export class ObjectMouseData {
  private _objectId: string;
  private _spriteTag: string;

  constructor() {
    this._objectId = "";
    this._spriteTag = "";
  }

  public get objectId(): string {
    return this._objectId;
  }

  public set objectId(k: string) {
    this._objectId = k;
  }

  public get spriteTag(): string {
    return this._spriteTag;
  }

  public set spriteTag(k: string) {
    this._spriteTag = k;
  }
}
