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211 lines
8.5 KiB
Java
211 lines
8.5 KiB
Java
package com.eu.habbo.habbohotel.items.interactions.wired.effects;
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import com.eu.habbo.Emulator;
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import com.eu.habbo.habbohotel.gameclients.GameClient;
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import com.eu.habbo.habbohotel.items.Item;
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import com.eu.habbo.habbohotel.items.interactions.InteractionWiredEffect;
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import com.eu.habbo.habbohotel.rooms.*;
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import com.eu.habbo.habbohotel.users.Habbo;
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import com.eu.habbo.habbohotel.users.HabboItem;
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import com.eu.habbo.habbohotel.wired.WiredEffectType;
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import com.eu.habbo.habbohotel.wired.WiredHandler;
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import com.eu.habbo.habbohotel.wired.WiredTriggerType;
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import com.eu.habbo.messages.ClientMessage;
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import com.eu.habbo.messages.ServerMessage;
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import com.eu.habbo.messages.outgoing.rooms.items.FloorItemOnRollerComposer;
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import gnu.trove.map.hash.THashMap;
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import gnu.trove.set.hash.THashSet;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.Map;
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public class WiredEffectChangeFurniDirection extends InteractionWiredEffect {
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public static final int ACTION_WAIT = 0;
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public static final int ACTION_TURN_RIGHT_45 = 1;
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public static final int ACTION_TURN_RIGHT_90 = 2;
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public static final int ACTION_TURN_LEFT_45 = 3;
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public static final int ACTION_TURN_LEFT_90 = 4;
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public static final int ACTION_TURN_BACK = 5;
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public static final int ACTION_TURN_RANDOM = 6;
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public static final WiredEffectType type = WiredEffectType.MOVE_DIRECTION;
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private final THashMap<HabboItem, RoomUserRotation> items = new THashMap<>(0);
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private RoomUserRotation startRotation = RoomUserRotation.NORTH;
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private int rotateAction = 0;
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public WiredEffectChangeFurniDirection(ResultSet set, Item baseItem) throws SQLException {
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super(set, baseItem);
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}
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public WiredEffectChangeFurniDirection(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) {
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super(id, userId, item, extradata, limitedStack, limitedSells);
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}
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@Override
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public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) {
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THashSet<HabboItem> items = new THashSet<>();
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for (HabboItem item : this.items.keySet()) {
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if (Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
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items.add(item);
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}
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for (HabboItem item : items) {
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this.items.remove(item);
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}
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if (this.items.isEmpty()) return false;
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for (Map.Entry<HabboItem, RoomUserRotation> entry : this.items.entrySet()) {
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RoomUserRotation currentRotation = entry.getValue();
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RoomTile targetTile = room.getLayout().getTileInFront(room.getLayout().getTile(entry.getKey().getX(), entry.getKey().getY()), entry.getValue().getValue());
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int count = 1;
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while ((targetTile == null || !targetTile.getAllowStack() || targetTile.state == RoomTileState.INVALID || targetTile.state == RoomTileState.BLOCKED) && count < 8) {
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entry.setValue(this.nextRotation(entry.getValue()));
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targetTile = room.getLayout().getTileInFront(room.getLayout().getTile(entry.getKey().getX(), entry.getKey().getY()), entry.getValue().getValue());
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count++;
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}
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if (targetTile != null && targetTile.state == RoomTileState.OPEN) {
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boolean hasHabbos = false;
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for (Habbo habbo : room.getHabbosAt(targetTile)) {
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hasHabbos = true;
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Emulator.getThreading().run(() -> WiredHandler.handle(WiredTriggerType.COLLISION, habbo.getRoomUnit(), room, new Object[]{entry.getKey()}));
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}
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if (!hasHabbos) {
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THashSet<RoomTile> refreshTiles = room.getLayout().getTilesAt(room.getLayout().getTile(entry.getKey().getX(), entry.getKey().getY()), entry.getKey().getBaseItem().getWidth(), entry.getKey().getBaseItem().getLength(), entry.getKey().getRotation());
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room.sendComposer(new FloorItemOnRollerComposer(entry.getKey(), null, targetTile, targetTile.getStackHeight() - entry.getKey().getZ(), room).compose());
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room.getLayout().getTilesAt(room.getLayout().getTile(entry.getKey().getX(), entry.getKey().getY()), entry.getKey().getBaseItem().getWidth(), entry.getKey().getBaseItem().getLength(), entry.getKey().getRotation());
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room.updateTiles(refreshTiles);
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}
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}
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}
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return false;
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}
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@Override
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public String getWiredData() {
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StringBuilder data = new StringBuilder(this.getDelay() + this.startRotation.getValue() + "\t" + this.rotateAction + "\t" + this.items.size());
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for (Map.Entry<HabboItem, RoomUserRotation> entry : this.items.entrySet()) {
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data.append("\t").append(entry.getKey().getId()).append(":").append(entry.getValue().getValue());
