Commit Graph

178 Commits

Author SHA1 Message Date
Alejandro
9e5a00b052 Make vending machines walkable if desired 2020-06-07 16:03:38 +03:00
Alejandro
0a0091e563 Disable avatar rotation with vending machines if on a chair 2020-06-07 15:49:26 +03:00
harmonic
f00c5136cd Fixed WiredEffectMatchFurni to no longer send furniture under users. (Like Habbo) 2020-06-05 17:30:54 +01:00
Harmonic
582b60b810 Goodbye magic strings 2020-06-05 04:12:49 -04:00
Harmonic
de1b59acab Fixes users being sent into an endless loop in various edge cases when it tries to teleport them to a tile they're already on. Now it won't bother. 2020-06-05 04:06:48 -04:00
Mike
f9d81ea198 Fix reference counting and repeated composer() calls. 2020-05-13 00:31:30 +02:00
Harmonic
e96c9492a4 Merge branch 'feature/rework-logging' into 'new-logging'
Rework logging, upgrade dependencies and remove unused dependencies

See merge request morningstar/Arcturus-Community!139
2020-05-08 17:19:14 -04:00
Harmonic
b3d3240e26 Merge branch 'fix-water-cpu-issues' into 'dev'
Fix water cpu issues

See merge request morningstar/Arcturus-Community!150
2020-05-08 05:30:44 -04:00
Harmonic
980cf66815 Merge branch '595-npe' into 'dev'
fix(WiredEffectMoveFurniTowards): npe

See merge request morningstar/Arcturus-Community!141
2020-05-08 05:21:49 -04:00
David Silva
145c02681f fix(WiredEffectMoveFurniTowards): npe 2020-05-05 12:57:18 +02:00
Mike
89ff26f21b More logging progress 2020-05-04 22:24:09 +02:00
Mike
4748c033ad Dependencies and logging progress 2020-05-04 19:54:07 +02:00
Mike
9a9b986948 Improve corner clipping and remove picked up furni from mask calculation 2020-05-04 06:18:12 +02:00
Mike
87fdba280a Optimize water item update. 2020-05-04 05:53:28 +02:00
Mike
196c1ef23d Optimize water mask recalculations. 2020-05-04 05:41:28 +02:00
narzo
a206a28164 Fix InteractionBattleBanzaiPuck cannot be moved when in a corner 2020-05-01 20:52:46 -04:00
KrewsOrg
41a1d2ceaa Merge remote-tracking branch 'origin/dev' into dev222 2020-04-29 10:53:47 +01:00
KrewsOrg
7503275af7 NPE and Typo Fix for WiredEffectTriggerStacks. 2020-04-29 10:53:30 +01:00
David Silva
fed9d2a614 fix(MonsterplantPet): rare seed should be rare 2020-04-27 03:34:57 +02:00
KrewsOrg
df2641f215 Replace all Runnables with lambda . 2020-04-23 18:08:37 +01:00
KrewsOrg
fc6dd9790d Fix WiredEffectTriggerStacks NPE. 2020-04-23 16:06:17 +01:00
KrewsOrg
3fabefee76 Remove more custom wired. 2020-04-21 15:21:26 +01:00
KrewsOrg
629a2d2abe Removed Custom Wired. See Custom Wired Plugin to re-add these. 2020-04-07 13:43:59 +01:00
KrewsOrg
68e55c5a09 Fix WiredEffectChangeFurniDirection Delay. 2020-03-26 19:04:52 +00:00
KrewsOrg
6111ce6be2 Fixed Teleports crashing. Credits to ArpyAge for helping. 2020-03-13 15:41:51 +00:00
Alejandro
ef5e3a7c32 Fix trophies not allowing walking on them 2020-03-04 18:57:04 +02:00
Alejandro
ae51fa88a5 Fix stackable furni not working with WIRED Effect: Match Furni Direction 2020-02-27 23:29:23 +02:00
Alejandro
706577f220 Fix vending machines without sides 2020-02-27 23:16:36 +02:00
Alejandro
202c1b655d Merge remote-tracking branch 'origin/dev' into dev 2020-02-27 19:38:23 +02:00
Alejandro
285fe97075 Fix NPE in freeze tile 2020-02-23 00:42:29 +02:00
skeletor
800b008b55 Don't activate match furni effect if settings are not configured 2020-02-22 17:40:12 -05:00
Alejandro
1c5e180447 Ensure monsterplants don't get rarity 0 2020-02-23 00:39:07 +02:00
Alejandro
a3a906095c Merge remote-tracking branch 'origin/dev' into dev 2020-02-08 18:15:01 +02:00
Harmonic
5c78088726 WiredEffectTeleport Vulnerability Fix 2020-02-08 07:02:34 -05:00
Alejandro
867e5cf7e6 Organize pet-related item interactions 2020-02-06 14:01:21 +02:00
Alejandro
df8f80f9cb Add vending machines without sides 2020-02-06 01:16:51 +02:00
Alejandro
ab1e1a1aed Merge remote-tracking branch 'origin/dev' into dev 2020-02-06 00:58:39 +02:00
Alejandro
0e53d703b3 Fix vending machine behaviour 2020-02-06 00:56:40 +02:00
KrewsOrg
653f611323 Fix for height in MoveRotateFurni - Credits to Skeletor for the overhaul. 2020-02-05 21:23:27 +00:00
KrewsOrg
ed13fa9567 Re-added changes to MoveRotateFurni wired, credits to Skeletor. Tested on habbo and works as intended. 2020-02-05 20:52:39 +00:00
Alejandro
e993a0e95e Fix wf_blob 2020-02-05 21:30:11 +02:00
Alejandro
34d8d0f8c5 Adjust vending machine timing 2020-02-05 20:17:54 +02:00
Harmonic
f0ed16d46d Revert "Small refactoring of Wired Effect: Move Rotate"
This reverts commit 913f84ac46
2020-02-05 13:06:30 -05:00
Alejandro
1c4a6c080b Merge remote-tracking branch 'origin/dev' into dev 2020-02-05 19:53:04 +02:00
Alejandro
4ecba6723d Fix giving handitems with bots 2020-02-05 19:52:29 +02:00
skeletor
913f84ac46 Small refactoring of Wired Effect: Move Rotate
-Fixed rotating and moving furniture at the same time
-Fixed random movement direction finding correct tile too fast
-Fixed movement of furniture larger than 2 tiles
2020-02-05 12:39:16 -05:00
Alejandro
82ff5c0a08 Make bots walk to nearest adjacent tile when giving a handitem 2020-02-05 19:35:25 +02:00
Alejandro
2cb33a5ec6 Make game timers end the game at 00:00 2020-02-04 20:52:17 +02:00
Alejandro
1e3067f2ce Fix banzai puck not being able to move in empty rooms 2020-02-04 14:23:57 +02:00
Alejandro
304907ddf1 Reset banzai tile state on pickup 2020-02-04 14:09:48 +02:00