Arcturus-Community/src/main/java/com/eu/habbo/habbohotel/items/interactions/wired/effects/WiredEffectMatchFurni.java

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package com.eu.habbo.habbohotel.items.interactions.wired.effects;
import com.eu.habbo.Emulator;
import com.eu.habbo.habbohotel.gameclients.GameClient;
import com.eu.habbo.habbohotel.items.Item;
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import com.eu.habbo.habbohotel.items.interactions.InteractionRoller;
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import com.eu.habbo.habbohotel.items.interactions.InteractionWiredEffect;
import com.eu.habbo.habbohotel.rooms.Room;
import com.eu.habbo.habbohotel.rooms.RoomTile;
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import com.eu.habbo.habbohotel.rooms.RoomTileState;
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import com.eu.habbo.habbohotel.rooms.RoomUnit;
import com.eu.habbo.habbohotel.users.HabboItem;
import com.eu.habbo.habbohotel.wired.WiredEffectType;
import com.eu.habbo.habbohotel.wired.WiredHandler;
import com.eu.habbo.habbohotel.wired.WiredMatchFurniSetting;
import com.eu.habbo.messages.ClientMessage;
import com.eu.habbo.messages.ServerMessage;
import com.eu.habbo.messages.outgoing.rooms.items.FloorItemOnRollerComposer;
import gnu.trove.set.hash.THashSet;
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import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
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import java.sql.ResultSet;
import java.sql.SQLException;
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public class WiredEffectMatchFurni extends InteractionWiredEffect {
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private static final Logger LOGGER = LoggerFactory.getLogger(WiredEffectMatchFurni.class);
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private static final WiredEffectType type = WiredEffectType.MATCH_SSHOT;
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public boolean checkForWiredResetPermission = true;
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private THashSet<WiredMatchFurniSetting> settings;
private boolean state = false;
private boolean direction = false;
private boolean position = false;
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public WiredEffectMatchFurni(ResultSet set, Item baseItem) throws SQLException {
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super(set, baseItem);
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this.settings = new THashSet<>(0);
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}
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public WiredEffectMatchFurni(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) {
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super(id, userId, item, extradata, limitedStack, limitedSells);
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this.settings = new THashSet<>(0);
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}
@Override
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public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) {
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THashSet<RoomTile> tilesToUpdate = new THashSet<>(this.settings.size());
//this.refresh();
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if(this.settings.isEmpty())
return false;
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for (WiredMatchFurniSetting setting : this.settings) {
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HabboItem item = room.getHabboItem(setting.itemId);
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if (item != null) {
if (this.state && (this.checkForWiredResetPermission && item.allowWiredResetState())) {
if (!setting.state.equals(" ")) {
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item.setExtradata(setting.state);
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tilesToUpdate.addAll(room.getLayout().getTilesAt(room.getLayout().getTile(item.getX(), item.getY()), item.getBaseItem().getWidth(), item.getBaseItem().getLength(), item.getRotation()));
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}
}
int oldRotation = item.getRotation();
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boolean slideAnimation = true;
double offsetZ = 0;
if (this.direction && item.getRotation() != setting.rotation) {
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item.setRotation(setting.rotation);
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slideAnimation = false;
room.scheduledTasks.add(() -> {
room.getLayout().getTilesAt(room.getLayout().getTile(item.getX(), item.getY()), item.getBaseItem().getWidth(), item.getBaseItem().getLength(), oldRotation).forEach(t -> {
room.updateBotsAt(t.x, t.y);
room.updateHabbosAt(t.x, t.y);
});
room.getLayout().getTilesAt(room.getLayout().getTile(item.getX(), item.getY()), item.getBaseItem().getWidth(), item.getBaseItem().getLength(), setting.rotation).forEach(t -> {
room.updateBotsAt(t.x, t.y);
room.updateHabbosAt(t.x, t.y);
});
});
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}
RoomTile t = null;
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if (this.position) {
t = room.getLayout().getTile((short) setting.x, (short) setting.y);
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if (t != null && t.state != RoomTileState.INVALID) {
boolean canMove = true;
if (t.x == item.getX() && t.y == item.getY() || room.hasHabbosAt(t.x, t.y)) {
canMove = !(room.getTopItemAt(t.x, t.y) == item);
slideAnimation = false;
}
if (canMove && !room.hasHabbosAt(t.x, t.y)) {
THashSet<RoomTile> tiles = room.getLayout().getTilesAt(t, item.getBaseItem().getWidth(), item.getBaseItem().getLength(), setting.rotation);
double highestZ = -1d;
for (RoomTile tile : tiles) {
if (tile.state == RoomTileState.INVALID) {
highestZ = -1d;
break;
}
if (item instanceof InteractionRoller && room.hasItemsAt(tile.x, tile.y)) {
highestZ = -1d;
break;
}
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double stackHeight = room.getStackHeight(tile.x, tile.y, false, item);
if (stackHeight > highestZ) {
highestZ = stackHeight;
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}
}
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if (highestZ != -1d) {
tilesToUpdate.addAll(tiles);
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offsetZ = highestZ - item.getZ();
double totalHeight = item.getZ() + offsetZ;
if (totalHeight > 40) break;
tilesToUpdate.addAll(room.getLayout().getTilesAt(room.getLayout().getTile(item.getX(), item.getY()), item.getBaseItem().getWidth(), item.getBaseItem().getLength(), oldRotation));
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if (!slideAnimation) {
item.setX(t.x);
item.setY(t.y);
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}
}
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}
