Wired Conditions

Wired Conditions



How does each condition work?



WIRED CONDITION: Group Member



Condition passes when this is a group room and the avatar is a member of that group



WIRED Condition: Has Furni On



Triggering is allowed if one of the chosen Furni has another Furni on it. The Furni on top can then be acted upon with Effects



WIRED Condition: User has handitem



Triggering is allowed if the user is holding the selected handitem



WIRED Negative Condition: Has NO Furni On



Triggering is allowed if one of the chosen Furni has NO other Furni on it



WIRED Negative Condition: Furnis have NO avatars



Triggering is allowed if the picked furnis have NO avatars on them



WIRED Negative Condition: NOT Group Member



Condition passes when this is a group room and the avatar is NOT a member of that group



WIRED Negative Condition: NOT Team Member



Condition passes when avatar is NOT a member of the pre-set team



WIRED Negative Condition: Furni states DOESN'T match



Triggering is allowed if the states of the picked furnis DOESN'T match



WIRED Condition: Furni Type DOESN'T Match



Triggering is allowed if the Furni defined by Trigger is NOT one of the chosen Furnis or is NOT of the same type



WIRED Negative Condition: Triggerer is NOT on furni



Triggering is allowed if the triggerer is NOT on one of the picked furnis



WIRED Condition: User DOESN'T count in Room



Triggering is allowed if the user count in room is NOT within the defined limits



WIRED Condition: User Is In Team x



Triggering is allowed if the triggerering user belongs to the selected team



WIRED Condition: Furnis have avatars



Triggering is allowed if all the picked furnis have avatars on them



WIRED Condition: Furni States And Positions Match



Triggering is allowed if the states and positions of the selected Furni match



WIRED Condition: Furni Type Matches



Triggering is allowed if the Furni defined by Trigger is one of the chosen Furnis or is of the same type



WIRED Condition: Less Than x Secs Elapsed Since Timer Reset



Triggering is allowed if less than x seconds have elapsed since timer reset



WIRED Condition: More Than x Secs Elapsed Since Timer Reset



Triggering is allowed if more than x seconds have elapsed since timer reset



WIRED Condition: Triggering User Is On Furni



Triggering is allowed if the triggering user is on one of the selected Furni



WIRED Condition: User count in Room



Triggering is allowed if the user count in room is within the defined limits