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387 lines
14 KiB
Java
387 lines
14 KiB
Java
package com.eu.habbo.habbohotel.items.interactions.wired.effects;
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import com.eu.habbo.Emulator;
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import com.eu.habbo.habbohotel.gameclients.GameClient;
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import com.eu.habbo.habbohotel.items.Item;
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import com.eu.habbo.habbohotel.items.interactions.InteractionRoller;
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import com.eu.habbo.habbohotel.items.interactions.InteractionWiredEffect;
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import com.eu.habbo.habbohotel.rooms.*;
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import com.eu.habbo.habbohotel.users.Habbo;
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import com.eu.habbo.habbohotel.users.HabboItem;
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import com.eu.habbo.habbohotel.wired.WiredEffectType;
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import com.eu.habbo.habbohotel.wired.WiredHandler;
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import com.eu.habbo.habbohotel.wired.WiredTriggerType;
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import com.eu.habbo.messages.ClientMessage;
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import com.eu.habbo.messages.ServerMessage;
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import com.eu.habbo.messages.outgoing.rooms.items.FloorItemOnRollerComposer;
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import com.eu.habbo.messages.outgoing.rooms.items.FloorItemUpdateComposer;
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import gnu.trove.set.hash.THashSet;
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import org.apache.commons.math3.util.Pair;
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import java.awt.*;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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public class WiredEffectMoveRotateFurni extends InteractionWiredEffect
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{
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public static final WiredEffectType type = WiredEffectType.MOVE_ROTATE;
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private int direction;
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private int rotation;
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private final THashSet<HabboItem> items = new THashSet<>(WiredHandler.MAXIMUM_FURNI_SELECTION / 2);
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public WiredEffectMoveRotateFurni(ResultSet set, Item baseItem) throws SQLException
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{
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super(set, baseItem);
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}
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public WiredEffectMoveRotateFurni(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells)
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{
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super(id, userId, item, extradata, limitedStack, limitedSells);
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}
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@Override
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public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff)
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{
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THashSet<HabboItem> items = new THashSet<>(this.items.size());
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THashSet<RoomTile> tilesToUpdate = new THashSet<>(Math.min(this.items.size(), 10));
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for (HabboItem item : this.items)
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{
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if (Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
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items.add(item);
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}
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for (HabboItem item : items)
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{
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this.items.remove(item);
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}
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for (HabboItem item : this.items)
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{
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if (this.rotation > 0)
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{
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tilesToUpdate.addAll(room.getLayout().getTilesAt(room.getLayout().getTile(item.getX(), item.getY()), item.getBaseItem().getWidth(), item.getBaseItem().getLength(), item.getRotation()));
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if (this.rotation == 1)
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{
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item.setRotation(item.getRotation() + 2);
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}
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else if (this.rotation == 2)
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{
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item.setRotation(item.getRotation() + 6);
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}
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else if (this.rotation == 3)
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{
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if (Emulator.getRandom().nextInt(2) == 1)
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{
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item.setRotation(item.getRotation() + 2);
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}
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else
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{
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item.setRotation(item.getRotation() + 6);
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}
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}
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if (this.direction == 0)
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{
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tilesToUpdate.addAll(room.getLayout().getTilesAt(room.getLayout().getTile(item.getX(), item.getY()), item.getBaseItem().getWidth(), item.getBaseItem().getLength(), item.getRotation()));
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room.sendComposer(new FloorItemUpdateComposer(item).compose());
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}
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}
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if (this.direction > 0)
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{
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int nextDirectionOffset = 0;
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RoomUserRotation startMoveDirection = RoomUserRotation.NORTH;
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RoomUserRotation moveDirection = null;
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if (this.direction == 1)
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{
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startMoveDirection = RoomUserRotation.values()[Emulator.getRandom().nextInt(RoomUserRotation.values().length / 2) * 2];
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nextDirectionOffset = 2;
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} else if (this.direction == 2)
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{
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if (Emulator.getRandom().nextInt(2) == 1)
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{
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startMoveDirection = RoomUserRotation.EAST;
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nextDirectionOffset = 4;
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} else
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{
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startMoveDirection = RoomUserRotation.WEST;
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nextDirectionOffset = 4;
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}
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} else if (this.direction == 3)
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{
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if (Emulator.getRandom().nextInt(2) == 1)
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{
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startMoveDirection = RoomUserRotation.NORTH;
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nextDirectionOffset = 4;
