34 lines
901 B
TypeScript
34 lines
901 B
TypeScript
import { Matrix4x4 } from './Matrix4x4';
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import { Vector3D } from './Vector3D';
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export class Node3D
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{
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private _location: Vector3D;
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private _transformedLocation: Vector3D;
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private _needsTransformation: boolean;
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constructor(k: number, _arg_2: number, _arg_3: number)
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{
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this._location = new Vector3D(k, _arg_2, _arg_3);
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this._transformedLocation = new Vector3D();
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this._needsTransformation = false;
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if(((!(k == 0)) || (!(_arg_2 == 0))) || (!(_arg_3 == 0))) this._needsTransformation = true;
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}
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public get location(): Vector3D
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{
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return this._location;
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}
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public get transformedLocation(): Vector3D
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{
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return this._transformedLocation;
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}
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public applyTransform(k: Matrix4x4): void
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{
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if(this._needsTransformation) this._transformedLocation = k.vectorMultiplication(this._location);
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}
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}
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