127 lines
4.6 KiB
TypeScript
127 lines
4.6 KiB
TypeScript
export class AvatarAction
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{
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public static CARRY_OBJECT = 'cri';
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public static DANCE = 'dance';
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public static EFFECT = 'fx';
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public static EXPRESSION = 'expression';
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public static EXPRESSION_BLOW_A_KISS = 'blow';
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public static EXPRESSION_CRY = 'cry';
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public static EXPRESSION_IDLE = 'idle';
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public static EXPRESSION_LAUGH = 'laugh';
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public static EXPRESSION_RESPECT = 'respect';
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public static EXPRESSION_RIDE_JUMP = 'ridejump';
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public static EXPRESSION_SNOWBOARD_OLLIE = 'sbollie';
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public static EXPRESSION_SNOWBORD_360 = 'sb360';
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public static EXPRESSION_WAVE = 'wave';
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public static GESTURE = 'gest';
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public static GESTURE_AGGRAVATED = 'agr';
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public static GESTURE_SAD = 'sad';
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public static GESTURE_SMILE = 'sml';
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public static GESTURE_SURPRISED = 'srp';
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public static GUIDE_STATUS = 'guide';
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public static MUTED = 'muted';
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public static PET_GESTURE_BLINK = 'eyb';
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public static PET_GESTURE_CRAZY = 'crz';
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public static PET_GESTURE_JOY = 'joy';
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public static PET_GESTURE_MISERABLE = 'mis';
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public static PET_GESTURE_PUZZLED = 'puz';
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public static PET_GESTURE_TONGUE = 'tng';
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public static PLAYING_GAME = 'playing_game';
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public static POSTURE = 'posture';
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public static POSTURE_FLOAT = 'float';
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public static POSTURE_LAY = 'lay';
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public static POSTURE_SIT = 'sit';
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public static POSTURE_STAND = 'std';
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public static POSTURE_SWIM = 'swim';
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public static POSTURE_WALK = 'mv';
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public static SIGN = 'sign';
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public static SLEEP = 'sleep';
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public static SNOWWAR_DIE_BACK = 'swdieback';
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public static SNOWWAR_DIE_FRONT = 'swdiefront';
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public static SNOWWAR_PICK = 'swpick';
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public static SNOWWAR_RUN = 'swrun';
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public static SNOWWAR_THROW = 'swthrow';
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public static TALK = 'talk';
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public static BLINK = 'blink';
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public static TYPING = 'typing';
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public static USE_OBJECT = 'usei';
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public static VOTE = 'vote';
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public static GESTURE_MAP = [ '', AvatarAction.GESTURE_SMILE, AvatarAction.GESTURE_AGGRAVATED, AvatarAction.GESTURE_SURPRISED, AvatarAction.GESTURE_SAD, AvatarAction.PET_GESTURE_JOY, AvatarAction.PET_GESTURE_CRAZY, AvatarAction.PET_GESTURE_TONGUE, AvatarAction.PET_GESTURE_BLINK, AvatarAction.PET_GESTURE_MISERABLE, AvatarAction.PET_GESTURE_PUZZLED ];
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public static EXPRESSION_MAP = [ '', AvatarAction.EXPRESSION_WAVE, AvatarAction.EXPRESSION_BLOW_A_KISS, AvatarAction.EXPRESSION_LAUGH, AvatarAction.EXPRESSION_CRY, AvatarAction.EXPRESSION_IDLE, AvatarAction.DANCE, AvatarAction.EXPRESSION_RESPECT, AvatarAction.EXPRESSION_SNOWBOARD_OLLIE, AvatarAction.EXPRESSION_SNOWBORD_360, AvatarAction.EXPRESSION_RIDE_JUMP ];
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public static getExpressionTimeout(expressionId: number): number
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{
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expressionId = parseInt(expressionId as any);
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switch(expressionId)
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{
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case 1:
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return 5000;
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case 2:
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return 1400;
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case 3:
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return 2000;
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case 4:
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return 2000;
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case 5:
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return 0;
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case 6:
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return 700;
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case 7:
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return 2000;
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case 8:
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return 1500;
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case 9:
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return 1500;
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case 10:
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return 1500;
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default:
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return 0;
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}
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}
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public static getExpressionId(expression: string): number
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{
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return AvatarAction.EXPRESSION_MAP.indexOf(expression);
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}
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public static getExpression(expressionId: number): string
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{
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if(expressionId > AvatarAction.EXPRESSION_MAP.length) return null;
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return AvatarAction.EXPRESSION_MAP[expressionId];
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}
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public static getGestureId(gesture: string): number
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{
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return AvatarAction.GESTURE_MAP.indexOf(gesture);
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}
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public static getGesture(gestureId: number): string
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{
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if(gestureId > AvatarAction.GESTURE_MAP.length) return null;
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return AvatarAction.GESTURE_MAP[gestureId];
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}
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public static idToAvatarActionState(id: string): string
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{
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if(id === 'Lay') return 'lay';
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if(id === 'Float') return 'float';
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if(id === 'Swim') return 'swim';
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if(id === 'Sit') return 'sit';
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if(id === 'Respect') return 'respect';
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if(id === 'Wave') return 'wave';
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if(id === 'Idle') return 'idle';
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if(id === 'Dance') return 'dance';
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if(id === 'UseItem') return 'usei';
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if(id === 'CarryItem') return 'cri';
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if(id === 'Talk') return 'talk';
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if(id === 'Sleep') return 'Sleep';
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if(id === 'Move') return 'mv';
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return 'std';
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}
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} |