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}
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return data.toString();
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}
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@Override
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public void loadWiredData(ResultSet set, Room room) throws SQLException {
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String[] data = set.getString("wired_data").split("\t");
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if (data.length >= 1) {
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this.setDelay(Integer.valueOf(data[0]));
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}
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if (data.length >= 3) {
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this.startRotation = RoomUserRotation.fromValue(Integer.valueOf(data[0]));
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this.rotateAction = Integer.valueOf(data[1]);
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int itemCount = Integer.valueOf(data[2]);
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if (itemCount > 0) {
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for (int i = 3; i < data.length; i++) {
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String[] subData = data[i].split(":");
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if (subData.length == 2) {
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HabboItem item = room.getHabboItem(Integer.valueOf(subData[0]));
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if (item != null) {
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this.items.put(item, RoomUserRotation.fromValue(Integer.valueOf(subData[1])));
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}
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}
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}
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}
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}
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}
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@Override
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public void onPickUp() {
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this.setDelay(0);
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this.items.clear();
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this.rotateAction = 0;
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this.startRotation = RoomUserRotation.NORTH;
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}
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@Override
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public WiredEffectType getType() {
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return type;
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}
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@Override
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public void serializeWiredData(ServerMessage message, Room room) {
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message.appendBoolean(false);
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message.appendInt(WiredHandler.MAXIMUM_FURNI_SELECTION);
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message.appendInt(this.items.size());
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for (Map.Entry<HabboItem, RoomUserRotation> item : this.items.entrySet()) {
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message.appendInt(item.getKey().getId());
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}
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message.appendInt(this.getBaseItem().getSpriteId());
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message.appendInt(this.getId());
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message.appendString("");
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message.appendInt(2);
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message.appendInt(this.startRotation.getValue());
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message.appendInt(this.rotateAction);
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message.appendInt(0);
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message.appendInt(this.getType().code);
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message.appendInt(this.getDelay());
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message.appendInt(0);
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}
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@Override
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public boolean saveData(ClientMessage packet, GameClient gameClient) {
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this.items.clear();
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packet.readInt();
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this.startRotation = RoomUserRotation.fromValue(packet.readInt());
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this.rotateAction = packet.readInt();
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packet.readString();
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int furniCount = packet.readInt();
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for (int i = 0; i < furniCount; i++) {
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HabboItem item = gameClient.getHabbo().getHabboInfo().getCurrentRoom().getHabboItem(packet.readInt());
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if (item != null) {
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this.items.put(item, this.startRotation);
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}
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}
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this.setDelay(packet.readInt());
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return true;
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}
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private RoomUserRotation nextRotation(RoomUserRotation currentRotation) {
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switch (this.rotateAction) {
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case ACTION_TURN_BACK:
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return RoomUserRotation.fromValue(currentRotation.getValue() + 4);
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case ACTION_TURN_LEFT_45:
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return RoomUserRotation.counterClockwise(currentRotation);
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case ACTION_TURN_LEFT_90:
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return RoomUserRotation.counterClockwise(RoomUserRotation.counterClockwise(currentRotation));
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case ACTION_TURN_RIGHT_45:
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return RoomUserRotation.clockwise(currentRotation);
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case ACTION_TURN_RIGHT_90:
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return RoomUserRotation.clockwise(RoomUserRotation.clockwise(currentRotation));
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case ACTION_TURN_RANDOM:
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return RoomUserRotation.fromValue(Emulator.getRandom().nextInt(8));
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case ACTION_WAIT:
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default:
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return currentRotation;
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}
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}
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@Override
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protected long requiredCooldown() {
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return 495;
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}
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}
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