Added extension development instructions

This commit is contained in:
Eduardo Alonso 2019-01-02 17:51:26 +01:00
commit e059f98470

199
Extensions.md Normal file
View File

@ -0,0 +1,199 @@
G-Earth supports console & GUI extensions, this page is focused on extension structure and development.
## Features
* Packet hash/name support
* Interception of incoming/outgoing packets
* Full chat console support for I/O
## Console extensions
Console extensions are the most basic kind of extensions, a few lines of code can get us started.
A console extension is made of a Java class that extends _Extension_.
Let's start a sample extension creating a maven project:
Since G-Earth is built using maven, once we've compiled G-Earth, it's possible to add it as a project dependency:
```xml
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>G-EarthGang</groupId>
<artifactId>SampleExtension</artifactId>
<version>1.0-SNAPSHOT</version>
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId>
<version>2.5</version>
<configuration>
<outputDirectory>${project.build.directory}/bin</outputDirectory>
<archive>
<manifest>
<addDefaultImplementationEntries>true</addDefaultImplementationEntries>
<addClasspath>true</addClasspath>
<classpathPrefix>lib/</classpathPrefix>
<mainClass>SampleExtension</mainClass>
<useUniqueVersions>false</useUniqueVersions>
</manifest>
</archive>
</configuration>
</plugin>
<plugin>
<artifactId>maven-assembly-plugin</artifactId>
<version>2.5</version>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>single</goal>
</goals>
</execution>
</executions>
<configuration>
<outputDirectory>${project.build.directory}/bin</outputDirectory>
<archive>
<manifest>
<mainClass>SampleExtension</mainClass>
</manifest>
</archive>
<descriptorRefs>
<descriptorRef>jar-with-dependencies</descriptorRef>
</descriptorRefs>
<finalName>SampleExtension</finalName>
<appendAssemblyId>false</appendAssemblyId>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<configuration>
<source>8</source>
<target>8</target>
</configuration>
</plugin>
</plugins>
</build>
<dependencies>
<dependency>
<groupId>G-Earth</groupId>
<artifactId>G-Earth</artifactId>
<version>0.2</version>
</dependency>
</dependencies>
</project>
```
That should be enough to configure maven. Now let's move on to the code.
Every extension needs to include an _ExtensionInfo_ annotation in order to identify the extension, our ExtensionInfo would look like this:
```java
@ExtensionInfo(
Title = "Sample Extension",
Description = "Used for the wiki",
Version = "1.0",
Author = "G-Earth"
)
```
The extension constitutes a standalone jar, so we'll need to include a main method to start it up like this:
```java
public class SampleExtension extends Extension {
private SampleExtension(String[] args) {
super(args);
}
public static void main(String[] args) {
new SampleExtension(args).run();
}
}
```
That would be a bare minimum to get it loaded into G-Earth, now let's have a look at the API to improve our little extension
## A quick look to the extensions API
In this section we'll build upon the previous example with the functionality provided by G-Earth's API
### Intercepting packets
The _intercept_ method lets us intercept a packet from its id and modify it if we want to.
```java
intercept(HMessage.Side.TOCLIENT, 4000, hMessage -> {
// oops we got disconnected
});
```
### Sending packets
G-Earth includes the sendTo[Client/Server] method in order to send packets.
```java
sendToClient(new HPacket("{l}{u:1234}"));
// or
sendToClient(new HPacket(1234));
```
### Initializing our extension
_initExtension_ is called whenever G-Earth loads the extension, it's specially useful to init the _HashSupport_ and other features, we'll use it in the following examples
### Doing stuff upon client connection
```java
@Override
protected void onStartConnection() {
// we're connected to habbo
}
```
### HashSupport
_HashSupport_ allows us to use hashes/names in order to intercept and send packets, using the aforementioned methods.
```java
private HashSupport mHashSupport;
@Override
protected void initExtension() {
// This is called when G-Earth loads the extension
mHashSupport = new HashSupport(this);
mHashSupport.intercept(HMessage.Side.TOCLIENT, "RoomUserStartTyping", hMessage -> {
mHashSupport.sendToServer("RoomUserStopTyping");
});
}
```
### ChatConsole
_ChatConsole_ is a new G-Earth feature that allows us to use the in-game chat in order to communicate with the extension, it can read your input and write messages, you can also set a welcome message, we'll add it to our example.
```java
private HashSupport mHashSupport;
private ChatConsole mChatConsole;
@Override
protected void initExtension() {
// This is called when G-Earth loads the extension
mHashSupport = new HashSupport(this);
mChatConsole = new ChatConsole(mHashSupport, this, "I'm a welcome message!");
mChatConsole.onInput(input -> {
if (input.equals("ping"))
mChatConsole.writeOutput("pong", false);
});
}
```
Once loaded it will appear to your friend's list<br/>
![](https://i.imgur.com/XqYFZmT.png)
It will show the welcome message after typing _:info_ <br/>
![](https://i.imgur.com/1mfBxYm.png)<br/>
![](https://i.imgur.com/294PNUE.png)
If used correctly it can be pretty powerful.