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} else
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{
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startMoveDirection = RoomUserRotation.SOUTH;
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nextDirectionOffset = 4;
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}
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} else if (this.direction == 4)
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{
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startMoveDirection = RoomUserRotation.SOUTH;
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nextDirectionOffset = 8;
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} else if (this.direction == 5)
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{
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startMoveDirection = RoomUserRotation.EAST;
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nextDirectionOffset = 8;
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} else if (this.direction == 6)
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{
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startMoveDirection = RoomUserRotation.NORTH;
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nextDirectionOffset = 8;
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} else if (this.direction == 7)
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{
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startMoveDirection = RoomUserRotation.WEST;
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nextDirectionOffset = 8;
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}
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boolean validMove = false;
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int count = 0;
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int maxCount = 8 / nextDirectionOffset;
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while (moveDirection != startMoveDirection && !validMove && count < maxCount)
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{
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count++;
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if (moveDirection == null)
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{
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moveDirection = startMoveDirection;
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}
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RoomLayout layout = room.getLayout();
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if (layout == null) return false;
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RoomTile newTile = layout.getTile(
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(short) (item.getX() + ((moveDirection == RoomUserRotation.WEST || moveDirection == RoomUserRotation.NORTH_WEST || moveDirection == RoomUserRotation.SOUTH_WEST) ? -1 : (((moveDirection == RoomUserRotation.EAST || moveDirection == RoomUserRotation.SOUTH_EAST || moveDirection == RoomUserRotation.NORTH_EAST) ? 1 : 0)))),
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(short) (item.getY() + ((moveDirection == RoomUserRotation.NORTH || moveDirection == RoomUserRotation.NORTH_EAST || moveDirection == RoomUserRotation.NORTH_WEST) ? 1 : ((moveDirection == RoomUserRotation.SOUTH || moveDirection == RoomUserRotation.SOUTH_EAST || moveDirection == RoomUserRotation.SOUTH_WEST) ? -1 : 0)))
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);
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if (newTile != null)
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{
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boolean hasHabbos = false;
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for (Habbo habbo : room.getHabbosAt(newTile))
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{
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hasHabbos = true;
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WiredHandler.handle(WiredTriggerType.COLLISION, habbo.getRoomUnit(), room, new Object[]{item});
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}
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if (!hasHabbos && room.getStackHeight(newTile.x, newTile.y, true, item) != Short.MAX_VALUE)
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{
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java.awt.Rectangle rectangle = new Rectangle(newTile.x,
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newTile.y,
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item.getBaseItem().getWidth(),
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item.getBaseItem().getLength());
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double offset = -Short.MAX_VALUE;
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validMove = true;
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for (short x = (short) rectangle.x; x < rectangle.x + rectangle.getWidth(); x++)
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{
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if (!validMove)
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{
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break;
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}
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for (short y = (short) rectangle.y; y < rectangle.y + rectangle.getHeight(); y++)
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{
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RoomTile tile = layout.getTile(x, y);
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if (tile == null || tile.state == RoomTileState.INVALID || !tile.getAllowStack())
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{
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validMove = false;
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break;
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}
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THashSet<HabboItem> itemsAtNewTile = room.getItemsAt(tile);
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if (item instanceof InteractionRoller && !itemsAtNewTile.isEmpty())
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{
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validMove = false;
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break;
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}
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java.util.List tileItems = new ArrayList<Pair<RoomTile, THashSet<HabboItem>>>(rectangle.width * rectangle.height);
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tileItems.add(Pair.create(tile, itemsAtNewTile));
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if (!item.canStackAt(room, tileItems))
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{
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validMove = false;
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break;
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}
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HabboItem i = room.getTopItemAt(x, y, item);
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if (i == null || i == item || i.getBaseItem().allowStack())
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{
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offset = Math.max(room.getStackHeight(newTile.x, newTile.y, false, item) - item.getZ(), offset);
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}
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tilesToUpdate.add(tile);
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}
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}
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if (item.getZ() + offset > 40)
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{
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offset = 40 - item.getZ();
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}
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if (validMove)
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{
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room.sendComposer(new FloorItemOnRollerComposer(item, null, newTile, offset, room).compose());
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}
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}
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}
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if (!validMove)
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{
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moveDirection = RoomUserRotation.fromValue(moveDirection.getValue() + nextDirectionOffset);
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}
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}
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}
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}
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if (!tilesToUpdate.isEmpty())
