Arcturus-Community/src/main/java/com/eu/habbo/habbohotel/items/interactions/wired/effects/WiredEffectMoveRotateFurni.java
2018-09-28 19:25:00 +00:00

336 lines
12 KiB
Java

package com.eu.habbo.habbohotel.items.interactions.wired.effects;
import com.eu.habbo.Emulator;
import com.eu.habbo.habbohotel.gameclients.GameClient;
import com.eu.habbo.habbohotel.items.Item;
import com.eu.habbo.habbohotel.items.interactions.InteractionWiredEffect;
import com.eu.habbo.habbohotel.rooms.Room;
import com.eu.habbo.habbohotel.rooms.RoomTile;
import com.eu.habbo.habbohotel.rooms.RoomUnit;
import com.eu.habbo.habbohotel.rooms.RoomUserRotation;
import com.eu.habbo.habbohotel.users.Habbo;
import com.eu.habbo.habbohotel.users.HabboItem;
import com.eu.habbo.habbohotel.wired.WiredEffectType;
import com.eu.habbo.habbohotel.wired.WiredHandler;
import com.eu.habbo.habbohotel.wired.WiredTriggerType;
import com.eu.habbo.messages.ClientMessage;
import com.eu.habbo.messages.ServerMessage;
import com.eu.habbo.messages.outgoing.rooms.items.FloorItemOnRollerComposer;
import com.eu.habbo.messages.outgoing.rooms.items.FloorItemUpdateComposer;
import gnu.trove.set.hash.THashSet;
import java.awt.*;
import java.sql.ResultSet;
import java.sql.SQLException;
public class WiredEffectMoveRotateFurni extends InteractionWiredEffect
{
public static final WiredEffectType type = WiredEffectType.MOVE_ROTATE;
private int direction;
private int rotation;
private final THashSet<HabboItem> items = new THashSet<>();
public WiredEffectMoveRotateFurni(ResultSet set, Item baseItem) throws SQLException
{
super(set, baseItem);
}
public WiredEffectMoveRotateFurni(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells)
{
super(id, userId, item, extradata, limitedStack, limitedSells);
}
@Override
public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff)
{
THashSet<HabboItem> items = new THashSet<>();
synchronized (this.items)
{
for (HabboItem item : this.items)
{
if (Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
items.add(item);
}
for (HabboItem item : items)
{
this.items.remove(item);
}
for (HabboItem item : this.items)
{
if (this.rotation > 0)
{
THashSet<RoomTile> tiles = room.getLayout().getTilesAt(room.getLayout().getTile(item.getX(), item.getY()), item.getBaseItem().getWidth(), item.getBaseItem().getLength(), item.getRotation());
if (this.rotation == 1)
{
item.setRotation(item.getRotation() + 2);
}
else if (this.rotation == 2)
{
item.setRotation(item.getRotation() + 6);
}
else if (this.rotation == 3)
{
if (Emulator.getRandom().nextInt(2) == 1)
{
item.setRotation(item.getRotation() + 2);
}
else
{
item.setRotation(item.getRotation() + 6);
}
}
if (this.direction == 0)
{
tiles.addAll(room.getLayout().getTilesAt(room.getLayout().getTile(item.getX(), item.getY()), item.getBaseItem().getWidth(), item.getBaseItem().getLength(), item.getRotation()));
room.updateTiles(tiles);
room.sendComposer(new FloorItemUpdateComposer(item).compose());
}
}
if (this.direction > 0)
{
RoomUserRotation moveDirection = RoomUserRotation.NORTH;
if (this.direction == 1)
{
moveDirection = RoomUserRotation.values()[Emulator.getRandom().nextInt(RoomUserRotation.values().length)];
}
else if (this.direction == 2)
{
if (Emulator.getRandom().nextInt(2) == 1)
{
moveDirection = RoomUserRotation.EAST;
}
else
{
moveDirection = RoomUserRotation.WEST;
}
}
else if (this.direction == 3)
{
if (Emulator.getRandom().nextInt(2) == 1)
{
moveDirection = RoomUserRotation.NORTH;
}
else
{
moveDirection = RoomUserRotation.SOUTH;
}
}
else if (this.direction == 4)
{
moveDirection = RoomUserRotation.SOUTH;
}
else if (this.direction == 5)
{
moveDirection = RoomUserRotation.EAST;
}
else if (this.direction == 6)
{
moveDirection = RoomUserRotation.NORTH;
}
else if (this.direction == 7)
{
moveDirection = RoomUserRotation.WEST;
}
RoomTile newTile = room.getLayout().getTile(
