export class RoomObjectLogicType {
  public static FURNITURE_BASIC = "furniture_basic";
  public static FURNITURE_MULTISTATE = "furniture_multistate";
  public static FURNITURE_MULTIHEIGHT = "furniture_multiheight";
  public static FURNITURE_RANDOMSTATE = "furniture_randomstate";
  public static FURNITURE_PLACEHOLDER = "furniture_placeholder";
  public static FURNITURE_CREDIT = "furniture_credit";
  public static FURNITURE_STICKIE = "furniture_stickie";
  public static FURNITURE_PRESENT = "furniture_present";
  public static FURNITURE_TROPHY = "furniture_trophy";
  public static FURNITURE_ECOTRON_BOX = "furniture_ecotron_box";
  public static FURNITURE_DICE = "furniture_dice";
  public static FURNITURE_HOCKEY_SCORE = "furniture_hockey_score";
  public static FURNITURE_HABBOWHEEL = "furniture_habbowheel";
  public static FURNITURE_ONE_WAY_DOOR = "furniture_one_way_door";
  public static FURNITURE_PLANET_SYSTEM = "furniture_planet_system";
  public static FURNITURE_WINDOW = "furniture_window";
  public static FURNITURE_EXTERNAL_IMAGE_WALLITEM = "furniture_external_image_wallitem";
  public static FURNITURE_ROOMDIMMER = "furniture_roomdimmer";
  public static FURNITURE_SOUND_MACHINE = "furniture_sound_machine";
  public static FURNITURE_JUKEBOX = "furniture_jukebox";
  public static FURNITURE_CRACKABLE = "furniture_crackable";
  public static FURNITURE_PUSHABLE = "furniture_pushable";
  public static FURNITURE_CLOTHING_CHANGE = "furniture_clothing_change";
  public static FURNITURE_COUNTER_CLOCK = "furniture_counter_clock";
  public static FURNITURE_SCORE = "furniture_score";
  public static FURNITURE_ES = "furniture_es";
  public static FURNITURE_FIREWORKS = "furniture_fireworks";
  public static FURNITURE_SONG_DISK = "furniture_song_disk";
  public static FURNITURE_BB = "furniture_bb";
  public static FURNITURE_BG = "furniture_bg";
  public static FURNITURE_WELCOME_GIFT = "furniture_welcome_gift";
  public static FURNITURE_FLOOR_HOLE = "furniture_floor_hole";
  public static FURNITURE_MANNEQUIN = "furniture_mannequin";
  public static FURNITURE_GUILD_CUSTOMIZED = "furniture_guild_customized";
  public static FURNITURE_GROUP_FORUM_TERMINAL = "furniture_group_forum_terminal";
  public static FURNITURE_PET_CUSTOMIZATION = "furniture_pet_customization";
  public static FURNITURE_CUCKOO_CLOCK = "furniture_cuckoo_clock";
  public static FURNITURE_VOTE_COUNTER = "furniture_vote_counter";
  public static FURNITURE_VOTE_MAJORITY = "furniture_vote_majority";
  public static FURNITURE_SOUNDBLOCK = "furniture_soundblock";
  public static FURNITURE_RANDOM_TELEPORT = "furniture_random_teleport";
  public static FURNITURE_MONSTERPLANT_SEED = "furniture_monsterplant_seed";
  public static FURNITURE_PURCHASABLE_CLOTHING = "furniture_purchasable_clothing";
  public static FURNITURE_BACKGROUND_COLOR = "furniture_background_color";
  public static FURNITURE_MYSTERYBOX = "furniture_mysterybox";
  public static FURNITURE_EFFECTBOX = "furniture_effectbox";
  public static FURNITURE_MYSTERYTROPHY = "furniture_mysterytrophy";
  public static FURNITURE_ACHIEVEMENT_RESOLUTION = "furniture_achievement_resolution";
  public static FURNITURE_LOVELOCK = "furniture_lovelock";
  public static FURNITURE_WILDWEST_WANTED = "furniture_wildwest_wanted";
  public static FURNITURE_HWEEN_LOVELOCK = "furniture_hween_lovelock";
  public static FURNITURE_BADGE_DISPLAY = "furniture_badge_display";
  public static FURNITURE_HIGH_SCORE = "furniture_high_score";
  public static FURNITURE_INTERNAL_LINK = "furniture_internal_link";
  public static FURNITURE_CUSTOM_STACK_HEIGHT = "furniture_custom_stack_height";
  public static FURNITURE_YOUTUBE = "furniture_youtube";
  public static FURNITURE_RENTABLE_SPACE = "furniture_rentable_space";
  public static FURNITURE_CHANGE_STATE_WHEN_STEP_ON = "furniture_change_state_when_step_on";
  public static FURNITURE_VIMEO = "furniture_vimeo";
  public static FURNITURE_EDITABLE_INTERNAL_LINK = "furniture_editable_internal_link";
  public static FURNITURE_EDITABLE_ROOM_LINK = "furniture_editable_room_link";
  public static FURNITURE_CRAFTING_GIZMO = "furniture_crafting_gizmo";
  public static ROOM = "room";
  public static USER = "user";
  public static BOT = "bot";
  public static RENTABLE_BOT = "rentable_bot";
  public static PET = "pet";
  public static TILE_CURSOR = "tile_cursor";
  public static SELECTION_ARROW = "selection_arrow";
  public static GAME_SNOWBALL = "game_snowball";
  public static GAME_SNOWSPLASH = "game_snowsplash";
}