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{
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room.updateTiles(tilesToUpdate);
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}
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return true;
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}
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@Override
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public String getWiredData()
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{
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THashSet<HabboItem> items = new THashSet<>(this.items.size() / 2);
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Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
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for(HabboItem item : this.items)
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{
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if(item.getRoomId() != this.getRoomId() || (room != null && room.getHabboItem(item.getId()) == null))
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items.add(item);
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}
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for(HabboItem item : items)
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{
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this.items.remove(item);
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}
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StringBuilder data = new StringBuilder(this.direction + "\t" +
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this.rotation + "\t" +
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this.getDelay() + "\t");
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for(HabboItem item : this.items)
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{
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data.append(item.getId()).append("\r");
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}
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return data.toString();
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}
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@Override
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public void loadWiredData(ResultSet set, Room room) throws SQLException
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{
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this.items.clear();
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String[] data = set.getString("wired_data").split("\t");
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if (data.length == 4)
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{
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try
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{
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this.direction = Integer.valueOf(data[0]);
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this.rotation = Integer.valueOf(data[1]);
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this.setDelay(Integer.valueOf(data[2]));
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}
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catch (Exception e)
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{
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}
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for (String s : data[3].split("\r"))
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{
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HabboItem item = room.getHabboItem(Integer.valueOf(s));
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if (item != null)
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this.items.add(item);
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}
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}
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}
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@Override
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public void onPickUp()
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{
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this.direction = 0;
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this.rotation = 0;
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this.items.clear();
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this.setDelay(0);
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}
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@Override
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public WiredEffectType getType()
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{
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return type;
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}
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@Override
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public void serializeWiredData(ServerMessage message, Room room)
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{
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THashSet<HabboItem> items = new THashSet<>(this.items.size() / 2);
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for (HabboItem item : this.items)
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{
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if (item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
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items.add(item);
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}
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for (HabboItem item : items)
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{
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this.items.remove(item);
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}
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message.appendBoolean(false);
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message.appendInt(WiredHandler.MAXIMUM_FURNI_SELECTION);
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message.appendInt(this.items.size());
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for (HabboItem item : this.items)
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message.appendInt(item.getId());
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message.appendInt(this.getBaseItem().getSpriteId());
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message.appendInt(this.getId());
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message.appendString("");
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message.appendInt(2);
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message.appendInt(this.direction);
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message.appendInt(this.rotation);
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message.appendInt(0);
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message.appendInt(this.getType().code);
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message.appendInt(this.getDelay());
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message.appendInt(0);
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}
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@Override
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public boolean saveData(ClientMessage packet, GameClient gameClient)
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{
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Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
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if(room == null)
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return false;
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packet.readInt();
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this.direction = packet.readInt();
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this.rotation = packet.readInt();
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packet.readString();
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int count = packet.readInt();
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this.items.clear();
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for (int i = 0; i < count; i++)
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{
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this.items.add(room.getHabboItem(packet.readInt()));
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}
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this.setDelay(packet.readInt());
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return true;
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}
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@Override
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protected long requiredCooldown()
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{
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return -100;
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}
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}
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