEquipment.class);
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this.add(InteractionHopper.class);
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this.add(InteractionObstacle.class);
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this.add(InteractionOneWayGate.class);
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this.add(InteractionPuzzleBox.class);
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this.add(InteractionRoller.class);
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this.add(InteractionSwitch.class);
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this.add(InteractionTent.class);
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this.add(InteractionTrap.class);
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this.add(InteractionTrophy.class);
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this.add(InteractionWater.class);
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}
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};
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public WiredEffectToggleRandom(ResultSet set, Item baseItem) throws SQLException {
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super(set, baseItem);
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}
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public WiredEffectToggleRandom(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) {
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super(id, userId, item, extradata, limitedStack, limitedSells);
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}
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@Override
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public void serializeWiredData(ServerMessage message, Room room) {
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THashSet<HabboItem> items = new THashSet<>();
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for (HabboItem item : this.items) {
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if (item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
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items.add(item);
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}
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for (HabboItem item : items) {
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this.items.remove(item);
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}
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message.appendBoolean(false);
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message.appendInt(WiredHandler.MAXIMUM_FURNI_SELECTION);
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message.appendInt(this.items.size());
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for (HabboItem item : this.items) {
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message.appendInt(item.getId());
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}
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message.appendInt(this.getBaseItem().getSpriteId());
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message.appendInt(this.getId());
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message.appendString("");
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message.appendInt(0);
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message.appendInt(0);
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message.appendInt(this.getType().code);
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message.appendInt(this.getDelay());
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if (this.requiresTriggeringUser()) {
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List<Integer> invalidTriggers = new ArrayList<>();
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room.getRoomSpecialTypes().getTriggers(this.getX(), this.getY()).forEach(new TObjectProcedure<InteractionWiredTrigger>() {
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@Override
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public boolean execute(InteractionWiredTrigger object) {
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if (!object.isTriggeredByRoomUnit()) {
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invalidTriggers.add(object.getBaseItem().getSpriteId());
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}
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return true;
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}
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});
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message.appendInt(invalidTriggers.size());
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for (Integer i : invalidTriggers) {
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message.appendInt(i);
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}
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} else {
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message.appendInt(0);
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}
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}
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@Override
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public boolean saveData(WiredSettings settings, GameClient gameClient) throws WiredSaveException {
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int itemsCount = settings.getFurniIds().length;
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if(itemsCount > Emulator.getConfig().getInt("hotel.wired.furni.selection.count")) {
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throw new WiredSaveException("Too many furni selected");
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}
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List<HabboItem> newItems = new ArrayList<>();
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for (int i = 0; i < itemsCount; i++) {
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int itemId = settings.getFurniIds()[i];
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HabboItem it = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(itemId);
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if(it == null)
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throw new WiredSaveException(String.format("Item %s not found", itemId));
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newItems.add(it);
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}
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int delay = settings.getDelay();
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if(delay > Emulator.getConfig().getInt("hotel.wired.max_delay", 20))
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throw new WiredSaveException("Delay too long");
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this.items.clear();
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this.items.addAll(newItems);
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this.setDelay(delay);
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return true;
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}
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@Override
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public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) {
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THashSet<HabboItem> items = this.items;
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for (HabboItem item : items) {
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if (item.getRoomId() == 0 || FORBIDDEN_TYPES.stream().anyMatch(a -> a.isAssignableFrom(item.getClass()))) {
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this.items.remove(item);
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continue;
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}
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try {
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item.setExtradata(Emulator.getRandom().nextInt(item.getBaseItem().getStateCount() + 1) + "");
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room.updateItem(item);
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} catch (Exception e) {
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LOGGER.error("Caught exception", e);
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}
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}
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return true;
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}
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@Override
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public String getWiredData() {
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return WiredHandler.getGsonBuilder().create().toJson(new JsonData(
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this.getDelay(),
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this.items.stream().map(HabboItem::getId).collect(Collectors.toList())
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));
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}
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@Override
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public void loadWiredData(ResultSet set, Room room) throws SQLException {
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this.items.clear();
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String wiredData = set.getString("wired_data");
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if (wiredData.startsWith("{")) {
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JsonData data = WiredHandler.getGsonBuilder().create().fromJson(wiredData, JsonData.class);
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this.setDelay(data.delay);
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for (Integer id: data.itemIds) {
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HabboItem item = room.getHabboItem(id);
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if (item instanceof InteractionFreezeBlock || item instanceof InteractionGameTimer || item instanceof InteractionCrackable)
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continue;
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if (item != null)
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this.items.add(item);
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}
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} else {
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String[] wiredDataOld = wiredData.split("\t");
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if (wiredDataOld.length >= 1) {
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this.setDelay(Integer.parseInt(wiredDataOld[0]));
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}
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if (wiredDataOld.length == 2) {
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if (wiredDataOld[1].contains(";")) {
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for (String s : wiredDataOld[1].split(";")) {
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HabboItem item = room.getHabboItem(Integer.parseInt(s));
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if (item instanceof InteractionFreezeBlock || item instanceof InteractionGameTimer || item instanceof InteractionCrackable)
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continue;
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if (item != null)
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this.items.add(item);
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}
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}
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}
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}
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}
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@Override
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public void onPickUp() {
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this.items.clear();
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this.setDelay(0);
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}
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@Override
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public WiredEffectType getType() {
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return type;
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}
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static class JsonData {
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int delay;
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List<Integer> itemIds;
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public JsonData(int delay, List<Integer> itemIds) {
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this.delay = delay;
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this.itemIds = itemIds;
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}
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}
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}
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