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}
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}
if (slideAnimation && t != null) {
room.sendComposer(new FloorItemOnRollerComposer(item, null, t, offsetZ, room).compose());
} else {
room.updateItem(item);
}
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item.needsUpdate(true);
}
}
room.updateTiles(tilesToUpdate);
return true;
}
@Override
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public String getWiredData() {
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this.refresh();
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StringBuilder data = new StringBuilder(this.settings.size() + ":");
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if (this.settings.isEmpty()) {
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data.append(";");
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} else {
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Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
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for (WiredMatchFurniSetting item : this.settings) {
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HabboItem i;
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if (room != null) {
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i = room.getHabboItem(item.itemId);
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if (i != null) {
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data.append(item.toString(this.checkForWiredResetPermission && i.allowWiredResetState())).append(";");
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}
}
}
}
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data.append(":").append(this.state ? 1 : 0).append(":").append(this.direction ? 1 : 0).append(":").append(this.position ? 1 : 0).append(":").append(this.getDelay());
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return data.toString();
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}
@Override
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public void loadWiredData(ResultSet set, Room room) throws SQLException {
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String[] data = set.getString("wired_data").split(":");
int itemCount = Integer.valueOf(data[0]);
String[] items = data[1].split(";");
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for (int i = 0; i < items.length; i++) {
try {
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String[] stuff = items[i].split("-");
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if (stuff.length >= 5) {
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this.settings.add(new WiredMatchFurniSetting(Integer.valueOf(stuff[0]), stuff[1], Integer.valueOf(stuff[2]), Integer.valueOf(stuff[3]), Integer.valueOf(stuff[4])));
}
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} catch (Exception e) {
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LOGGER.error("Caught exception", e);
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}
}
this.state = data[2].equals("1");
this.direction = data[3].equals("1");
this.position = data[4].equals("1");
this.setDelay(Integer.valueOf(data[5]));
}
@Override
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public void onPickUp() {
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this.settings.clear();
this.state = false;
this.direction = false;
this.position = false;
this.setDelay(0);
}
@Override
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public WiredEffectType getType() {
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return type;
}
@Override
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public void serializeWiredData(ServerMessage message, Room room) {
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this.refresh();
message.appendBoolean(false);
message.appendInt(WiredHandler.MAXIMUM_FURNI_SELECTION);
message.appendInt(this.settings.size());
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for (WiredMatchFurniSetting item : this.settings)
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message.appendInt(item.itemId);
message.appendInt(this.getBaseItem().getSpriteId());
message.appendInt(this.getId());
message.appendString("");
message.appendInt(3);
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message.appendInt(this.state ? 1 : 0);
message.appendInt(this.direction ? 1 : 0);
message.appendInt(this.position ? 1 : 0);
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message.appendInt(0);
message.appendInt(this.getType().code);
message.appendInt(this.getDelay());
message.appendInt(0);
}
@Override
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public boolean saveData(ClientMessage packet, GameClient gameClient) {
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packet.readInt();
this.state = packet.readInt() == 1;
this.direction = packet.readInt() == 1;
this.position = packet.readInt() == 1;
packet.readString();
Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
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if (room == null)
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return true;
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int count = packet.readInt();
if (count > Emulator.getConfig().getInt("hotel.wired.furni.selection.count")) return false;
this.settings.clear();
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for (int i = 0; i < count; i++) {
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int itemId = packet.readInt();
HabboItem item = room.getHabboItem(itemId);
if (item != null)
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this.settings.add(new WiredMatchFurniSetting(item.getId(), this.checkForWiredResetPermission && item.allowWiredResetState() ? item.getExtradata() : " ", item.getRotation(), item.getX(), item.getY()));
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}
this.setDelay(packet.readInt());
return true;
}
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private void refresh() {
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Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
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if (room != null && room.isLoaded()) {
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THashSet<WiredMatchFurniSetting> remove = new THashSet<>();
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for (WiredMatchFurniSetting setting : this.settings) {
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HabboItem item = room.getHabboItem(setting.itemId);
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if (item == null) {
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remove.add(setting);
}
}
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for (WiredMatchFurniSetting setting : remove) {
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this.settings.remove(setting);
}
}
}
}