(short) (item.getX() + ((moveDirection == RoomUserRotation.WEST || moveDirection == RoomUserRotation.NORTH_WEST || moveDirection == RoomUserRotation.SOUTH_WEST) ? -1 : (((moveDirection == RoomUserRotation.EAST || moveDirection == RoomUserRotation.SOUTH_EAST || moveDirection == RoomUserRotation.NORTH_EAST) ? 1 : 0)))),
(short) (item.getY() + ((moveDirection == RoomUserRotation.NORTH || moveDirection == RoomUserRotation.NORTH_EAST || moveDirection == RoomUserRotation.NORTH_WEST) ? 1 : ((moveDirection == RoomUserRotation.SOUTH || moveDirection == RoomUserRotation.SOUTH_EAST || moveDirection == RoomUserRotation.SOUTH_WEST) ? -1 : 0)))
);
if (newTile != null)
{
boolean hasHabbos = false;
for (Habbo habbo : room.getHabbosAt(newTile))
{
hasHabbos = true;
WiredHandler.handle(WiredTriggerType.COLLISION, habbo.getRoomUnit(), room, new Object[]{item});
}
if (!hasHabbos && room.tileWalkable(newTile))
{
Rectangle rectangle = new Rectangle(newTile.x,
newTile.y,
item.getBaseItem().getWidth(),
item.getBaseItem().getLength());
for (int x = rectangle.x; x < rectangle.x + rectangle.getWidth(); x++)
{
for (int y = rectangle.y; y < rectangle.y + rectangle.getHeight(); y++)
{
HabboItem i = room.getTopItemAt(x, y, item);
if (i == null || i == item || i.getBaseItem().allowStack())
{
double offset = room.getStackHeight(newTile.x, newTile.y, false) - item.getZ();
room.sendComposer(new FloorItemOnRollerComposer(item, null, newTile, offset, room).compose());
}
}
}
}
}
}
}
}
return true;
}
@Override
public String getWiredData()
{
THashSet<HabboItem> items = new THashSet<>();
this.items.remove(null);
Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
for(HabboItem item : this.items)
{
if(item.getRoomId() != this.getRoomId() || (room != null && room.getHabboItem(item.getId()) == null))
items.add(item);
}
for(HabboItem item : items)
{
this.items.remove(item);
}
String data = this.direction + "\t" +
this.rotation + "\t" +
this.getDelay() + "\t";
for(HabboItem item : this.items)
{
data += item.getId() + "\r";
}
return data;
}
@Override
public void loadWiredData(ResultSet set, Room room) throws SQLException
{
synchronized (this.items)
{
this.items.clear();
String[] data = set.getString("wired_data").split("\t");
if (data.length == 4)
{
try
{
this.direction = Integer.valueOf(data[0]);
this.rotation = Integer.valueOf(data[1]);
this.setDelay(Integer.valueOf(data[2]));
}
catch (Exception e)
{
}
for (String s : data[3].split("\r"))
{
HabboItem item = room.getHabboItem(Integer.valueOf(s));
if (item != null)
this.items.add(item);
}
}
}
}
@Override
public void onPickUp()
{
this.direction = 0;
this.rotation = 0;
this.items.clear();
this.setDelay(0);
}
@Override
public WiredEffectType getType()
{
return type;
}
@Override
public void serializeWiredData(ServerMessage message, Room room)
{
THashSet<HabboItem> items = new THashSet<>();
synchronized (this.items)
{
for (HabboItem item : this.items)
{
if (item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
items.add(item);
}
for (HabboItem item : items)
{
this.items.remove(item);
}
message.appendBoolean(false);
message.appendInt(WiredHandler.MAXIMUM_FURNI_SELECTION);
message.appendInt(this.items.size());
for (HabboItem item : this.items)
message.appendInt(item.getId());
message.appendInt(this.getBaseItem().getSpriteId());
message.appendInt(this.getId());
message.appendString("");
message.appendInt(2);
message.appendInt(this.direction);
message.appendInt(this.rotation);
message.appendInt(0);
message.appendInt(this.getType().code);
message.appendInt(this.getDelay());
message.appendInt(0);
}
}
@Override
public boolean saveData(ClientMessage packet, GameClient gameClient)
{
Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
if(room == null)
return false;
packet.readInt();
this.direction = packet.readInt();
this.rotation = packet.readInt();
packet.readString();
int count = packet.readInt();
synchronized (this.items)
{
this.items.clear();
for (int i = 0; i < count; i++)
{
this.items.add(room.getHabboItem(packet.readInt()));
}
}
this.setDelay(packet.readInt());
return true;
}
@Override
protected long requiredCooldown()
{
return 495;
}
}