nitro/libs/renderer/src/nitro/room/object/logic/furniture/FurnitureWindowLogic.ts

18 lines
652 B
TypeScript

import {IAssetData, RoomObjectVariable} from "../../../../../api";
import {FurnitureMultiStateLogic} from "./FurnitureMultiStateLogic";
export class FurnitureWindowLogic extends FurnitureMultiStateLogic {
public override initialize(asset: IAssetData): void {
super.initialize(asset);
let maskType = "";
if (asset.logic) {
if (asset.logic.maskType && asset.logic.maskType !== "" && asset.logic.maskType.length > 0) maskType = asset.logic.maskType;
}
this.object.model.setValue(RoomObjectVariable.FURNITURE_USES_PLANE_MASK, 1);
this.object.model.setValue(RoomObjectVariable.FURNITURE_PLANE_MASK_TYPE, maskType);
}
}