export class RoomVariableEnum {
  public static ROOM_MIN_X: string = "room_min_x";
  public static ROOM_MAX_X: string = "room_max_x";
  public static ROOM_MIN_Y: string = "room_min_y";
  public static ROOM_MAX_Y: string = "room_max_y";
  public static ROOM_IS_PUBLIC: string = "room_is_public";
  public static ROOM_Z_SCALE: string = "room_z_scale";
  public static AD_DISPLAY_DELAY: string = "ad_display_delay";
  public static IS_PLAYING_GAME: string = "is_playing_game";
  public static RESTRICTS_DRAGGING: string = "restricts_dragging";
  public static RESTRICTS_SCALING: string = "restricts_scaling";
  public static RESTRICTED_SCALE: string = "room_scale";
}
