nitro/libs/renderer/src/nitro/room/object/logic/MovingObjectLogic.ts

127 lines
3.4 KiB
TypeScript

import {IRoomObjectController, IRoomObjectUpdateMessage, IVector3D, RoomObjectVariable, Vector3d} from "../../../../api";
import {RoomObjectLogicBase} from "../../../../room";
import {ObjectMoveUpdateMessage} from "../../messages";
export class MovingObjectLogic extends RoomObjectLogicBase {
public static DEFAULT_UPDATE_INTERVAL: number = 500;
private static TEMP_VECTOR: Vector3d = new Vector3d();
private _liftAmount: number;
private _location: Vector3d;
private _locationDelta: Vector3d;
private _lastUpdateTime: number;
private _changeTime: number;
private _updateInterval: number;
constructor() {
super();
this._liftAmount = 0;
this._location = new Vector3d();
this._locationDelta = new Vector3d();
this._lastUpdateTime = 0;
this._changeTime = 0;
this._updateInterval = MovingObjectLogic.DEFAULT_UPDATE_INTERVAL;
}
protected override onDispose(): void {
this._liftAmount = 0;
super.onDispose();
}
public override update(time: number): void {
super.update(time);
const locationOffset = this.getLocationOffset();
const model = this.object && this.object.model;
if (model) {
if (locationOffset) {
if (this._liftAmount !== locationOffset.z) {
this._liftAmount = locationOffset.z;
model.setValue(RoomObjectVariable.FURNITURE_LIFT_AMOUNT, this._liftAmount);
}
} else {
if (this._liftAmount !== 0) {
this._liftAmount = 0;
model.setValue(RoomObjectVariable.FURNITURE_LIFT_AMOUNT, this._liftAmount);
}
}
}
if (this._locationDelta.length > 0 || locationOffset) {
const vector = MovingObjectLogic.TEMP_VECTOR;
let difference = this.time - this._changeTime;
if (difference === this._updateInterval >> 1) difference++;
if (difference > this._updateInterval) difference = this._updateInterval;
if (this._locationDelta.length > 0) {
vector.assign(this._locationDelta);
vector.multiply(difference / this._updateInterval);
vector.add(this._location);
} else {
vector.assign(this._location);
}
if (locationOffset) vector.add(locationOffset);
this.object.setLocation(vector);
if (difference === this._updateInterval) {
this._locationDelta.x = 0;
this._locationDelta.y = 0;
this._locationDelta.z = 0;
}
}
this._lastUpdateTime = this.time;
}
public override setObject(object: IRoomObjectController): void {
super.setObject(object);
if (object) this._location.assign(object.getLocation());
}
public override processUpdateMessage(message: IRoomObjectUpdateMessage): void {
if (!message) return;
super.processUpdateMessage(message);
if (message.location) this._location.assign(message.location);
if (message instanceof ObjectMoveUpdateMessage) return this.processMoveMessage(message);
}
private processMoveMessage(message: ObjectMoveUpdateMessage): void {
if (!message || !this.object || !message.location) return;
this._changeTime = this._lastUpdateTime;
this._locationDelta.assign(message.targetLocation);
this._locationDelta.subtract(this._location);
}
protected getLocationOffset(): IVector3D {
return null;
}
protected get lastUpdateTime(): number {
return this._lastUpdateTime;
}
protected set updateInterval(interval: number) {
if (interval <= 0) interval = 1;
this._updateInterval = interval;
}
}